Player Matchup

Medusa
Medusa
BRossco1
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,808 Elo+
Solo
Guan Yu
Guan Yu
ClementineXD
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,261 Elo+
Party 1
Agni
Agni
SteveMG
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 70L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
mairi-mac
Cthulhu
Level 45
God Stats
129W - 151L
1,651 SR
Queue Stats
142W - 162L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
xNeeNo
Tsukuyomi
Level 10
God Stats
0W - 4L
1,296 SR
Queue Stats
78W - 131L
1,121 Elo+
Solo
Team Averages
Level 31
1,490 SR
1,366 Elo+

VS

Team Averages
Level 38
1,470 SR
1,398 Elo+
Zeus
Zeus
 
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HonyGuIIy
Vulcan
Level 68
God Stats
2W - 1L
1,414 SR
Queue Stats
95W - 108L
1,329 Elo+
Party 2
Bellona
Bellona
Jumeol
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,329 Elo+
Party 2
Xbalanque
Xbalanque
Wishumat
Xbalanque
Level 21
God Stats
3W - 4L
1,434 SR
Queue Stats
37W - 59L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BRossco1
Medusa
14
1 / 4 / 2
7,391
739
8,945
9,070
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ClementineXD
Guan Yu
12
0 / 7 / 3
6,839
684
2,993
10,350
7,205
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
SteveMG
Agni
12
0 / 8 / 2
6,762
676
3,980
11,346
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mairi-mac
Cthulhu
13
2 / 4 / 2
7,214
721
4,591
12,205
10,213
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
xNeeNo
Tsukuyomi
13
3 / 9 / 2
7,776
778
8,286
15,293
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
14 / 0 / 6
9,696
970
14,911
8,145
2,896
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
 
Cliodhna
15
6 / 2 / 15
8,874
887
10,197
8,497
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
HonyGuIIy
Vulcan
15
2 / 2 / 13
8,080
808
8,437
5,653
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jumeol
Bellona
15
5 / 2 / 15
9,014
901
8,481
13,340
9,792
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Wishumat
Xbalanque
14
5 / 2 / 14
8,440
844
10,179
6,281
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
6
Kills
32
32
Deaths
8
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
0
6
17
W
Cliodhna
 
Cliodhna
6
2
15
6.75
L
Medusa
BRossco1
Medusa
1
4
2
0.5
L
Guan Yu
ClementineXD
Guan Yu
0
7
3
0.21
W
Vulcan
HonyGuIIy
Vulcan
2
2
13
4.25
W
Bellona
Jumeol
Bellona
5
2
15
6.25
L
Agni
SteveMG
Agni
0
8
2
0.13
W
Xbalanque
Wishumat
Xbalanque
5
2
14
6
L
Cthulhu
mairi-mac
Cthulhu
2
4
2
0.75
L
Tsukuyomi
xNeeNo
Tsukuyomi
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
52,205
58,264
Taken
41,916
31,992
Mitigated
21,009
4,827
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,911
3,190
0
3,875
8,145
2,896
1,639
2,403
5,697
39,578
0
W
Cliodhna
 
Cliodhna
10,197
1,172
0
2,224
8,497
3,866
0
960
7,276
0
26,357
L
Medusa
BRossco1
Medusa
8,945
2,185
286
798
9,070
3,354
0
4,078
4,910
0
32,718
L
Guan Yu
ClementineXD
Guan Yu
2,993
250
502
907
10,350
7,205
0
4,162
6,123
0
7,464
W
Vulcan
HonyGuIIy
Vulcan
8,437
2,255
0
1,625
5,653
1,882
1,366
1,421
4,084
19,048
0
W
Bellona
Jumeol
Bellona
8,481
2,394
1,283
4,604
13,340
9,792
120
3,059
10,095
0
21,389
L
Agni
SteveMG
Agni
3,980
353
312
1,326
11,346
3,766
0
5,146
6,109
20,874
0
W
Xbalanque
Wishumat
Xbalanque
10,179
3,504
0
1,587
6,281
2,573
2,188
728
5,424
0
23,638
L
Cthulhu
mairi-mac
Cthulhu
4,591
79
84
0
12,205
10,213
0
4,672
7,433
15,716
0
L
Tsukuyomi
xNeeNo
Tsukuyomi
8,286
2,255
0
612
15,293
7,454
40
5,290
9,788
0
10,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
44,104
129
Minions Killed
176
0
Camps Cleared
0
968,126
Distance Traveled
1,061,699
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,696
970
53
5
0
204,300
3
W
Cliodhna
8,874
887
36
4
0
220,451
1
L
Medusa
7,391
739
52
5
0
195,938
0
L
Guan Yu
6,839
684
8
1
0
192,147
1
W
Vulcan
8,080
808
22
2
0
218,657
4
W
Bellona
9,014
901
24
2
0
203,379
0
L
Agni
6,762
676
41
4
0
181,072
4
W
Xbalanque
8,440
844
41
4
0
214,912
0
L
Cthulhu
7,214
721
20
2
0
205,125
0
L
Tsukuyomi
7,776
778
8
1
0
193,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role