Player Matchup

Ra
Ra
Kaneki Ken1124
Ra
Level 85
God Stats
4W - 3L
1,715 SR
Queue Stats
5W - 5L
1,717 Elo+
Solo
Fenrir
Fenrir
MIESHENC
Fenrir
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 25L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
MieShenMi
Aphrodite
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
191W - 196L
1,575 Elo+
Party 1
Odin
Odin
OGHobbes
Odin
Level 115
God Stats
1W - 2L
1,289 SR
Queue Stats
216W - 190L
1,285 Elo+
Solo
Izanami
Izanami
WhiteWolfUriah
Izanami
Level 109
God Stats
5W - 10L
1,500 SR
Queue Stats
396W - 393L
1,641 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,559 Elo+

VS

Team Averages
Level 120
1,571 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AlexSkato1
Ne Zha
Level 119
God Stats
10W - 9L
1,343 SR
Queue Stats
91W - 81L
1,473 Elo+
Solo
Scylla
Scylla
Alireztho
Scylla
Level 159
God Stats
50W - 40L
1,824 SR
Queue Stats
250W - 220L
1,800 Elo+
Solo
Neith
Neith
Granaztlan
Neith
Level 133
God Stats
30W - 20L
1,369 SR
Queue Stats
356W - 363L
1,606 Elo+
Solo
Nike
Nike
IN4rcoxI
Nike
Level 61
God Stats
2W - 1L
1,818 SR
Queue Stats
7W - 14L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,938
470
5,220
9,229
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MIESHENC
Fenrir
17
4 / 5 / 1
9,965
524
9,589
21,170
8,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MieShenMi
Aphrodite
15
2 / 4 / 3
8,801
463
6,068
13,950
14,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
10
0 / 2 / 0
7,224
380
2,821
7,659
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 3
9,699
510
10,052
11,548
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 0 / 5
13,012
685
13,599
13,123
4,095
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
AlexSkato1
Ne Zha
18
9 / 4 / 1
11,704
616
11,392
17,671
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Alireztho
Scylla
17
2 / 1 / 6
10,877
572
8,601
9,062
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
2 / 1 / 3
11,757
619
8,327
8,124
3,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
15
1 / 1 / 10
10,342
544
5,104
12,324
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
20
20
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
5
8.5
W
Ne Zha
AlexSkato1
Ne Zha
9
4
1
2.38
W
Scylla
Alireztho
Scylla
2
1
6
5
W
Neith
2
1
3
3.5
W
Nike
1
1
10
6
L
0
5
3
0.3
L
Fenrir
MIESHENC
Fenrir
4
5
1
0.9
L
Aphrodite
MieShenMi
Aphrodite
2
4
3
0.88
L
Odin
0
2
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
47,023
63,556
Taken
60,304
34,132
Mitigated
30,079
23,034
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,599
8,015
0
7,803
13,123
4,095
5,008
577
12,512
0
120,427
W
Ne Zha
AlexSkato1
Ne Zha
11,392
4,537
0
5,165
17,671
7,965
0
2,882
14,466
0
80,105
W
Scylla
Alireztho
Scylla
8,601
347
0
3,133
9,062
3,139
2,325
2,455
6,333
74,132
0
W
Neith
8,327
2,083
0
1,658
8,124
3,130
3,293
0
7,762
0
72,622
W
Nike
5,104
145
336
3,172
12,324
11,750
42
4,213
7,547
0
28,025
L
5,220
495
1,823
1,425
9,229
2,961
0
1,660
7,417
58,052
0
L
Fenrir
MIESHENC
Fenrir
9,589
2,421
0
6,770
21,170
8,643
0
2,644
18,376
0
65,254
L
Aphrodite
MieShenMi
Aphrodite
6,068
558
3,398
5,050
13,950
14,530
0
2,677
11,103
30,959
0
L
Odin
2,821
353
0
1,856
7,659
4,703
0
0
7,659
0
29,283
L
10,052
6,519
0
2,712
11,548
3,295
1,342
1,080
10,400
0
73,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
57,692
509
Minions Killed
666
0
Camps Cleared
0
1,669,666
Distance Traveled
1,842,792
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,012
685
206
11
0
380,980
5
W
Ne Zha
11,704
616
117
6
0
389,321
11
W
Scylla
10,877
572
119
6
0
349,375
4
W
Neith
11,757
619
173
9
0
333,207
9
W
Nike
10,342
544
51
3
0
389,909
5
L
Ra
8,938
470
128
7
0
335,291
12
L
Fenrir
9,965
524
108
6
0
376,111
2
L
Aphrodite
8,801
463
44
2
0
383,637
2
L
Odin
7,224
380
59
3
0
218,575
1
L
Izanami
9,699
510
170
9
0
356,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role