Player Matchup

Cernunnos
Cernunnos
LuC_michel12
Cernunnos
Level 120
God Stats
8W - 2L
1,500 SR
Queue Stats
358W - 350L
1,577 Elo+
Solo
Awilix
Awilix
MYSTER-_-BUENO
Awilix
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 245L
1,323 Elo+
Solo
Nox
Nox
john_the_captain
Nox
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 217L
1,625 Elo+
Solo
Loki
Loki
jose_farru
Loki
Level 135
God Stats
52W - 35L
1,500 SR
Queue Stats
427W - 479L
1,759 Elo+
Solo
Serqet
Serqet
oBunks_
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,532 Elo+

VS

Team Averages
Level 133
1,538 SR
1,521 Elo+
Pele
Pele
DarkXDemonzz159
Pele
Level 129
God Stats
3W - 6L
1,699 SR
Queue Stats
301W - 312L
1,610 Elo+
Solo
Ymir
Ymir
Evvii_Effaa
Ymir
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
736W - 791L
1,538 Elo+
Solo
Mulan
Mulan
Machacador93
Mulan
Level 104
God Stats
14W - 14L
1,300 SR
Queue Stats
149W - 138L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
YmirlsHere
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Anhur
Anhur
itsSaucei
Anhur
Level 146
God Stats
14W - 27L
1,693 SR
Queue Stats
562W - 476L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LuC_michel12
Cernunnos
9
2 / 4 / 6
5,794
527
5,975
9,397
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 1 / 7
6,989
635
6,719
8,251
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 2 / 4
5,946
541
3,069
4,914
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 1 / 4
6,668
606
7,446
7,241
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
oBunks_
Serqet
10
4 / 1 / 7
6,848
623
6,576
9,749
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
6,424
584
8,803
8,201
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 4
5,097
463
1,481
9,788
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 2
5,931
539
3,701
7,071
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
YmirlsHere
Baron Samedi
10
1 / 2 / 1
5,664
515
4,199
5,181
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
itsSaucei
Anhur
10
3 / 4 / 2
5,707
519
8,164
8,820
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
14
Kills
9
9
Deaths
14
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
0
3
4
0.67
W
Cernunnos
LuC_michel12
Cernunnos
2
4
6
1.25
W
6
1
7
9.5
L
0
1
2
1
L
Baron Samedi
YmirlsHere
Baron Samedi
1
2
1
0.75
L
Anhur
itsSaucei
Anhur
3
4
2
1
W
1
2
4
1.5
W
1
1
4
3
W
Serqet
oBunks_
Serqet
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
26,348
39,552
Taken
39,061
13,189
Mitigated
15,351
11,795
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,803
2,751
0
1,117
8,201
2,055
0
530
7,473
0
39,810
L
1,481
228
235
2,656
9,788
4,662
0
1,141
8,535
10,789
0
W
Cernunnos
LuC_michel12
Cernunnos
5,975
3,130
0
3,257
9,397
1,486
3
940
8,457
0
32,288
W
6,719
2,302
0
2,075
8,251
2,309
0
1,439
6,812
0
27,318
L
3,701
341
0
3,238
7,071
4,904
0
0
7,071
4,289
30,836
L
Baron Samedi
YmirlsHere
Baron Samedi
4,199
475
324
1,081
5,181
1,764
0
911
4,178
32,546
0
L
Anhur
itsSaucei
Anhur
8,164
3,800
0
3,473
8,820
1,966
0
0
8,730
0
28,028
W
3,069
0
0
250
4,914
1,720
0
1,215
3,660
28,943
663
W
7,446
2,742
0
2,519
7,241
2,268
0
549
6,241
0
41,360
W
Serqet
oBunks_
Serqet
6,576
1,616
543
3,151
9,749
5,406
0
1,952
7,757
0
16,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
28,823
290
Minions Killed
274
0
Camps Cleared
0
1,066,449
Distance Traveled
1,032,016
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,424
584
70
6
0
229,999
4
L
Ymir
5,097
463
17
2
0
206,496
1
W
Cernunnos
5,794
527
57
5
0
183,664
0
W
Awilix
6,989
635
47
4
0
241,465
0
L
Mulan
5,931
539
81
7
0
227,762
4
L
Baron Samedi
5,664
515
61
6
0
183,825
2
L
Anhur
5,707
519
45
4
0
183,934
1
W
Nox
5,946
541
69
6
0
201,596
3
W
Loki
6,668
606
95
9
0
217,415
3
W
Serqet
6,848
623
22
2
0
222,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role