Player Matchup

Atlas
Atlas
LegacyAFKcow860
Atlas
Level 117
God Stats
1W - 3L
1,384 SR
Queue Stats
2W - 3L
1,197 Elo+
Solo
Vamana
Vamana
Maestru Susano
Vamana
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 60L
1,731 Elo+
Party 2
Ah Puch
Ah Puch
PaulOmar96
Ah Puch
Level 41
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reach Rainz
Tsukuyomi
Level 49
God Stats
7W - 11L
1,697 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Medusa
Medusa
YazuMKII
Medusa
Level 129
God Stats
3W - 0L
1,308 SR
Queue Stats
41W - 48L
1,763 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,527 Elo+

VS

Team Averages
Level 8
1,352 SR
1,120 Elo+
Ymir
Ymir
Rohnskituen4803
Ymir
Level 4
God Stats
1W - 7L
1,220 SR
Queue Stats
86W - 153L
1,120 Elo+
Party 1
Medusa
Medusa
Schmidtdude
Medusa
Level 8
God Stats
0W - 3L
1,220 SR
Queue Stats
2W - 19L
1,120 Elo+
Party 1
Artemis
Artemis
UncleK4488
Artemis
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 7L
1,120 Elo+
Party 1
Hel
Hel
isabear
Hel
Level 16
God Stats
5W - 9L
1,318 SR
Queue Stats
6W - 29L
1,120 Elo+
Party 1
Thor
Thor
sc0undr3l
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 17
11,692
835
7,911
13,351
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 2 / 20
13,789
985
20,043
18,530
20,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
PaulOmar96
Ah Puch
19
6 / 1 / 16
12,140
867
14,715
11,187
7,429
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Reach Rainz
Tsukuyomi
19
15 / 4 / 14
13,138
938
23,883
12,169
5,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
YazuMKII
Medusa
19
11 / 3 / 14
12,408
886
21,034
12,049
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,413
672
1,279
19,704
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
1 / 7 / 2
9,848
703
7,206
15,495
5,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
UncleK4488
Artemis
15
1 / 14 / 2
9,317
666
6,182
19,801
6,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hel
17
1 / 11 / 5
10,254
732
12,894
23,489
8,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
7 / 9 / 2
12,130
866
8,405
21,101
19,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
47
Kills
10
10
Deaths
47
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
W
13
2
20
11.5
W
Ah Puch
PaulOmar96
Ah Puch
6
1
16
14
W
Tsukuyomi
Reach Rainz
Tsukuyomi
15
4
14
5.5
L
0
6
3
0.25
L
Medusa
1
7
2
0.29
L
Artemis
UncleK4488
Artemis
1
14
2
0.14
W
Medusa
YazuMKII
Medusa
11
3
14
6
L
Hel
1
11
5
0.32
L
Thor
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,586
Damage
35,966
67,286
Taken
99,590
54,909
Mitigated
58,816
19,224
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,911
2,351
1,189
2,288
13,351
15,566
715
1,795
11,556
26,609
0
W
20,043
9,760
2,582
7,034
18,530
20,763
1,259
3,539
14,991
3,107
41,589
W
Ah Puch
PaulOmar96
Ah Puch
14,715
826
0
2,038
11,187
7,429
2,910
4,995
6,192
55,716
0
W
Tsukuyomi
Reach Rainz
Tsukuyomi
23,883
4,405
0
1,371
12,169
5,320
2,707
2,161
10,008
0
52,222
L
1,279
320
0
1,146
19,704
18,365
0
3,070
16,634
4,317
0
L
Medusa
7,206
2,583
598
1,074
15,495
5,716
282
3,246
12,249
0
35,618
L
Artemis
UncleK4488
Artemis
6,182
2,645
0
478
19,801
6,638
0
6,451
13,350
0
13,401
W
Medusa
YazuMKII
Medusa
21,034
10,894
694
2,028
12,049
5,831
4,174
1,683
10,366
0
59,178
L
Hel
12,894
691
3,685
5,228
23,489
8,240
0
7,222
16,267
41,770
0
L
Thor
8,405
1,344
0
320
21,101
19,857
0
4,866
16,235
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,167
Gold Earned
50,962
302
Minions Killed
173
0
Camps Cleared
0
1,503,806
Distance Traveled
1,143,082
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,692
835
41
3
0
289,553
0
W
Vamana
13,789
985
61
4
0
337,010
3
W
Ah Puch
12,140
867
78
6
0
259,672
1
W
Tsukuyomi
13,138
938
52
4
0
344,852
1
L
Ymir
9,413
672
3
0
0
223,028
0
L
Medusa
9,848
703
66
5
0
233,026
4
L
Artemis
9,317
666
18
1
0
189,375
0
W
Medusa
12,408
886
70
5
0
272,719
1
L
Hel
10,254
732
55
4
0
260,227
0
L
Thor
12,130
866
31
2
0
237,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role