Player Matchup

Sol
Sol
Deardarling
Sol
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 158L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Genjimainbtw274
Gilgamesh
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 35L
1,494 Elo+
Party 1
Medusa
Medusa
MrBlaidd
Medusa
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 135L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Oliuz
Cthulhu
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 68L
1,500 Elo+
Solo
Thanatos
Thanatos
itzkielo
Thanatos
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 33L
1,517 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,502 Elo+

VS

Team Averages
Level 16
1,442 SR
1,327 Elo+
Skadi
Skadi
 
Skadi
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Houflo00713
Thanatos
Level 36
God Stats
0W - 1L
1,411 SR
Queue Stats
2W - 4L
1,356 Elo+
Solo
Kukulkan
Kukulkan
PHАNTОМ
Kukulkan
Level 3
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 3
Nox
Nox
PulseJ4deX75
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,173 Elo+
Solo
Sylvanus
Sylvanus
TNeves5003
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 17
11,140
796
11,019
6,921
2,701
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Genjimainbtw274
Gilgamesh
19
9 / 3 / 19
11,967
855
18,354
12,699
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MrBlaidd
Medusa
18
11 / 1 / 16
11,725
838
16,706
8,542
3,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Oliuz
Cthulhu
19
15 / 1 / 24
12,768
912
12,083
14,853
20,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
itzkielo
Thanatos
18
9 / 3 / 15
11,402
814
9,522
9,707
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 11 / 4
8,864
633
6,934
14,444
4,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Houflo00713
Thanatos
15
3 / 10 / 1
9,586
685
7,616
16,250
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PHАNTОМ
Kukulkan
16
4 / 10 / 2
10,084
720
9,320
16,163
6,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 6
9,332
667
5,752
10,628
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
TNeves5003
Sylvanus
14
1 / 8 / 4
8,801
629
2,389
16,641
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
25
46
Kills
8
9
Deaths
46
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
11
4
0.18
W
2
1
17
10.5
W
Gilgamesh
Genjimainbtw274
Gilgamesh
9
3
19
6.17
L
Thanatos
Houflo00713
Thanatos
3
10
1
0.35
W
Medusa
MrBlaidd
Medusa
11
1
16
19
W
Cthulhu
Oliuz
Cthulhu
15
1
24
27
L
Kukulkan
PHАNTОМ
Kukulkan
4
10
2
0.5
L
0
7
6
0.43
L
Sylvanus
TNeves5003
Sylvanus
1
8
4
0.38
W
Thanatos
itzkielo
Thanatos
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,684
Damage
32,011
52,722
Taken
74,126
41,709
Mitigated
37,990
11,895
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,934
3,019
186
607
14,444
4,280
0
4,494
9,816
0
21,895
W
11,019
3,547
0
851
6,921
2,701
3,330
1,997
4,924
52,996
0
W
Gilgamesh
Genjimainbtw274
Gilgamesh
18,354
5,382
0
1,691
12,699
10,261
2,397
4,218
8,481
0
47,842
L
Thanatos
Houflo00713
Thanatos
7,616
1,492
0
4,479
16,250
6,180
0
4,742
11,257
0
15,594
W
Medusa
MrBlaidd
Medusa
16,706
6,994
0
283
8,542
3,372
2,052
4,200
4,342
0
31,903
W
Cthulhu
Oliuz
Cthulhu
12,083
1,413
1,084
2,375
14,853
20,188
169
4,067
10,786
32,489
0
L
Kukulkan
PHАNTОМ
Kukulkan
9,320
2,010
187
1,227
16,163
6,599
153
4,165
11,767
34,566
0
L
5,752
40
67
820
10,628
4,191
0
3,751
6,675
30,325
0
L
Sylvanus
TNeves5003
Sylvanus
2,389
550
343
1,046
16,641
16,740
0
5,950
10,515
3,829
0
W
Thanatos
itzkielo
Thanatos
9,522
2,823
0
5,611
9,707
5,187
587
2,979
6,347
0
19,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
46,667
250
Minions Killed
182
0
Camps Cleared
0
1,496,471
Distance Traveled
1,178,193
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,864
633
41
3
0
236,932
0
W
Sol
11,140
796
88
6
0
283,204
2
W
Gilgamesh
11,967
855
62
4
0
317,320
3
L
Thanatos
9,586
685
19
1
0
263,382
1
W
Medusa
11,725
838
33
2
0
276,857
0
W
Cthulhu
12,768
912
36
3
0
294,390
4
L
Kukulkan
10,084
720
67
5
0
228,241
0
L
Nox
9,332
667
53
4
0
238,468
2
L
Sylvanus
8,801
629
2
0
0
211,170
0
W
Thanatos
11,402
814
31
2
0
324,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role