Player Matchup

Guan Yu
Guan Yu
Bloodori
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,431 Elo+
Solo
Jing Wei
Jing Wei
DaPineSki
Jing Wei
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Dahmernated
Artemis
Level 22
God Stats
4W - 10L
1,497 SR
Queue Stats
8W - 18L
1,528 Elo+
Solo
Ymir
Ymir
JayLuna1
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 34L
1,557 Elo+
Solo
Ra
Ra
cнaac
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 10L
1,579 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,519 Elo+

VS

Team Averages
Level 51
1,561 SR
1,547 Elo+
Jormungandr
Jormungandr
Benny0230
Jormungandr
Level 41
God Stats
4W - 1L
1,292 SR
Queue Stats
8W - 8L
1,244 Elo+
Party 1
Medusa
Medusa
DEMON1CDW4RF666
Medusa
Level 46
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 1L
1,714 Elo+
Solo
Chaac
Chaac
EmperorOfTraps
Chaac
Level 97
God Stats
4W - 4L
1,717 SR
Queue Stats
11W - 17L
1,589 Elo+
Party 1
Nemesis
Nemesis
NeonHammer
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 236L
1,500 Elo+
Solo
Persephone
Persephone
P3slayer
Persephone
Level 45
God Stats
3W - 7L
1,581 SR
Queue Stats
8W - 14L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bloodori
Guan Yu
14
3 / 7 / 4
8,818
678
6,930
12,613
11,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
DaPineSki
Jing Wei
13
0 / 3 / 1
7,608
585
1,034
5,386
1,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Dahmernated
Artemis
17
3 / 5 / 6
9,643
742
9,917
9,765
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
1 / 4 / 7
9,338
718
6,338
14,649
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
6 / 3 / 2
9,413
724
8,968
8,807
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benny0230
Jormungandr
17
6 / 1 / 13
10,346
796
12,642
13,918
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 6 / 5
10,018
771
7,365
11,473
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 5
10,713
824
9,660
12,883
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NeonHammer
Nemesis
17
4 / 2 / 10
10,194
784
6,696
9,879
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
P3slayer
Persephone
16
1 / 3 / 8
9,626
740
5,822
6,523
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
13
Kills
22
22
Deaths
14
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Benny0230
Jormungandr
6
1
13
12.5
L
Guan Yu
Bloodori
Guan Yu
3
7
4
0.71
W
3
6
5
0.92
L
Jing Wei
DaPineSki
Jing Wei
0
3
1
0.17
L
Artemis
Dahmernated
Artemis
3
5
6
1.2
W
8
2
5
5.25
L
Ymir
1
4
7
1.13
W
Nemesis
NeonHammer
Nemesis
4
2
10
4.5
W
Persephone
P3slayer
Persephone
1
3
8
1.67
L
Ra
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
42,185
51,220
Taken
54,676
32,094
Mitigated
28,434
9,007
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Benny0230
Jormungandr
12,642
2,480
0
4,311
13,918
10,951
966
3,429
10,489
32,602
0
L
Guan Yu
Bloodori
Guan Yu
6,930
1,483
1,165
2,256
12,613
11,178
0
4,293
7,972
0
16,289
W
7,365
2,399
0
1,141
11,473
3,988
3,213
3,685
7,788
0
33,904
L
Jing Wei
DaPineSki
Jing Wei
1,034
772
0
477
5,386
1,959
261
1,774
3,564
0
11,177
L
Artemis
Dahmernated
Artemis
9,917
3,452
87
1,742
9,765
3,471
414
1,988
7,390
0
34,918
W
9,660
1,940
0
4,837
12,883
7,331
1,043
2,475
10,408
0
50,096
L
Ymir
6,338
872
110
1,171
14,649
12,206
0
6,655
7,243
20,139
0
W
Nemesis
NeonHammer
Nemesis
6,696
2,350
0
2,760
9,879
4,029
2,076
3,279
6,600
0
32,111
W
Persephone
P3slayer
Persephone
5,822
708
0
404
6,523
2,135
1,228
2,436
4,084
28,248
0
L
Ra
8,968
838
637
1,362
8,807
3,280
86
2,194
6,386
24,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
50,897
155
Minions Killed
252
0
Camps Cleared
0
1,053,629
Distance Traveled
1,303,919
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,346
796
35
3
0
259,832
1
L
Guan Yu
8,818
678
23
2
0
216,893
1
W
Medusa
10,018
771
57
4
0
226,605
0
L
Jing Wei
7,608
585
24
2
0
188,706
0
L
Artemis
9,643
742
42
3
0
224,439
4
W
Chaac
10,713
824
68
5
0
296,503
2
L
Ymir
9,338
718
34
3
0
221,373
6
W
Nemesis
10,194
784
53
4
0
275,274
3
W
Persephone
9,626
740
39
3
0
245,705
0
L
Ra
9,413
724
32
2
0
202,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role