Player Matchup

Cthulhu
Cthulhu
CHARLIE Z189
Cthulhu
Level 46
God Stats
4W - 0L
1,715 SR
Queue Stats
5W - 2L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
GIANT_CEPHALOPOD
Tsukuyomi
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
310W - 322L
1,279 Elo+
Party 2
Medusa
Medusa
Nevy9012
Medusa
Level 46
God Stats
3W - 7L
1,715 SR
Queue Stats
20W - 20L
1,279 Elo+
Party 2
Bellona
Bellona
solgrabguy
Bellona
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Discordia
Discordia
xXYodaGamingXx
Discordia
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 2
Team Averages
Level 45
1,586 SR
1,458 Elo+

VS

Team Averages
Level 87
1,437 SR
1,538 Elo+
Baron Samedi
Baron Samedi
Crimson Dreams2
Baron Samedi
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 124L
1,655 Elo+
Party 3
Discordia
Discordia
Fryd_napkin
Discordia
Level 82
God Stats
27W - 25L
1,224 SR
Queue Stats
120W - 131L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Fryd_peaches
Danzaburou
Level 59
God Stats
8W - 7L
1,668 SR
Queue Stats
100W - 115L
1,518 Elo+
Party 1
Bellona
Bellona
Knotty Abusers
Bellona
Level 87
God Stats
6W - 14L
1,500 SR
Queue Stats
129W - 135L
1,500 Elo+
Party 3
Fenrir
Fenrir
shadowclaws2115
Fenrir
Level 86
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHARLIE Z189
Cthulhu
8
1 / 1 / 1
5,518
613
1,357
5,457
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
8
1 / 1 / 0
5,168
574
828
4,344
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
Nevy9012
Medusa
8
1 / 0 / 1
5,280
587
1,243
3,311
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
solgrabguy
Bellona
10
1 / 1 / 0
5,871
652
2,953
5,335
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
xXYodaGamingXx
Discordia
10
2 / 4 / 0
5,930
659
2,570
4,733
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crimson Dreams2
Baron Samedi
8
3 / 0 / 0
5,170
574
2,579
3,113
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Fryd_napkin
Discordia
9
1 / 2 / 2
5,139
571
2,446
4,371
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fryd_peaches
Danzaburou
8
1 / 3 / 1
4,907
545
3,009
4,859
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,219
580
3,538
5,253
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,288
365
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
6
7
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CHARLIE Z189
Cthulhu
1
1
1
1.5
L
Baron Samedi
Crimson Dreams2
Baron Samedi
3
0
0
3
L
Discordia
Fryd_napkin
Discordia
1
2
2
1
L
Danzaburou
Fryd_peaches
Danzaburou
1
3
1
0.5
W
Tsukuyomi
1
1
0
1
L
1
1
0
1
W
Medusa
Nevy9012
Medusa
1
0
1
1.5
L
0
0
0
0
W
Bellona
solgrabguy
Bellona
1
1
0
1
W
Discordia
xXYodaGamingXx
Discordia
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,951
Damage
11,572
23,180
Taken
17,596
10,234
Mitigated
7,171
6,903
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CHARLIE Z189
Cthulhu
1,357
25
0
1,054
5,457
2,860
115
1,477
3,940
21,459
0
L
Baron Samedi
Crimson Dreams2
Baron Samedi
2,579
312
0
2,122
3,113
1,059
0
449
2,612
17,414
0
L
Discordia
Fryd_napkin
Discordia
2,446
106
0
1,000
4,371
883
0
1,864
2,161
25,547
0
L
Danzaburou
Fryd_peaches
Danzaburou
3,009
990
82
889
4,859
1,555
0
1,182
3,643
0
23,089
W
Tsukuyomi
828
0
0
2,618
4,344
1,093
16
1,163
2,955
0
20,006
L
3,538
1,531
0
2,141
5,253
3,674
0
0
5,253
0
24,556
W
Medusa
Nevy9012
Medusa
1,243
658
0
757
3,311
645
360
0
3,311
0
19,006
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
solgrabguy
Bellona
2,953
1,272
0
2,114
5,335
4,340
0
0
5,335
0
26,451
W
Discordia
xXYodaGamingXx
Discordia
2,570
371
0
360
4,733
1,296
866
1,945
2,420
27,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
23,723
255
Minions Killed
194
0
Camps Cleared
0
946,511
Distance Traveled
713,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,518
613
29
3
0
201,849
5
L
Baron Samedi
5,170
574
40
4
0
160,884
1
L
Discordia
5,139
571
52
6
0
174,085
3
L
Danzaburou
4,907
545
46
5
0
187,461
2
W
Tsukuyomi
5,168
574
47
5
0
218,796
1
L
Bellona
5,219
580
56
6
0
180,605
2
W
Medusa
5,280
587
44
5
0
185,027
0
L
Fenrir
3,288
365
0
0
0
10,521
0
W
Bellona
5,871
652
73
8
0
180,972
1
W
Discordia
5,930
659
62
7
0
159,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role