Player Matchup

Gilgamesh
Gilgamesh
DragunPriestess
Gilgamesh
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,257 Elo+
Solo
Ares
Ares
IG CloudeKid
Ares
Level 40
God Stats
14W - 6L
1,799 SR
Queue Stats
77W - 79L
1,780 Elo+
Party 2
Medusa
Medusa
M4A1 MASTER GUN
Medusa
Level 157
God Stats
5W - 7L
1,634 SR
Queue Stats
39W - 30L
1,458 Elo+
Party 2
Ra
Ra
TDonyourFace
Ra
Level 29
God Stats
28W - 26L
1,500 SR
Queue Stats
136W - 152L
1,730 Elo+
Solo
Bastet
Bastet
drawinglessons
Bastet
Level 108
God Stats
5W - 5L
1,239 SR
Queue Stats
249W - 192L
1,293 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,504 Elo+

VS

Team Averages
Level 11
1,503 SR
1,447 Elo+
Chaac
Chaac
Den Hoose
Chaac
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 8L
1,186 Elo+
Solo
Zeus
Zeus
GeckoCaves
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Solo
Atlas
Atlas
Sidka
Atlas
Level 13
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
Zoro1396
Ao Kuang
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Mulan
Mulan
master_troll340
Mulan
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragunPriestess
Gilgamesh
16
6 / 5 / 14
9,661
743
14,480
15,264
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 1 / 26
9,547
734
8,131
8,200
6,562
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
15 / 2 / 11
11,478
883
26,232
12,454
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 18
10,568
813
11,227
6,492
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 9
9,925
763
8,747
12,154
5,040
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Den Hoose
Chaac
14
0 / 8 / 3
7,791
599
5,304
16,365
8,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 8 / 3
9,777
752
13,500
14,541
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Sidka
Atlas
14
0 / 3 / 5
8,546
657
5,248
12,667
11,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Zoro1396
Ao Kuang
14
3 / 9 / 3
8,658
666
6,728
15,751
12,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 5
9,208
708
9,152
15,976
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
31
Kills
9
9
Deaths
31
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Den Hoose
Chaac
0
8
3
0.19
W
Gilgamesh
DragunPriestess
Gilgamesh
6
5
14
2.6
L
3
8
3
0.56
W
1
1
26
14
W
15
2
11
10.25
L
Atlas
Sidka
Atlas
0
3
5
0.83
W
5
0
18
14
L
Ao Kuang
Zoro1396
Ao Kuang
3
9
3
0.5
W
4
1
9
8.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,817
Damage
39,932
54,564
Taken
75,300
33,346
Mitigated
53,718
17,634
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Den Hoose
Chaac
5,304
878
621
2,496
16,365
8,747
66
4,604
11,441
0
14,049
W
Gilgamesh
DragunPriestess
Gilgamesh
14,480
2,725
262
2,834
15,264
11,814
46
7,170
8,011
0
24,714
L
13,500
1,561
0
2,107
14,541
6,257
0
2,277
11,808
41,849
0
W
8,131
148
709
1,387
8,200
6,562
188
4,892
3,087
12,207
0
W
26,232
13,234
0
2,108
12,454
6,904
17
5,871
6,384
0
57,631
L
Atlas
Sidka
Atlas
5,248
1,735
1,634
1,033
12,667
11,335
0
4,166
8,106
11,123
0
W
11,227
614
3,500
2,371
6,492
3,026
296
2,810
3,554
42,699
0
L
Ao Kuang
Zoro1396
Ao Kuang
6,728
2,336
0
2,008
15,751
12,431
0
3,122
12,311
15,161
0
W
8,747
2,446
295
4,168
12,154
5,040
3,183
4,733
7,263
0
40,672
L
9,152
1,010
0
3,015
15,976
14,948
92
4,967
10,744
0
31,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
43,980
243
Minions Killed
169
0
Camps Cleared
0
1,378,487
Distance Traveled
1,193,003
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,791
599
21
2
0
242,417
0
W
Gilgamesh
9,661
743
16
1
0
225,620
3
L
Zeus
9,777
752
54
4
0
215,851
2
W
Ares
9,547
734
13
1
0
291,991
0
W
Medusa
11,478
883
77
6
0
275,258
0
L
Atlas
8,546
657
14
1
0
256,718
2
W
Ra
10,568
813
72
6
0
293,858
4
L
Ao Kuang
8,658
666
19
1
0
225,602
3
W
Bastet
9,925
763
65
5
0
291,760
0
L
Mulan
9,208
708
61
5
0
252,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role