Player Matchup

Bakasura
Bakasura
Dzovica
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chronos
Chronos
OdinsonGod
Chronos
Level 29
God Stats
0W - 3L
1,196 SR
Queue Stats
7W - 8L
1,086 Elo+
Solo
Yemoja
Yemoja
Pablo55gg
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
Vampirismo
Bellona
Level 29
God Stats
0W - 3L
1,747 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Rama
Rama
ragazzo_vlk
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 40
1,489 SR
1,417 Elo+

VS

Team Averages
Level 35
1,473 SR
1,401 Elo+
Kukulkan
Kukulkan
EdoDreitausend
Kukulkan
Level 13
God Stats
10W - 8L
1,642 SR
Queue Stats
31W - 40L
1,137 Elo+
Solo
Fenrir
Fenrir
NãoMeMoas
Fenrir
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bellona
Bellona
OMGMAZE9020
Bellona
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
mrs-doutfire
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Artio
Artio
myoboku93
Artio
Level 45
God Stats
2W - 4L
1,224 SR
Queue Stats
8W - 11L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dzovica
Bakasura
12
2 / 1 / 0
6,138
877
3,728
7,021
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
OdinsonGod
Chronos
10
0 / 4 / 0
5,148
735
4,503
6,098
1,903
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Pablo55gg
Yemoja
11
0 / 2 / 1
5,611
802
4,828
5,102
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Vampirismo
Bellona
11
1 / 2 / 1
5,677
811
3,484
7,647
7,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 1
5,092
727
2,799
4,354
1,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 0 / 1
6,782
969
4,269
2,657
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
NãoMeMoas
Fenrir
12
5 / 1 / 5
6,163
880
7,010
7,116
3,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
OMGMAZE9020
Bellona
11
0 / 0 / 6
5,361
766
2,096
4,278
2,076
Mace

Mace

+10
Physical Power

12
2 / 1 / 5
6,144
878
7,108
5,775
1,811
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
myoboku93
Artio
11
0 / 1 / 3
5,809
830
2,170
6,485
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dzovica
Bakasura
2
1
0
2
W
Kukulkan
6
0
1
6.5
W
Fenrir
NãoMeMoas
Fenrir
5
1
5
7.5
W
Bellona
OMGMAZE9020
Bellona
0
0
6
3
L
Chronos
OdinsonGod
Chronos
0
4
0
0
L
Yemoja
Pablo55gg
Yemoja
0
2
1
0.25
L
Bellona
Vampirismo
Bellona
1
2
1
0.75
W
2
1
5
4.5
W
Artio
myoboku93
Artio
0
1
3
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
22,653
30,222
Taken
26,311
18,546
Mitigated
12,299
6,661
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dzovica
Bakasura
3,728
2,258
0
3,254
7,021
3,080
0
2,445
4,400
0
16,924
W
Kukulkan
4,269
399
0
375
2,657
938
0
1,215
1,442
25,722
0
W
Fenrir
NãoMeMoas
Fenrir
7,010
1,827
0
2,312
7,116
3,963
0
3,174
3,942
0
10,933
W
Bellona
OMGMAZE9020
Bellona
2,096
519
0
1,080
4,278
2,076
0
2,430
1,848
0
5,718
L
Chronos
OdinsonGod
Chronos
4,503
1,755
199
386
6,098
1,903
0
1,129
4,875
14,352
0
L
Yemoja
Pablo55gg
Yemoja
4,828
603
1,054
1,301
5,102
4,809
280
862
4,212
16,633
0
L
Bellona
Vampirismo
Bellona
3,484
533
33
125
7,647
7,563
0
1,278
6,299
0
12,081
W
7,108
1,370
223
2,289
5,775
1,811
1,149
1,257
4,364
0
22,572
W
Artio
myoboku93
Artio
2,170
71
489
2,568
6,485
3,511
270
1,255
4,867
13,063
0
L
2,799
1,988
0
309
4,354
1,191
62
357
3,997
0
8,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
30,259
125
Minions Killed
134
0
Camps Cleared
0
634,772
Distance Traveled
737,842
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,138
877
50
7
0
169,711
3
W
Kukulkan
6,782
969
56
8
0
142,585
2
W
Fenrir
6,163
880
10
1
0
154,637
2
W
Bellona
5,361
766
5
1
0
147,129
0
L
Chronos
5,148
735
26
4
0
125,880
1
L
Yemoja
5,611
802
19
3
0
109,231
2
L
Bellona
5,677
811
17
2
0
156,290
0
W
Neith
6,144
878
39
6
0
146,338
3
W
Artio
5,809
830
24
3
0
147,153
2
L
Rama
5,092
727
13
2
0
73,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role