Player Matchup

Kukulkan
Kukulkan
Exunia
Kukulkan
Level 14
God Stats
2W - 1L
1,640 SR
Queue Stats
2W - 1L
1,826 Elo+
Party 2
Pele
Pele
M1etz
Pele
Level 59
God Stats
2W - 1L
1,702 SR
Queue Stats
2W - 1L
1,826 Elo+
Party 2
Sylvanus
Sylvanus
Nikon112394
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Solo
Atlas
Atlas
ivanjose13
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,725 Elo+
Solo
Neith
Neith
jschlutter
Neith
Level 24
God Stats
78W - 100L
1,717 SR
Queue Stats
80W - 104L
1,740 Elo+
Solo
Team Averages
Level 24
1,612 SR
1,721 Elo+

VS

Team Averages
Level 71
1,579 SR
1,688 Elo+
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Contrived5
Fenrir
Level 28
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Ra
Ra
ShrimpShark
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,875 Elo+
Party 1
Bacchus
Bacchus
holdmemummy
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,738 Elo+
Solo
Ares
Ares
zlDerGrieche
Ares
Level 121
God Stats
7W - 8L
1,715 SR
Queue Stats
1,091W - 1,115L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exunia
Kukulkan
12
0 / 5 / 2
6,483
648
6,172
7,687
3,090
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
M1etz
Pele
14
2 / 8 / 2
7,599
760
7,257
13,061
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Nikon112394
Sylvanus
12
0 / 6 / 0
6,659
666
3,004
11,671
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
14
1 / 2 / 2
7,608
761
7,688
10,025
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
2 / 6 / 1
6,922
692
9,161
9,679
3,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 1 / 13
8,703
870
9,367
9,137
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Contrived5
Fenrir
14
6 / 2 / 10
8,750
875
7,942
13,020
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 12
8,192
819
9,828
6,974
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
holdmemummy
Bacchus
15
7 / 0 / 18
8,943
894
11,445
11,661
20,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 12
8,216
822
7,876
11,088
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
5
Kills
27
27
Deaths
5
7
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
13
10.5
W
Fenrir
Contrived5
Fenrir
6
2
10
5.5
L
Kukulkan
Exunia
Kukulkan
0
5
2
0.2
L
Pele
M1etz
Pele
2
8
2
0.38
L
Sylvanus
Nikon112394
Sylvanus
0
6
0
0
W
5
2
12
5.5
W
Bacchus
holdmemummy
Bacchus
7
0
18
16
L
Atlas
1
2
2
1
L
Neith
2
6
1
0.42
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
46,458
52,123
Taken
51,880
28,728
Mitigated
46,121
5,587
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,367
2,529
0
2,996
9,137
6,966
630
3,587
5,550
0
30,321
W
Fenrir
Contrived5
Fenrir
7,942
2,072
2,440
2,389
13,020
7,814
1,290
4,947
8,073
0
17,064
L
Kukulkan
Exunia
Kukulkan
6,172
1,326
0
265
7,687
3,090
117
3,968
3,321
15,743
0
L
Pele
M1etz
Pele
7,257
1,661
0
819
13,061
6,683
460
5,345
7,016
0
22,215
L
Sylvanus
Nikon112394
Sylvanus
3,004
708
661
1,106
11,671
9,209
150
6,672
4,427
8,623
0
W
9,828
1,057
2,227
1,886
6,974
3,190
1,787
2,225
4,749
23,203
0
W
Bacchus
holdmemummy
Bacchus
11,445
2,412
0
1,610
11,661
20,563
726
2,113
9,548
20,263
0
L
Atlas
7,688
2,686
1,165
1,196
10,025
6,349
0
5,812
3,644
21,513
0
L
Neith
9,161
2,779
0
375
9,679
3,397
56
5,585
3,654
0
14,789
W
7,876
204
0
0
11,088
7,588
387
3,992
7,096
16,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
42,804
123
Minions Killed
163
0
Camps Cleared
0
937,315
Distance Traveled
1,139,145
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,703
870
66
7
0
249,450
0
W
Fenrir
8,750
875
20
2
0
234,123
1
L
Kukulkan
6,483
648
23
2
0
172,752
1
L
Pele
7,599
760
41
4
0
199,389
1
L
Sylvanus
6,659
666
14
1
0
166,684
0
W
Ra
8,192
819
34
3
0
213,364
0
W
Bacchus
8,943
894
26
3
0
217,155
0
L
Atlas
7,608
761
27
3
0
211,214
0
L
Neith
6,922
692
18
2
0
187,276
0
W
Ares
8,216
822
17
2
0
225,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role