Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DnDTritonQueen
Gilgamesh
Level 52
God Stats
4W - 1L
1,834 SR
Queue Stats
25W - 15L
1,855 Elo+
Party 1
Scylla
Scylla
Jmg566
Scylla
Level 102
God Stats
5W - 2L
1,732 SR
Queue Stats
52W - 49L
1,557 Elo+
Solo
Xing Tian
Xing Tian
MCNASTYfeeds
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Papa Voltz2032
Ne Zha
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 121L
1,876 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,658 Elo+

VS

Team Averages
Level 47
1,592 SR
1,398 Elo+
Sylvanus
Sylvanus
RIP4nem2X
Sylvanus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 177L
1,276 Elo+
Solo
Agni
Agni
Snomp816
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,461 Elo+
Party 2
Zeus
Zeus
danielnavarro221
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,243 Elo+
Solo
Izanami
Izanami
gscstew
Izanami
Level 25
God Stats
3W - 5L
1,735 SR
Queue Stats
32W - 39L
1,461 Elo+
Party 2
Persephone
Persephone
jonnybattle02
Persephone
Level 18
God Stats
5W - 3L
1,727 SR
Queue Stats
9W - 12L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 9
9,351
935
10,246
8,269
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DnDTritonQueen
Gilgamesh
14
6 / 0 / 14
9,143
914
6,285
8,706
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Jmg566
Scylla
16
7 / 1 / 17
9,251
925
11,103
5,868
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MCNASTYfeeds
Xing Tian
14
3 / 1 / 16
8,213
821
6,749
10,139
8,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 15
8,752
875
7,896
6,121
4,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RIP4nem2X
Sylvanus
12
0 / 8 / 2
6,696
670
6,693
13,860
11,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
2 / 5 / 0
7,038
704
8,048
8,093
2,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 1
7,940
794
5,221
8,519
3,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
gscstew
Izanami
13
0 / 2 / 2
7,012
701
5,340
6,736
2,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
jonnybattle02
Persephone
11
0 / 9 / 2
6,695
670
3,593
10,476
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
11
30
Kills
4
4
Deaths
30
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
9
5.75
W
Gilgamesh
DnDTritonQueen
Gilgamesh
6
0
14
13
W
Scylla
Jmg566
Scylla
7
1
17
15.5
W
Xing Tian
MCNASTYfeeds
Xing Tian
3
1
16
11
W
7
0
15
14.5
L
Sylvanus
RIP4nem2X
Sylvanus
0
8
2
0.13
L
Agni
2
5
0
0.4
L
2
6
1
0.42
L
Izanami
gscstew
Izanami
0
2
2
0.5
L
Persephone
jonnybattle02
Persephone
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
28,895
39,103
Taken
47,684
22,515
Mitigated
22,682
10,574
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,246
5,763
0
2,479
8,269
2,783
7,825
3,935
4,334
36,375
0
W
Gilgamesh
DnDTritonQueen
Gilgamesh
6,285
1,167
739
2,276
8,706
4,671
0
6,112
2,594
0
14,674
W
Scylla
Jmg566
Scylla
11,103
689
0
1,746
5,868
2,222
24
4,570
1,298
39,884
0
W
Xing Tian
MCNASTYfeeds
Xing Tian
6,749
450
57
1,519
10,139
8,323
0
4,592
5,547
18,869
0
W
7,896
2,502
0
1,758
6,121
4,516
181
3,633
2,488
0
20,445
L
Sylvanus
RIP4nem2X
Sylvanus
6,693
1,923
597
1,785
13,860
11,697
0
7,376
6,243
12,445
3,017
L
Agni
8,048
817
0
1,016
8,093
2,724
0
4,135
3,910
15,043
0
L
5,221
679
0
0
8,519
3,083
0
5,028
3,385
19,076
0
L
Izanami
gscstew
Izanami
5,340
2,951
0
1,824
6,736
2,176
0
5,045
1,643
0
18,009
L
Persephone
jonnybattle02
Persephone
3,593
593
314
773
10,476
3,002
0
5,965
4,283
7,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
35,381
208
Minions Killed
123
0
Camps Cleared
0
1,059,373
Distance Traveled
917,707
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,351
935
80
8
0
212,480
1
W
Gilgamesh
9,143
914
22
2
0
220,077
3
W
Scylla
9,251
925
68
7
0
209,958
1
W
Xing Tian
8,213
821
13
1
0
209,026
0
W
Ne Zha
8,752
875
25
3
0
207,832
1
L
Sylvanus
6,696
670
19
2
0
162,373
1
L
Agni
7,038
704
14
1
0
178,295
0
L
Zeus
7,940
794
44
4
0
191,739
2
L
Izanami
7,012
701
40
4
0
207,621
0
L
Persephone
6,695
670
6
1
0
177,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role