Player Matchup

Izanami
Izanami
ExOmIfRuit
Izanami
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Geb
Geb
OhNotAgain-_-
Geb
Level 100
God Stats
1W - 3L
1,179 SR
Queue Stats
101W - 85L
1,557 Elo+
Party 2
Poseidon
Poseidon
RitualNevada02
Poseidon
Level 67
God Stats
15W - 22L
1,754 SR
Queue Stats
360W - 376L
1,789 Elo+
Party 2
Mercury
Mercury
SunWarriorGod
Mercury
Level 105
God Stats
8W - 11L
1,859 SR
Queue Stats
1,019W - 903L
1,910 Elo+
Party 2
Osiris
Osiris
ToxicPeacemaker
Osiris
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 240L
1,302 Elo+
Party 2
Team Averages
Level 95
1,558 SR
1,612 Elo+

VS

Team Averages
Level 141
1,546 SR
1,526 Elo+
Persephone
Persephone
Panos_1453
Persephone
Level 137
God Stats
198W - 212L
1,582 SR
Queue Stats
278W - 330L
1,585 Elo+
Solo
Bakasura
Bakasura
ZockendesKarma
Bakasura
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Hachiman
Hachiman
fabietto883
Hachiman
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
420W - 379L
1,585 Elo+
Party 3
Fenrir
Fenrir
milanisti07
Fenrir
Level 143
God Stats
67W - 67L
1,646 SR
Queue Stats
399W - 409L
1,558 Elo+
Party 3
Da Ji
Da Ji
zlOhneSinn
Da Ji
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 24L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExOmIfRuit
Izanami
17
7 / 1 / 4
10,815
676
14,539
14,413
6,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 13
8,930
558
4,931
9,222
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
15
4 / 3 / 6
9,270
579
3,767
7,766
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
17
7 / 2 / 5
10,120
633
8,469
11,323
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
5 / 2 / 3
10,315
645
9,216
13,773
14,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Panos_1453
Persephone
14
3 / 3 / 1
9,132
571
10,865
6,533
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
13
1 / 6 / 1
7,879
492
6,132
13,448
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
fabietto883
Hachiman
13
0 / 6 / 0
7,713
482
6,403
11,976
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
12
2 / 3 / 2
8,287
518
4,470
13,130
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
13
2 / 7 / 0
8,219
514
10,085
13,228
11,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
25
Kills
8
8
Deaths
25
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ExOmIfRuit
Izanami
7
1
4
9
W
2
0
13
8.5
L
Persephone
Panos_1453
Persephone
3
3
1
1.17
W
Poseidon
4
3
6
2.33
W
Mercury
7
2
5
4.75
W
5
2
3
3.25
L
Bakasura
1
6
1
0.25
L
Hachiman
fabietto883
Hachiman
0
6
0
0
L
Fenrir
2
3
2
1
L
Da Ji
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
37,955
56,497
Taken
58,315
36,277
Mitigated
30,766
15,633
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ExOmIfRuit
Izanami
14,539
10,993
0
6,820
14,413
6,138
822
1,287
12,721
0
91,868
W
4,931
635
0
1,415
9,222
8,631
0
2,866
5,150
23,455
0
L
Persephone
Panos_1453
Persephone
10,865
356
0
832
6,533
2,058
0
1,593
4,889
56,348
0
W
Poseidon
3,767
292
0
375
7,766
2,940
76
2,248
5,504
49,036
0
W
Mercury
8,469
4,063
0
750
11,323
4,373
0
3,750
6,960
0
82,806
W
9,216
5,137
0
6,273
13,773
14,195
0
816
12,537
6,160
51,001
L
Bakasura
6,132
3,352
0
4,178
13,448
6,140
0
1,421
12,003
0
48,371
L
Hachiman
fabietto883
Hachiman
6,403
2,894
0
3,994
11,976
3,022
0
1,497
10,443
0
53,742
L
Fenrir
4,470
455
96
2,919
13,130
7,773
0
3,588
9,434
0
21,520
L
Da Ji
10,085
3,578
0
2,789
13,228
11,773
341
1,861
11,363
102
50,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
41,230
538
Minions Killed
461
0
Camps Cleared
0
1,726,074
Distance Traveled
1,549,270
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,815
676
158
10
0
302,466
5
W
Geb
8,930
558
30
2
0
386,407
4
L
Persephone
9,132
571
112
7
0
309,868
5
W
Poseidon
9,270
579
105
7
0
321,928
2
W
Mercury
10,120
633
129
8
0
389,852
3
W
Osiris
10,315
645
116
7
0
325,421
0
L
Bakasura
7,879
492
112
7
0
340,144
3
L
Hachiman
7,713
482
105
7
0
283,257
7
L
Fenrir
8,287
518
34
2
0
341,559
1
L
Da Ji
8,219
514
98
6
0
274,442
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role