Player Matchup

Atlas
Atlas
Krouzee101
Atlas
Level 69
God Stats
2W - 1L
1,336 SR
Queue Stats
9W - 3L
1,791 Elo+
Party 1
Horus
Horus
MrJohnsonSlapYa
Horus
Level 109
God Stats
1W - 0L
1,614 SR
Queue Stats
6W - 3L
1,791 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dawsonleding
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,791 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,791 Elo+

VS

Team Averages
Level 98
1,408 SR
1,440 Elo+
Kukulkan
Kukulkan
IvoMaenpaa
Kukulkan
Level 123
God Stats
60W - 81L
1,293 SR
Queue Stats
83W - 126L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
JoylessBubble39
Gilgamesh
Level 60
God Stats
2W - 3L
1,239 SR
Queue Stats
67W - 102L
1,377 Elo+
Party 2
Fenrir
Fenrir
ThatGuyHaha50
Fenrir
Level 111
God Stats
0W - 4L
1,691 SR
Queue Stats
158W - 259L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
7 / 0 / 6
9,445
859
5,447
11,711
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 1 / 14
8,641
786
8,281
10,420
10,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
dawsonleding
Morgan Le Fay
14
7 / 2 / 8
9,022
820
11,328
9,739
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IvoMaenpaa
Kukulkan
11
1 / 3 / 0
6,908
628
10,189
6,395
2,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
JoylessBubble39
Gilgamesh
10
0 / 6 / 2
6,747
613
6,382
11,190
6,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 8 / 1
7,476
680
7,526
11,920
3,924
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IvoMaenpaa
Kukulkan
1
3
0
0.33
L
Gilgamesh
JoylessBubble39
Gilgamesh
0
6
2
0.17
W
Atlas
7
0
6
10
W
3
1
14
10
L
2
8
1
0.31
W
Morgan Le Fay
dawsonleding
Morgan Le Fay
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
24,097
31,870
Taken
29,505
26,059
Mitigated
12,990
15,176
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IvoMaenpaa
Kukulkan
10,189
783
50
1,176
6,395
2,140
0
4,156
2,059
24,865
0
L
Gilgamesh
JoylessBubble39
Gilgamesh
6,382
1,441
243
898
11,190
6,926
0
5,503
5,467
0
16,816
W
Atlas
5,447
1,648
1,249
2,956
11,711
11,494
524
4,166
7,261
16,101
0
W
8,281
4,473
2,876
6,176
10,420
10,835
364
4,053
6,071
0
19,759
L
7,526
815
171
919
11,920
3,924
0
7,099
4,559
0
21,049
W
Morgan Le Fay
dawsonleding
Morgan Le Fay
11,328
1,852
0
1,919
9,739
3,730
1,514
2,902
6,561
38,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
21,131
102
Minions Killed
100
5
Camps Cleared
3
602,648
Distance Traveled
538,405
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,908
628
43
4
1
181,568
1
L
Gilgamesh
6,747
613
24
2
1
172,976
0
W
Atlas
9,445
859
20
2
0
207,269
1
W
Horus
8,641
786
29
3
3
197,642
2
L
Fenrir
7,476
680
33
3
1
183,861
2
W
Morgan Le Fay
9,022
820
53
5
2
197,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role