Player Matchup

Chernobog
Chernobog
ChaosObliviater
Chernobog
Level 146
God Stats
1W - 0L
1,265 SR
Queue Stats
16W - 19L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
GrandmasterCas
Cthulhu
Level 15
God Stats
5W - 8L
1,102 SR
Queue Stats
55W - 53L
1,154 Elo+
Party 2
Pele
Pele
Proobert
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 96L
1,382 Elo+
Party 2
Sol
Sol
SwaggyBot3
Sol
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,252 Elo+
Party 2
Horus
Horus
lX_Whisper_Xl
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,373 SR
1,357 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Neith
Neith
AtroxOrexis
Neith
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Arachne
Arachne
Augusto_Leoni
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
FatalSky2001
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
KimmyKanye
Achilles
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
Lil Baros
Chernobog
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChaosObliviater
Chernobog
16
2 / 2 / 2
9,209
767
3,843
7,037
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 4
8,675
723
6,301
11,891
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
16
5 / 0 / 6
9,798
817
8,942
9,356
3,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 2
10,254
855
8,892
11,412
3,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 4 / 8
9,116
760
7,168
11,561
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,282
690
9,482
8,662
2,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
11
0 / 5 / 0
6,823
569
286
9,037
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
0 / 3 / 1
7,095
591
2,191
5,447
1,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KimmyKanye
Achilles
16
7 / 5 / 3
9,385
782
14,303
13,432
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Lil Baros
Chernobog
15
0 / 3 / 5
8,091
674
5,300
11,067
3,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
9
11
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Arachne
0
5
0
0
W
Chernobog
ChaosObliviater
Chernobog
2
2
2
1.5
L
Tiamat
0
3
1
0.17
W
3
3
4
1.67
L
Achilles
KimmyKanye
Achilles
7
5
3
1.7
L
Chernobog
Lil Baros
Chernobog
0
3
5
0.83
W
Pele
5
0
6
8
W
5
2
2
3
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
31,562
51,257
Taken
47,645
28,317
Mitigated
19,333
13,890
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,482
2,855
643
2,400
8,662
2,858
84
3,078
5,296
0
35,472
L
Arachne
286
286
0
303
9,037
2,945
0
4,394
4,268
0
2,622
W
Chernobog
ChaosObliviater
Chernobog
3,843
2,115
180
3,011
7,037
2,887
2,114
290
6,747
0
36,894
L
Tiamat
2,191
45
143
1,241
5,447
1,491
0
541
4,619
7,594
0
W
6,301
417
110
606
11,891
8,642
150
686
11,205
14,826
0
L
Achilles
KimmyKanye
Achilles
14,303
3,495
0
2,353
13,432
8,239
0
2,686
10,267
0
31,140
L
Chernobog
Lil Baros
Chernobog
5,300
2,222
0
1,609
11,067
3,800
0
3,537
7,119
0
30,679
W
Pele
8,942
1,752
0
2,749
9,356
3,453
0
435
8,921
0
21,909
W
8,892
5,117
0
4,954
11,412
3,925
5,621
39
11,373
60,863
0
W
7,168
3,379
583
1,697
11,561
9,410
941
741
10,820
0
14,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
39,676
208
Minions Killed
158
0
Camps Cleared
0
1,212,066
Distance Traveled
1,007,185
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,282
690
51
4
0
205,338
3
L
Arachne
6,823
569
3
0
0
237,690
0
W
Chernobog
9,209
767
63
5
0
204,024
0
L
Tiamat
7,095
591
13
1
0
124,455
1
W
Cthulhu
8,675
723
15
1
0
263,747
0
L
Achilles
9,385
782
38
3
0
234,679
1
L
Chernobog
8,091
674
53
4
0
205,023
4
W
Pele
9,798
817
25
2
0
271,755
0
W
Sol
10,254
855
86
7
0
228,974
0
W
Horus
9,116
760
19
2
0
243,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role