Player Matchup

Bellona
Bellona
 
Bellona
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AnthonyMFF
Cernunnos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,604 Elo+
Party 2
Atlas
Atlas
M0rrido
Atlas
Level 128
God Stats
8W - 9L
1,500 SR
Queue Stats
133W - 132L
1,207 Elo+
Party 1
Sol
Sol
VendedorDePanela
Sol
Level 149
God Stats
23W - 21L
1,274 SR
Queue Stats
293W - 288L
980 Elo+
Party 1
Medusa
Medusa
guh235
Medusa
Level 118
God Stats
5W - 3L
1,613 SR
Queue Stats
53W - 34L
1,571 Elo+
Party 2
Team Averages
Level 127
1,477 SR
1,373 Elo+

VS

Team Averages
Level 76
1,500 SR
1,711 Elo+
Thanatos
Thanatos
Akyro21
Thanatos
Level 115
God Stats
12W - 11L
1,500 SR
Queue Stats
85W - 98L
1,692 Elo+
Party 4
Agni
Agni
BeIu-C-
Agni
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 183L
1,782 Elo+
Party 3
Neith
Neith
BlackSheep69
Neith
Level 127
God Stats
19W - 14L
1,500 SR
Queue Stats
102W - 105L
1,692 Elo+
Party 4
Odin
Odin
bergafeliz
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,888 Elo+
Party 3
Hercules
Hercules
thatjoeyz
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 5
7,697
641
7,692
8,308
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
AnthonyMFF
Cernunnos
13
5 / 0 / 2
7,587
632
4,783
4,002
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
M0rrido
Atlas
10
1 / 3 / 5
6,366
531
3,395
9,886
7,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 1 / 4
7,757
646
11,475
8,426
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
guh235
Medusa
10
3 / 2 / 3
6,793
566
3,389
7,201
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akyro21
Thanatos
8
0 / 6 / 1
4,986
416
2,430
9,474
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
BeIu-C-
Agni
10
2 / 5 / 0
6,002
500
3,165
6,319
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
5,745
479
3,917
5,266
1,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,686
474
5,595
11,374
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
thatjoeyz
Hercules
11
3 / 2 / 0
6,212
518
5,986
10,245
7,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
7
7
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
5
4.5
L
Thanatos
Akyro21
Thanatos
0
6
1
0.08
W
Cernunnos
AnthonyMFF
Cernunnos
5
0
2
6
L
Agni
BeIu-C-
Agni
2
5
0
0.4
L
0
3
3
0.5
W
Atlas
M0rrido
Atlas
1
3
5
1.17
W
8
1
4
10
L
2
3
1
0.83
W
Medusa
guh235
Medusa
3
2
3
2.25
L
Hercules
thatjoeyz
Hercules
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,734
Damage
21,093
37,823
Taken
42,678
22,214
Mitigated
17,888
15,100
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,692
2,204
0
3,623
8,308
7,905
929
658
7,611
0
41,395
L
Thanatos
Akyro21
Thanatos
2,430
552
0
3,840
9,474
2,559
0
3,114
6,360
0
22,593
W
Cernunnos
AnthonyMFF
Cernunnos
4,783
1,729
0
1,698
4,002
1,481
723
48
3,869
0
40,882
L
Agni
BeIu-C-
Agni
3,165
156
0
1,390
6,319
1,911
0
3,871
2,448
23,782
0
L
3,917
1,568
0
1,373
5,266
1,023
0
1,699
3,201
0
28,866
W
Atlas
M0rrido
Atlas
3,395
1,146
1,069
1,720
9,886
7,681
0
647
8,794
14,873
0
W
11,475
4,317
0
3,929
8,426
3,133
2,855
1,785
6,133
41,545
4,632
L
5,595
331
276
4,148
11,374
4,841
0
4,295
6,864
0
26,610
W
Medusa
guh235
Medusa
3,389
975
0
3,061
7,201
2,014
210
605
6,411
0
31,160
L
Hercules
thatjoeyz
Hercules
5,986
2,170
0
4,343
10,245
7,554
118
865
9,380
5,611
21,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
28,631
330
Minions Killed
242
0
Camps Cleared
0
1,177,571
Distance Traveled
1,180,222
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,697
641
89
7
0
261,354
2
L
Thanatos
4,986
416
37
3
0
254,577
0
W
Cernunnos
7,587
632
82
7
0
234,592
2
L
Agni
6,002
500
54
5
0
222,490
5
L
Neith
5,745
479
61
5
0
241,137
1
W
Atlas
6,366
531
13
1
0
221,897
0
W
Sol
7,757
646
78
7
0
226,863
2
L
Odin
5,686
474
45
4
0
247,109
5
W
Medusa
6,793
566
68
6
0
232,865
4
L
Hercules
6,212
518
45
4
0
214,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role