Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
F-Gangsta187
Gilgamesh
Level 106
God Stats
18W - 11L
1,500 SR
Queue Stats
1,125W - 1,154L
1,696 Elo+
Solo
Cthulhu
Cthulhu
glowing_smoke97
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
jjm599
Heimdallr
Level 103
God Stats
8W - 4L
1,500 SR
Queue Stats
364W - 411L
1,521 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,543 Elo+

VS

Team Averages
Level 123
1,500 SR
1,381 Elo+
Sun Wukong
Sun Wukong
Kekola
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,276 Elo+
Party 2
Janus
Janus
Melomey
Janus
Level 148
God Stats
11W - 11L
1,500 SR
Queue Stats
593W - 581L
1,536 Elo+
Solo
Izanami
Izanami
Shynxy
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,476 Elo+
Solo
Ganesha
Ganesha
TORONTO 6 GOD
Ganesha
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
653W - 537L
1,343 Elo+
Solo
Scylla
Scylla
XxKoLaZxX
Scylla
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 3 / 7
10,288
935
10,906
10,581
4,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
 
Hachiman
15
3 / 4 / 12
8,860
805
14,074
11,102
3,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
F-Gangsta187
Gilgamesh
16
6 / 3 / 9
9,873
898
9,412
19,139
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 3 / 16
9,319
847
8,809
22,506
14,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heimdallr
jjm599
Heimdallr
14
1 / 4 / 13
8,518
774
4,574
9,174
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kekola
Sun Wukong
16
3 / 3 / 9
9,046
822
10,086
13,885
7,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Melomey
Janus
17
3 / 2 / 10
9,615
874
14,220
6,726
2,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Shynxy
Izanami
11
1 / 5 / 1
7,539
685
5,720
8,080
3,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
13
0 / 3 / 9
8,078
734
6,498
15,912
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
XxKoLaZxX
Scylla
16
8 / 5 / 4
9,919
902
14,908
9,609
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
18
Kills
15
17
Deaths
18
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
7
3.5
W
Hachiman
 
Hachiman
3
4
12
2.25
W
Gilgamesh
F-Gangsta187
Gilgamesh
6
3
9
3.5
L
Sun Wukong
Kekola
Sun Wukong
3
3
9
2.5
L
Janus
Melomey
Janus
3
2
10
4
L
Izanami
Shynxy
Izanami
1
5
1
0.3
L
Ganesha
0
3
9
1.5
L
Scylla
XxKoLaZxX
Scylla
8
5
4
2
W
1
3
16
3
W
Heimdallr
jjm599
Heimdallr
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
51,432
72,502
Taken
54,212
38,143
Mitigated
33,924
34,025
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,906
3,903
2,489
3,584
10,581
4,324
1,875
5,253
5,328
29,723
0
W
Hachiman
 
Hachiman
14,074
7,139
369
3,469
11,102
3,927
1,777
5,087
6,015
0
22,082
W
Gilgamesh
F-Gangsta187
Gilgamesh
9,412
677
2,395
7,038
19,139
10,892
300
8,522
10,617
1,386
18,849
L
Sun Wukong
Kekola
Sun Wukong
10,086
1,101
772
3,687
13,885
7,299
514
5,679
8,085
0
19,436
L
Janus
Melomey
Janus
14,220
727
1,181
852
6,726
2,657
655
3,614
2,918
30,528
0
L
Izanami
Shynxy
Izanami
5,720
2,904
138
299
8,080
3,240
1,722
2,087
5,778
0
8,824
L
Ganesha
6,498
580
1,226
4,283
15,912
17,097
190
5,082
10,472
9,664
0
L
Scylla
XxKoLaZxX
Scylla
14,908
757
1,055
2,330
9,609
3,631
365
3,493
5,873
27,758
0
W
8,809
637
3,304
9,180
22,506
14,744
17
10,804
11,702
22,769
0
W
Heimdallr
jjm599
Heimdallr
4,574
1,382
520
1,677
9,174
4,256
775
5,960
3,214
0
13,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
44,197
127
Minions Killed
100
0
Camps Cleared
0
1,104,930
Distance Traveled
1,020,148
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,288
935
42
4
0
232,735
3
W
Hachiman
8,860
805
18
2
0
200,415
0
W
Gilgamesh
9,873
898
21
2
0
226,832
2
L
Sun Wukong
9,046
822
20
2
0
249,457
1
L
Janus
9,615
874
46
4
0
204,277
2
L
Izanami
7,539
685
12
1
0
159,130
0
L
Ganesha
8,078
734
0
0
0
214,653
2
L
Scylla
9,919
902
22
2
0
192,631
1
W
Cthulhu
9,319
847
28
3
0
239,932
2
W
Heimdallr
8,518
774
18
2
0
205,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role