Player Matchup

Izanami
Izanami
AndrewStephenXD
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,920 Elo+
Party 2
Loki
Loki
JIL_LuNaR
Loki
Level 149
God Stats
4W - 8L
1,716 SR
Queue Stats
186W - 125L
1,665 Elo+
Party 3
Sylvanus
Sylvanus
Johan_Riberuto
Sylvanus
Level 25
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 3
Zeus
Zeus
StormKing_Meruem
Zeus
Level 160
God Stats
3W - 2L
1,302 SR
Queue Stats
74W - 58L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
panosisbest
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,791 Elo+
Party 2
Team Averages
Level 117
1,552 SR
1,676 Elo+

VS

Team Averages
Level 108
1,494 SR
1,542 Elo+
Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
Level 124
God Stats
2W - 6L
1,497 SR
Queue Stats
111W - 97L
1,613 Elo+
Party 1
Chang'e
Chang'e
BorderlineJerk1
Chang'e
Level 119
God Stats
90W - 109L
1,500 SR
Queue Stats
403W - 530L
1,279 Elo+
Solo
Cthulhu
Cthulhu
VixaJr
Cthulhu
Level 102
God Stats
11W - 9L
1,474 SR
Queue Stats
82W - 85L
1,621 Elo+
Party 1
Cernunnos
Cernunnos
jdeckster25
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 12
14,302
953
25,408
20,538
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
18
6 / 7 / 16
11,824
788
16,183
14,668
5,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
17
1 / 1 / 12
11,338
756
6,701
14,952
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 2 / 6
12,441
829
20,334
8,700
4,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
panosisbest
Cthulhu
19
2 / 4 / 25
12,667
844
15,877
18,632
24,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
4 / 7 / 4
10,640
709
10,947
16,952
10,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
19
7 / 7 / 5
11,863
791
19,830
16,638
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 9
9,739
649
4,551
14,312
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VixaJr
Cthulhu
17
2 / 7 / 5
10,728
715
8,777
26,019
25,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
jdeckster25
Cernunnos
16
2 / 9 / 8
9,842
656
11,605
19,408
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
37
Kills
17
17
Deaths
37
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
7
4
0.86
W
16
3
12
7.33
L
Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
7
7
5
1.36
L
2
7
9
0.93
W
Loki
6
7
16
2
W
Sylvanus
1
1
12
7
W
12
2
6
7.5
L
Cthulhu
VixaJr
Cthulhu
2
7
5
0.64
L
Cernunnos
jdeckster25
Cernunnos
2
9
8
0.67
W
Cthulhu
panosisbest
Cthulhu
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,503
Damage
55,710
77,490
Taken
93,329
61,984
Mitigated
55,943
26,356
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,947
4,256
0
0
16,952
10,230
0
6,713
9,900
0
22,752
W
25,408
20,739
0
9,310
20,538
9,569
8,100
8,838
11,630
0
82,456
L
Morgan Le Fay
BlackWolfBJN
Morgan Le Fay
19,830
1,606
0
1,256
16,638
7,007
0
7,889
8,551
62,691
0
L
4,551
432
4,187
3,806
14,312
6,354
0
8,627
5,581
15,222
0
W
Loki
16,183
2,988
0
1,431
14,668
5,763
245
7,043
7,381
0
37,441
W
Sylvanus
6,701
1,437
2,688
5,178
14,952
18,190
432
5,274
9,114
16,256
0
W
20,334
1,905
0
1,744
8,700
4,073
3,084
5,732
2,918
56,440
0
L
Cthulhu
VixaJr
Cthulhu
8,777
727
1,167
2,513
26,019
25,119
0
10,168
15,487
26,357
0
L
Cernunnos
jdeckster25
Cernunnos
11,605
5,352
0
2,175
19,408
7,233
0
8,898
10,366
0
29,810
W
Cthulhu
panosisbest
Cthulhu
15,877
1,152
1,574
4,431
18,632
24,389
212
6,271
11,887
38,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,572
Gold Earned
52,812
284
Minions Killed
229
0
Camps Cleared
0
1,461,881
Distance Traveled
1,292,640
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,640
709
30
2
0
274,811
3
W
Izanami
14,302
953
124
8
0
296,127
0
L
Morgan Le Fay
11,863
791
74
5
0
259,170
2
L
Chang'e
9,739
649
26
2
0
229,270
1
W
Loki
11,824
788
36
2
0
297,714
2
W
Sylvanus
11,338
756
15
1
0
275,287
3
W
Zeus
12,441
829
55
4
0
262,216
0
L
Cthulhu
10,728
715
40
3
0
287,503
2
L
Cernunnos
9,842
656
59
4
0
241,886
0
W
Cthulhu
12,667
844
54
4
0
330,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role