Player Matchup

Atlas
Atlas
DFIxWade
Atlas
Level 126
God Stats
15W - 4L
2,040 SR
Queue Stats
51W - 45L
1,762 Elo+
Party 4
Ne Zha
Ne Zha
GeneralongJohn
Ne Zha
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 4
Zeus
Zeus
GraveRaindrop98
Zeus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 26L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Shifty1239
Sun Wukong
Level 104
God Stats
4W - 4L
1,267 SR
Queue Stats
556W - 429L
1,443 Elo+
Party 3
Artemis
Artemis
owen934
Artemis
Level 58
God Stats
35W - 17L
1,757 SR
Queue Stats
429W - 309L
1,601 Elo+
Party 3
Team Averages
Level 109
1,613 SR
1,538 Elo+

VS

Team Averages
Level 141
1,501 SR
1,333 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Fishbait1
Tyr
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
303W - 301L
1,375 Elo+
Solo
Ravana
Ravana
WolfyGhoul
Ravana
Level 115
God Stats
2W - 4L
1,505 SR
Queue Stats
8W - 20L
1,351 Elo+
Party 2
Izanami
Izanami
ZombieflexiA
Izanami
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,201 Elo+
Party 1
Ra
Ra
loveless2994
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DFIxWade
Atlas
15
4 / 0 / 6
8,784
878
7,678
11,386
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 9
8,193
819
4,514
7,935
3,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 1 / 4
9,513
951
18,944
6,773
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Shifty1239
Sun Wukong
15
3 / 2 / 8
8,136
814
8,373
10,963
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
owen934
Artemis
14
1 / 1 / 6
7,531
753
6,038
6,279
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 6 / 2
7,246
725
7,065
14,364
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 4
7,076
708
7,983
14,107
11,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
WolfyGhoul
Ravana
15
3 / 1 / 1
7,966
797
4,936
5,169
2,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ZombieflexiA
Izanami
13
0 / 6 / 1
7,159
716
4,144
8,917
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 2
7,668
767
5,578
10,078
3,442
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
7
7
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
2
0.5
W
Atlas
DFIxWade
Atlas
4
0
6
7
L
1
4
4
0.75
W
2
3
9
2.17
W
10
1
4
12
W
Sun Wukong
Shifty1239
Sun Wukong
3
2
8
3.5
L
Ravana
WolfyGhoul
Ravana
3
1
1
3.5
L
Izanami
ZombieflexiA
Izanami
0
6
1
0.08
L
1
3
2
0.67
W
Artemis
owen934
Artemis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
29,706
43,336
Taken
52,635
28,716
Mitigated
25,536
6,462
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,065
216
2,711
3,850
14,364
5,475
0
6,165
7,953
21,102
0
W
Atlas
DFIxWade
Atlas
7,678
2,894
679
2,333
11,386
11,125
352
2,270
8,994
17,638
0
L
7,983
280
0
3,540
14,107
11,894
0
7,838
5,981
0
15,855
W
4,514
1,285
202
905
7,935
3,759
1,730
1,841
6,034
0
18,740
W
18,944
1,607
0
1,225
6,773
2,026
132
480
6,287
52,119
0
W
Sun Wukong
Shifty1239
Sun Wukong
8,373
1,544
0
983
10,963
9,624
176
5,483
5,172
0
20,874
L
Ravana
WolfyGhoul
Ravana
4,936
836
0
762
5,169
2,301
350
1,605
3,519
0
28,641
L
Izanami
ZombieflexiA
Izanami
4,144
1,862
0
435
8,917
2,424
196
5,423
3,431
0
21,050
L
5,578
445
2,488
2,491
10,078
3,442
0
5,591
4,365
30,095
0
W
Artemis
owen934
Artemis
6,038
2,297
0
135
6,279
2,182
1,521
1,943
4,206
0
19,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
37,115
185
Minions Killed
203
0
Camps Cleared
0
1,136,318
Distance Traveled
1,005,937
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,246
725
27
3
0
190,604
3
W
Atlas
8,784
878
28
3
0
231,563
1
L
Tyr
7,076
708
17
2
0
216,481
2
W
Ne Zha
8,193
819
30
3
0
232,812
2
W
Zeus
9,513
951
73
7
0
223,548
1
W
Sun Wukong
8,136
814
31
3
0
233,179
0
L
Ravana
7,966
797
48
5
0
229,689
2
L
Izanami
7,159
716
49
5
0
164,934
1
L
Ra
7,668
767
62
6
0
204,229
0
W
Artemis
7,531
753
23
2
0
215,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role