Player Matchup

Gilgamesh
Gilgamesh
Resbourbe
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Solo
Janus
Janus
Thanmann421
Janus
Level 61
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 5L
1,251 Elo+
Solo
Geb
Geb
eagl3sfanrob
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Solo
Agni
Agni
l-_-kENJI-_-l
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,418 Elo+
Solo
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 109
God Stats
40W - 42L
1,431 SR
Queue Stats
97W - 95L
1,440 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,393 Elo+

VS

Team Averages
Level 98
1,613 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BelaciOmalley
Charybdis
Level 86
God Stats
7W - 4L
1,874 SR
Queue Stats
9W - 5L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Tiebearious
Nu Wa
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 124L
1,453 Elo+
Solo
Athena
Athena
XGRCPugz
Athena
Level 68
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 3L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Resbourbe
Gilgamesh
12
1 / 3 / 1
7,057
642
2,601
13,820
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 1
6,598
600
1,154
7,003
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,806
619
3,175
7,836
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 1
8,102
737
7,267
12,054
4,866
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
microxesq
Danzaburou
15
2 / 8 / 2
8,441
767
6,569
16,371
5,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 0 / 5
10,621
966
12,241
7,804
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
 
Zeus
16
8 / 1 / 8
9,929
903
21,412
5,698
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BelaciOmalley
Charybdis
15
3 / 1 / 5
9,059
824
4,856
7,093
3,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 13
9,704
882
8,093
4,954
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
XGRCPugz
Athena
15
0 / 3 / 15
8,705
791
4,739
13,918
13,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
5
Kills
24
24
Deaths
6
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
5
13.5
W
Zeus
 
Zeus
8
1
8
12
W
Charybdis
BelaciOmalley
Charybdis
3
1
5
5.5
L
Gilgamesh
Resbourbe
Gilgamesh
1
3
1
0.5
L
0
5
1
0.1
W
2
1
13
8.5
W
Athena
XGRCPugz
Athena
0
3
15
2.5
L
0
1
0
0
L
2
7
1
0.36
L
Danzaburou
microxesq
Danzaburou
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
51,341
57,084
Taken
39,467
20,388
Mitigated
23,612
3,919
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,241
4,380
0
2,216
7,804
3,321
3,899
2,616
5,015
0
43,387
W
Zeus
 
Zeus
21,412
240
0
986
5,698
2,319
1,900
1,221
4,431
46,548
0
W
Charybdis
BelaciOmalley
Charybdis
4,856
2,619
782
1,603
7,093
3,081
1,106
2,608
4,485
0
26,756
L
Gilgamesh
Resbourbe
Gilgamesh
2,601
708
0
918
13,820
4,147
0
10,922
2,898
0
6,980
L
1,154
0
0
0
7,003
1,371
0
4,190
2,813
2,196
0
W
8,093
2,619
622
907
4,954
1,843
5,580
1,467
3,389
34,747
0
W
Athena
XGRCPugz
Athena
4,739
727
565
2,392
13,918
13,048
333
3,548
10,254
7,797
0
L
3,175
298
0
1,605
7,836
4,903
0
4,552
3,284
7,531
0
L
7,267
1,670
0
11
12,054
4,866
136
5,573
6,481
23,241
0
L
Danzaburou
microxesq
Danzaburou
6,569
2,234
0
1,385
16,371
5,101
0
9,007
7,364
0
44,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
48,018
116
Minions Killed
253
0
Camps Cleared
0
605,963
Distance Traveled
1,104,145
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,621
966
78
7
0
213,158
0
W
Zeus
9,929
903
56
5
0
241,106
1
W
Charybdis
9,059
824
40
4
0
230,606
0
L
Gilgamesh
7,057
642
11
1
0
105,495
0
L
Janus
6,598
600
4
0
0
64,697
0
W
Nu Wa
9,704
882
70
6
0
190,234
2
W
Athena
8,705
791
9
1
0
229,041
1
L
Geb
6,806
619
8
1
0
106,438
0
L
Agni
8,102
737
36
3
0
147,565
0
L
Danzaburou
8,441
767
57
5
0
181,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role