Player Matchup

Sobek
Sobek
CoachGflexin
Sobek
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
294W - 322L
1,468 Elo+
Solo
Olorun
Olorun
Falconerr1
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jose23A
Cthulhu
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 209L
1,801 Elo+
Solo
Susano
Susano
mono73
Susano
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
329W - 339L
1,584 Elo+
Solo
Thoth
Thoth
mrliverpool93
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,190 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,509 Elo+

VS

Team Averages
Level 79
1,500 SR
1,533 Elo+
Bacchus
Bacchus
Asuпa
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Olorun
Olorun
Bogggga
Olorun
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
199W - 195L
1,300 Elo+
Solo
Awilix
Awilix
babamaba
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
jackman89
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,384 Elo+
Solo
Zeus
Zeus
pedroribeiro2
Zeus
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
433W - 467L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 20
8,347
927
3,430
11,635
12,055
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Falconerr1
Olorun
15
9 / 5 / 13
9,511
1,057
10,372
9,935
5,017
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jose23A
Cthulhu
14
3 / 3 / 21
8,377
931
10,162
17,078
10,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
mono73
Susano
16
10 / 3 / 11
10,106
1,123
12,022
8,488
3,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 1 / 12
8,930
992
7,804
4,285
1,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asuпa
Bacchus
11
1 / 3 / 9
7,003
778
4,215
7,657
8,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Bogggga
Olorun
13
3 / 6 / 8
7,753
861
5,523
10,018
3,450
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
babamaba
Awilix
14
3 / 8 / 6
8,047
894
4,132
10,039
3,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
jackman89
Raijin
13
3 / 8 / 6
7,745
861
5,973
9,827
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 8
9,043
1,005
9,576
8,768
2,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
53
29
Kills
16
16
Deaths
29
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asuпa
Bacchus
1
3
9
1.83
L
Olorun
Bogggga
Olorun
3
6
8
1.17
W
2
4
20
3
W
Olorun
Falconerr1
Olorun
9
5
13
3.1
W
Cthulhu
Jose23A
Cthulhu
3
3
21
4.5
L
Awilix
babamaba
Awilix
3
8
6
0.75
L
Raijin
jackman89
Raijin
3
8
6
0.75
W
Susano
mono73
Susano
10
3
11
5.17
W
5
1
12
11
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
29,419
51,421
Taken
46,309
32,543
Mitigated
21,345
19,935
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asuпa
Bacchus
4,215
1,014
221
715
7,657
8,350
0
5,150
2,470
7,156
0
L
Olorun
Bogggga
Olorun
5,523
2,839
1,397
1,649
10,018
3,450
0
5,136
4,882
8,475
0
W
3,430
285
1,664
2,554
11,635
12,055
237
5,049
6,586
6,547
0
W
Olorun
Falconerr1
Olorun
10,372
4,702
1,603
2,302
9,935
5,017
1,864
6,596
3,339
17,568
818
W
Cthulhu
Jose23A
Cthulhu
10,162
473
1,021
5,749
17,078
10,052
69
5,105
11,973
15,822
0
L
Awilix
babamaba
Awilix
4,132
1,059
122
199
10,039
3,159
0
6,559
3,130
0
7,724
L
Raijin
jackman89
Raijin
5,973
1,626
900
551
9,827
3,515
0
7,490
2,088
12,605
0
W
Susano
mono73
Susano
12,022
933
374
3,017
8,488
3,626
677
5,448
3,040
0
20,862
W
7,804
609
484
1,167
4,285
1,793
1,998
3,089
1,196
26,658
0
L
9,576
776
1,005
1,881
8,768
2,871
0
6,031
2,501
27,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
39,591
97
Minions Killed
71
0
Camps Cleared
0
907,728
Distance Traveled
737,207
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,003
778
6
1
0
105,473
2
L
Olorun
7,753
861
10
1
0
160,982
0
W
Sobek
8,347
927
2
0
0
188,836
0
W
Olorun
9,511
1,057
21
2
0
159,404
1
W
Cthulhu
8,377
931
8
1
0
183,852
0
L
Awilix
8,047
894
8
1
0
156,401
0
L
Raijin
7,745
861
7
1
0
134,939
1
W
Susano
10,106
1,123
18
2
0
189,715
3
W
Thoth
8,930
992
48
5
0
185,921
2
L
Zeus
9,043
1,005
40
4
0
179,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role