Player Matchup

Gilgamesh
Gilgamesh
GunPlayDeadly
Gilgamesh
Level 67
God Stats
11W - 10L
1,858 SR
Queue Stats
111W - 61L
1,689 Elo+
Party 2
He Bo
He Bo
Hmong_Daddy
He Bo
Level 99
God Stats
1W - 0L
1,715 SR
Queue Stats
65W - 42L
1,795 Elo+
Party 2
Osiris
Osiris
RYCEOFDASHII
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 30L
1,795 Elo+
Party 2
Team Averages
Level 64
1,691 SR
1,760 Elo+

VS

Team Averages
Level 86
1,343 SR
1,494 Elo+
Hercules
Hercules
Lancedelisser
Hercules
Level 156
God Stats
5W - 12L
1,500 SR
Queue Stats
472W - 354L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
TTM-_-Wayne
Baron Samedi
Level 67
God Stats
14W - 4L
1,285 SR
Queue Stats
159W - 104L
1,500 Elo+
Party 1
Serqet
Serqet
WizzBizz22
Serqet
Level 34
God Stats
1W - 2L
1,243 SR
Queue Stats
11W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GunPlayDeadly
Gilgamesh
16
10 / 3 / 9
11,898
850
16,766
12,249
7,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 6 / 11
12,099
864
18,534
9,360
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
14
5 / 5 / 14
11,123
795
14,954
9,683
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lancedelisser
Hercules
13
9 / 7 / 4
11,226
802
7,434
25,957
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
TTM-_-Wayne
Baron Samedi
14
5 / 7 / 6
10,160
726
9,124
15,266
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
WizzBizz22
Serqet
11
0 / 12 / 10
8,583
613
5,652
16,479
5,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
26
Kills
14
14
Deaths
26
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GunPlayDeadly
Gilgamesh
10
3
9
4.83
W
11
6
11
2.75
L
Hercules
Lancedelisser
Hercules
9
7
4
1.57
W
Osiris
5
5
14
2.4
L
Baron Samedi
TTM-_-Wayne
Baron Samedi
5
7
6
1.14
L
Serqet
WizzBizz22
Serqet
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,254
Damage
22,210
31,292
Taken
57,702
19,336
Mitigated
31,772
4,706
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GunPlayDeadly
Gilgamesh
16,766
6,117
0
2,699
12,249
7,977
0
3,606
8,511
0
45,020
W
18,534
481
0
1,034
9,360
3,072
698
2,278
6,788
34,455
0
L
Hercules
Lancedelisser
Hercules
7,434
2,538
0
7,697
25,957
19,376
0
8,223
17,734
0
15,013
W
Osiris
14,954
9,205
0
973
9,683
8,287
520
3,550
5,815
0
29,951
L
Baron Samedi
TTM-_-Wayne
Baron Samedi
9,124
552
2,035
3,991
15,266
6,717
0
4,930
10,336
32,626
0
L
Serqet
WizzBizz22
Serqet
5,652
2,303
0
0
16,479
5,679
0
5,591
10,888
0
11,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
29,969
122
Minions Killed
80
7
Camps Cleared
3
716,709
Distance Traveled
657,790
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,898
850
44
3
3
245,083
5
W
He Bo
12,099
864
49
4
2
242,442
1
L
Hercules
11,226
802
9
1
0
216,336
4
W
Osiris
11,123
795
29
2
2
229,184
1
L
Baron Samedi
10,160
726
57
4
3
190,021
0
L
Serqet
8,583
613
14
1
0
251,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role