Player Matchup

Medusa
Medusa
Azaltia
Medusa
Level 47
God Stats
2W - 2L
1,504 SR
Queue Stats
24W - 24L
1,297 Elo+
Party 2
Ratatoskr
Ratatoskr
Its_Starlight_
Ratatoskr
Level 85
God Stats
4W - 3L
1,598 SR
Queue Stats
14W - 20L
1,323 Elo+
Party 3
Horus
Horus
T00Mnytoastrs
Horus
Level 130
God Stats
4W - 3L
1,333 SR
Queue Stats
60W - 58L
1,620 Elo+
Party 3
Zhong Kui
Zhong Kui
thekilerbest184
Zhong Kui
Level 47
God Stats
4W - 8L
1,286 SR
Queue Stats
17W - 24L
1,424 Elo+
Party 2
Nike
Nike
yYANISs-93
Nike
Level 123
God Stats
2W - 4L
1,715 SR
Queue Stats
123W - 128L
1,564 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,446 Elo+

VS

Team Averages
Level 87
1,500 SR
1,514 Elo+
Thoth
Thoth
Dark_0fNight
Thoth
Level 147
God Stats
1W - 0L
1,502 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Sol
Sol
Flater2001
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,572 Elo+
Solo
Fenrir
Fenrir
LilBunnySwagJoe
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
ManLykTom
Bastet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Papier2234
Amaterasu
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azaltia
Medusa
9
1 / 6 / 2
7,482
340
6,888
8,690
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Its_Starlight_
Ratatoskr
18
5 / 7 / 0
11,424
519
9,525
18,338
5,966
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 2
10,894
495
12,625
19,327
20,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
thekilerbest184
Zhong Kui
15
1 / 10 / 1
10,204
464
14,651
24,856
13,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 3
9,688
440
8,705
19,716
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
12,460
566
15,033
14,162
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 9
12,077
549
14,686
13,887
7,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 4 / 5
12,666
576
15,649
21,650
9,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
ManLykTom
Bastet
18
2 / 2 / 4
11,403
518
12,398
18,826
6,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Papier2234
Amaterasu
17
5 / 3 / 12
12,012
546
12,038
18,230
19,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
27
27
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
Azaltia
Medusa
1
6
2
0.33
W
4
0
10
9
W
5
2
9
4.75
L
Ratatoskr
Its_Starlight_
Ratatoskr
5
7
0
0.71
W
11
4
5
3.38
W
Bastet
ManLykTom
Bastet
2
2
4
2
W
Amaterasu
Papier2234
Amaterasu
5
3
12
3.67
L
1
2
2
1
L
Zhong Kui
thekilerbest184
Zhong Kui
1
10
1
0.15
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,394
Damage
69,804
90,927
Taken
86,755
60,145
Mitigated
48,610
23,974
Healing
38,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Azaltia
Medusa
6,888
3,145
0
1,947
8,690
2,096
140
2,426
6,264
0
26,627
W
15,033
438
91
6,978
14,162
4,605
1,677
5,937
8,225
94,930
0
W
14,686
6,282
0
8,010
13,887
7,901
3,225
1,137
11,915
103,115
0
L
Ratatoskr
Its_Starlight_
Ratatoskr
9,525
2,192
0
4,618
18,338
5,966
0
5,341
12,431
0
75,952
W
15,649
3,533
343
8,177
21,650
9,506
0
4,366
17,245
0
93,168
W
Bastet
ManLykTom
Bastet
12,398
2,661
0
10,623
18,826
6,806
0
4,060
14,623
0
66,978
W
Amaterasu
Papier2234
Amaterasu
12,038
4,524
0
4,078
18,230
19,792
546
4,600
12,968
0
25,263
L
12,625
5,196
697
3,634
19,327
20,465
70
2,756
16,571
10,291
65,227
L
Zhong Kui
thekilerbest184
Zhong Kui
14,651
2,562
0
8,216
24,856
13,472
772
11,884
12,972
70,433
0
L
8,705
871
800
4,062
19,716
18,146
0
7,312
12,404
7,743
55,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
60,618
544
Minions Killed
565
0
Camps Cleared
0
1,817,698
Distance Traveled
2,066,834
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,482
340
54
2
0
191,996
0
W
Thoth
12,460
566
152
7
0
421,961
2
W
Sol
12,077
549
166
8
0
391,333
5
L
Ratatoskr
11,424
519
127
6
0
483,177
6
W
Fenrir
12,666
576
110
5
0
412,822
1
W
Bastet
11,403
518
121
6
0
387,810
5
W
Amaterasu
12,012
546
16
1
0
452,908
6
L
Horus
10,894
495
136
6
0
392,126
0
L
Zhong Kui
10,204
464
133
6
0
333,569
4
L
Nike
9,688
440
94
4
0
416,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role