Player Matchup

Osiris
Osiris
CptLazarus
Osiris
Level 48
God Stats
6W - 4L
1,523 SR
Queue Stats
295W - 169L
1,504 Elo+
Party 1
Xing Tian
Xing Tian
DaveABeast
Xing Tian
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
17W - 28L
1,771 Elo+
Solo
Chronos
Chronos
SoleClaw
Chronos
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
jw1991
Hun Batz
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
204W - 94L
1,517 Elo+
Party 1
Skadi
Skadi
xViisionzx
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,769 Elo+
Solo
Team Averages
Level 48
1,505 SR
1,602 Elo+

VS

Team Averages
Level 52
1,547 SR
1,554 Elo+
Aphrodite
Aphrodite
Iambroke22
Aphrodite
Level 25
God Stats
3W - 3L
1,735 SR
Queue Stats
15W - 19L
1,780 Elo+
Solo
Cthulhu
Cthulhu
Lord92_
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 25L
1,364 Elo+
Solo
Osiris
Osiris
OsoAries
Osiris
Level 34
God Stats
2W - 8L
1,500 SR
Queue Stats
79W - 105L
1,500 Elo+
Solo
Achilles
Achilles
Solo 13th
Achilles
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
124W - 91L
1,500 Elo+
Party 2
Kali
Kali
raiderboyznc
Kali
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 184L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CptLazarus
Osiris
18
2 / 2 / 15
12,504
782
8,354
17,729
18,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
DaveABeast
Xing Tian
17
1 / 0 / 14
10,739
671
3,937
5,360
5,104
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
SoleClaw
Chronos
20
9 / 1 / 10
13,002
813
22,699
14,655
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
jw1991
Hun Batz
20
13 / 1 / 9
13,263
829
18,179
16,292
8,788
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
19
2 / 5 / 17
11,854
741
14,583
13,826
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Iambroke22
Aphrodite
18
3 / 8 / 3
11,517
720
13,867
15,828
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Lord92_
Cthulhu
16
1 / 5 / 7
10,205
638
15,742
20,162
18,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
OsoAries
Osiris
18
3 / 7 / 5
11,449
716
7,349
15,210
14,565
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Solo 13th
Achilles
17
1 / 4 / 5
10,083
630
8,368
16,285
23,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 3 / 4
10,739
671
8,229
18,296
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
27
Kills
9
9
Deaths
27
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
CptLazarus
Osiris
2
2
15
4.75
W
Xing Tian
DaveABeast
Xing Tian
1
0
14
8
L
Aphrodite
Iambroke22
Aphrodite
3
8
3
0.56
L
Cthulhu
Lord92_
Cthulhu
1
5
7
0.9
L
Osiris
OsoAries
Osiris
3
7
5
0.79
W
Chronos
SoleClaw
Chronos
9
1
10
14
L
Achilles
Solo 13th
Achilles
1
4
5
0.88
W
Hun Batz
jw1991
Hun Batz
13
1
9
17.5
L
1
3
4
1
W
Skadi
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,752
Damage
53,555
67,862
Taken
85,781
44,416
Mitigated
74,206
17,529
Healing
21,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CptLazarus
Osiris
8,354
2,238
3,015
4,724
17,729
18,125
1,400
8,248
8,308
185
26,902
W
Xing Tian
DaveABeast
Xing Tian
3,937
81
0
172
5,360
5,104
510
3,114
2,004
10,780
0
L
Aphrodite
Iambroke22
Aphrodite
13,867
2,189
6,435
4,520
15,828
7,730
170
5,611
10,190
42,839
0
L
Cthulhu
Lord92_
Cthulhu
15,742
1,255
807
2,563
20,162
18,541
130
5,515
14,433
32,394
0
L
Osiris
OsoAries
Osiris
7,349
2,679
0
0
15,210
14,565
18
4,540
10,614
0
18,818
W
Chronos
SoleClaw
Chronos
22,699
6,406
0
4,660
14,655
6,891
4,415
6,562
7,804
50,124
0
L
Achilles
Solo 13th
Achilles
8,368
1,562
358
1,777
16,285
23,819
236
5,851
10,166
0
22,255
W
Hun Batz
jw1991
Hun Batz
18,179
3,850
0
1,773
16,292
8,788
608
5,970
9,722
0
64,173
L
8,229
3,769
0
4,891
18,296
9,551
445
5,167
13,057
0
53,436
W
Skadi
14,583
5,919
250
2,935
13,826
5,508
2,584
4,211
9,200
0
46,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,362
Gold Earned
53,993
267
Minions Killed
253
0
Camps Cleared
0
1,653,397
Distance Traveled
1,518,776
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,504
782
44
3
0
370,186
1
W
Xing Tian
10,739
671
13
1
0
277,703
1
L
Aphrodite
11,517
720
74
5
0
248,692
1
L
Cthulhu
10,205
638
29
2
0
329,927
0
L
Osiris
11,449
716
35
2
0
309,919
0
W
Chronos
13,002
813
74
5
0
329,299
2
L
Achilles
10,083
630
36
2
0
311,974
1
W
Hun Batz
13,263
829
70
4
0
375,617
3
L
Kali
10,739
671
79
5
0
318,264
2
W
Skadi
11,854
741
66
4
0
300,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role