Player Matchup

Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Catnucks
Danzaburou
Level 41
God Stats
20W - 29L
1,152 SR
Queue Stats
47W - 67L
1,810 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaffierDonkey0
Tsukuyomi
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 53L
1,513 Elo+
Solo
Nox
Nox
NewBlueWorld
Nox
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 66L
1,810 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zsuggan
Kumbhakarna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 66L
1,810 Elo+
Party 2
Team Averages
Level 54
1,430 SR
1,689 Elo+

VS

Team Averages
Level 57
1,689 SR
1,430 Elo+
Hel
Hel
Dismalicus
Hel
Level 76
God Stats
5W - 2L
1,778 SR
Queue Stats
18W - 20L
1,435 Elo+
Party 1
Nike
Nike
Gnarlroc
Nike
Level 64
God Stats
14W - 9L
1,726 SR
Queue Stats
31W - 36L
1,229 Elo+
Solo
Danzaburou
Danzaburou
GunmetalFall07
Danzaburou
Level 29
God Stats
6W - 2L
1,667 SR
Queue Stats
103W - 98L
1,272 Elo+
Solo
Cerberus
Cerberus
Hans Klinge
Cerberus
Level 2
God Stats
2W - 0L
1,757 SR
Queue Stats
6W - 0L
1,738 Elo+
Party 1
Ah Puch
Ah Puch
plopperflop
Ah Puch
Level 112
God Stats
21W - 20L
1,518 SR
Queue Stats
62W - 91L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 5 / 2
7,743
645
4,903
15,821
14,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Catnucks
Danzaburou
16
2 / 3 / 2
8,975
748
9,488
8,642
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
DaffierDonkey0
Tsukuyomi
15
2 / 7 / 5
8,551
713
12,360
17,630
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 1
7,788
649
5,302
11,206
3,542
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
zsuggan
Kumbhakarna
14
1 / 2 / 5
8,603
717
7,364
19,899
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
9,285
774
10,428
8,465
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
4 / 1 / 10
9,307
776
11,591
13,091
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
GunmetalFall07
Danzaburou
19
11 / 0 / 6
11,163
930
22,155
8,129
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Hans Klinge
Cerberus
16
2 / 1 / 14
10,031
836
8,752
15,441
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
plopperflop
Ah Puch
16
3 / 3 / 7
9,752
813
10,433
10,275
4,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
7
Kills
23
23
Deaths
7
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
2
0.4
L
Danzaburou
Catnucks
Danzaburou
2
3
2
1
L
Tsukuyomi
DaffierDonkey0
Tsukuyomi
2
7
5
0.64
W
3
2
9
3.75
W
Nike
4
1
10
9
W
Danzaburou
GunmetalFall07
Danzaburou
11
0
6
14
W
Cerberus
Hans Klinge
Cerberus
2
1
14
9
L
1
6
1
0.25
W
Ah Puch
plopperflop
Ah Puch
3
3
7
2.17
L
Kumbhakarna
zsuggan
Kumbhakarna
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
63,359
73,198
Taken
55,401
44,413
Mitigated
37,840
16,805
Healing
25,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,903
1,587
370
1,667
15,821
14,345
0
5,533
10,090
0
15,348
L
Danzaburou
Catnucks
Danzaburou
9,488
3,857
206
1,934
8,642
3,473
0
2,941
5,608
0
27,872
L
Tsukuyomi
DaffierDonkey0
Tsukuyomi
12,360
2,104
923
5,106
17,630
6,330
0
7,401
9,981
0
30,252
W
10,428
818
2,140
3,156
8,465
2,966
1,346
2,992
5,473
23,657
0
W
Nike
11,591
1,110
1,382
4,563
13,091
12,818
351
2,228
10,863
1,796
15,700
W
Danzaburou
GunmetalFall07
Danzaburou
22,155
12,299
0
5,141
8,129
3,772
4,621
1,872
6,257
0
55,268
W
Cerberus
Hans Klinge
Cerberus
8,752
507
556
5,747
15,441
14,165
395
4,020
11,421
25,268
0
L
5,302
573
657
1,324
11,206
3,542
0
6,426
4,520
16,388
0
W
Ah Puch
plopperflop
Ah Puch
10,433
929
404
2,590
10,275
4,119
483
1,554
8,721
45,839
0
L
Kumbhakarna
zsuggan
Kumbhakarna
7,364
1,295
678
3,940
19,899
16,723
0
8,490
10,921
13,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
49,538
158
Minions Killed
263
0
Camps Cleared
0
1,151,920
Distance Traveled
1,242,718
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,743
645
20
2
0
228,339
0
L
Danzaburou
8,975
748
59
5
0
235,391
0
L
Tsukuyomi
8,551
713
37
3
0
223,733
1
W
Hel
9,285
774
34
3
0
256,082
2
W
Nike
9,307
776
20
2
0
258,206
0
W
Danzaburou
11,163
930
80
7
0
266,155
2
W
Cerberus
10,031
836
59
5
0
245,204
4
L
Nox
7,788
649
28
2
0
215,137
0
W
Ah Puch
9,752
813
70
6
0
217,071
2
L
Kumbhakarna
8,603
717
14
1
0
249,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role