Player Matchup

Zhong Kui
Zhong Kui
DiabloKurtWagner
Zhong Kui
Level 26
God Stats
0W - 2L
1,743 SR
Queue Stats
10W - 9L
1,686 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jeeqaa
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,686 Elo+
Party 2
Serqet
Serqet
LegacySpain
Serqet
Level 20
God Stats
1W - 3L
1,706 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo
Mulan
Mulan
Myristtica
Mulan
Level 24
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,528 Elo+
Solo
Neith
Neith
jschlutter
Neith
Level 24
God Stats
78W - 100L
1,516 SR
Queue Stats
80W - 104L
1,563 Elo+
Solo
Team Averages
Level 28
1,594 SR
1,636 Elo+

VS

Team Averages
Level 42
1,500 SR
1,607 Elo+
Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Arkangel59
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,682 Elo+
Party 1
Medusa
Medusa
CelistialCheese
Medusa
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,530 Elo+
Solo
Sol
Sol
GraceMonsoon
Sol
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 83L
1,826 Elo+
Solo
Scylla
Scylla
WickinT
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
0 / 5 / 2
8,669
667
9,240
16,352
11,845
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Jeeqaa
Cu Chulainn
14
1 / 7 / 2
8,414
647
6,510
14,167
9,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
16
5 / 5 / 1
9,534
733
9,159
11,945
3,919
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
15
0 / 4 / 4
8,526
656
6,192
13,414
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
14
0 / 3 / 3
8,203
631
6,758
12,368
3,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 1 / 11
10,836
834
10,125
11,465
8,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Arkangel59
Osiris
18
7 / 2 / 9
10,440
803
9,530
11,362
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 1 / 12
9,684
745
10,692
8,795
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
6 / 0 / 7
11,084
853
13,694
6,854
2,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
WickinT
Scylla
18
6 / 2 / 8
10,743
826
11,372
8,910
2,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
6
Kills
24
24
Deaths
6
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
11
10.5
W
Osiris
Arkangel59
Osiris
7
2
9
5.75
W
0
1
12
6
L
Zhong Kui
0
5
2
0.2
W
6
0
7
9.5
L
Cu Chulainn
Jeeqaa
Cu Chulainn
1
7
2
0.29
L
Serqet
5
5
1
1.1
L
Mulan
0
4
4
0.5
W
Scylla
WickinT
Scylla
6
2
8
5
L
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,859
Damage
55,413
68,246
Taken
47,386
35,366
Mitigated
26,290
9,977
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,125
3,723
649
6,646
11,465
8,820
1,911
2,779
8,268
0
47,855
W
Osiris
Arkangel59
Osiris
9,530
3,326
0
1,991
11,362
9,257
1,765
1,842
9,182
0
21,445
W
10,692
4,334
0
654
8,795
3,690
372
1,510
7,140
0
39,450
L
Zhong Kui
9,240
862
0
4,303
16,352
11,845
0
5,361
10,940
44,217
0
W
13,694
1,795
292
3,193
6,854
2,079
1,197
1,873
4,903
44,407
0
L
Cu Chulainn
Jeeqaa
Cu Chulainn
6,510
1,618
0
1,563
14,167
9,692
0
3,511
10,296
0
18,955
L
Serqet
9,159
858
0
0
11,945
3,919
0
6,037
5,733
0
23,615
L
Mulan
6,192
562
512
2,213
13,414
5,991
367
4,745
8,620
0
27,672
W
Scylla
WickinT
Scylla
11,372
601
0
2,251
8,910
2,444
202
1,236
7,589
34,363
0
L
Neith
6,758
1,312
0
1,386
12,368
3,919
0
5,412
6,749
0
20,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
52,787
214
Minions Killed
287
0
Camps Cleared
0
1,255,655
Distance Traveled
1,337,585
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,836
834
94
7
0
275,444
0
W
Osiris
10,440
803
16
1
0
284,022
2
W
Medusa
9,684
745
62
5
0
251,951
2
L
Zhong Kui
8,669
667
69
5
0
233,979
4
W
Sol
11,084
853
56
4
0
275,853
3
L
Cu Chulainn
8,414
647
33
3
0
248,010
2
L
Serqet
9,534
733
30
2
0
261,590
0
L
Mulan
8,526
656
46
4
0
263,131
2
W
Scylla
10,743
826
59
5
0
250,315
3
L
Neith
8,203
631
36
3
0
248,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role