Player Matchup

Hera
Hera
Bouze68
Hera
Level 121
God Stats
12W - 26L
1,500 SR
Queue Stats
218W - 228L
1,037 Elo+
Solo
Ravana
Ravana
DashFD
Ravana
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 330L
1,319 Elo+
Party 1
Odin
Odin
NosZuri35
Odin
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 229L
1,319 Elo+
Party 1
Izanami
Izanami
Sutobaru
Izanami
Level 17
God Stats
3W - 6L
1,263 SR
Queue Stats
14W - 47L
1,370 Elo+
Party 1
Ares
Ares
fauloxd123
Ares
Level 22
God Stats
4W - 1L
1,479 SR
Queue Stats
28W - 58L
1,536 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,316 Elo+

VS

Team Averages
Level 57
1,561 SR
1,394 Elo+
Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KinginMellow
Sylvanus
Level 76
God Stats
11W - 16L
1,500 SR
Queue Stats
107W - 107L
1,367 Elo+
Solo
Medusa
Medusa
MachoOmega7212
Medusa
Level 41
God Stats
7W - 9L
1,500 SR
Queue Stats
58W - 74L
1,097 Elo+
Solo
Agni
Agni
Xxomareppsxx
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,500 Elo+
Solo
King Arthur
King Arthur
YepItsRapha92
King Arthur
Level 43
God Stats
2W - 2L
1,806 SR
Queue Stats
35W - 36L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bouze68
Hera
18
8 / 4 / 5
11,807
590
10,978
11,281
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
DashFD
Ravana
15
2 / 7 / 7
9,772
489
6,947
13,013
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
15
3 / 7 / 2
9,972
499
5,252
16,681
11,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Sutobaru
Izanami
16
5 / 1 / 8
10,588
529
12,348
9,300
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 8
10,013
501
4,077
13,355
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 6
9,347
467
8,305
13,232
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
KinginMellow
Sylvanus
14
4 / 7 / 4
9,066
453
6,916
18,225
20,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 1 / 0
5,350
268
0
547
83
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
3 / 7 / 1
8,812
441
3,643
11,372
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
YepItsRapha92
King Arthur
15
9 / 3 / 3
10,103
505
14,530
16,762
10,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
21
Kills
20
22
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
6
2.33
W
Hera
Bouze68
Hera
8
4
5
2.63
W
Ravana
DashFD
Ravana
2
7
7
0.79
L
Sylvanus
KinginMellow
Sylvanus
4
7
4
0.86
L
0
1
0
0
W
Odin
3
7
2
0.57
W
Izanami
Sutobaru
Izanami
5
1
8
9
L
3
7
1
0.5
L
King Arthur
YepItsRapha92
King Arthur
9
3
3
3.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
33,394
63,630
Taken
60,138
37,426
Mitigated
41,663
10,643
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,305
6,222
0
4,221
13,232
6,467
0
2,844
10,296
0
52,743
W
Hera
Bouze68
Hera
10,978
3,320
0
1,173
11,281
4,985
2,580
2,062
8,947
87,529
0
W
Ravana
DashFD
Ravana
6,947
1,354
0
3,418
13,013
4,929
1,654
2,998
9,932
0
59,217
L
Sylvanus
KinginMellow
Sylvanus
6,916
1,422
1,194
3,406
18,225
20,669
135
5,214
12,913
30,920
0
L
0
0
0
0
547
83
0
522
0
0
0
W
Odin
5,252
2,449
441
1,624
16,681
11,176
598
967
15,692
2,183
38,377
W
Izanami
Sutobaru
Izanami
12,348
7,402
0
3,076
9,300
3,429
5,224
2,569
6,665
0
62,782
L
3,643
269
0
419
11,372
3,585
0
4,602
6,642
54,688
0
L
King Arthur
YepItsRapha92
King Arthur
14,530
2,071
0
1,230
16,762
10,859
29
2,140
14,622
0
51,211
W
4,077
464
0
911
13,355
12,907
1,121
1,892
11,369
19,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
42,678
449
Minions Killed
294
0
Camps Cleared
0
1,807,731
Distance Traveled
1,260,750
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,347
467
87
4
0
365,242
0
W
Hera
11,807
590
172
9
0
335,964
2
W
Ravana
9,772
489
86
4
0
357,426
0
L
Sylvanus
9,066
453
47
2
0
291,248
2
L
Medusa
5,350
268
0
0
0
0
0
W
Odin
9,972
499
70
4
0
385,349
0
W
Izanami
10,588
529
102
5
0
360,345
1
L
Agni
8,812
441
79
4
0
274,072
0
L
King Arthur
10,103
505
81
4
0
330,188
2
W
Ares
10,013
501
19
1
0
368,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role