Player Matchup

Athena
Athena
Lyssilsa
Athena
Level 48
God Stats
1W - 1L
1,537 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Senor Fatty
Ah Muzen Cab
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,592 Elo+
Party 2
Tiamat
Tiamat
SpidersAreBae
Tiamat
Level 46
God Stats
7W - 10L
1,522 SR
Queue Stats
16W - 17L
1,738 Elo+
Solo
Team Averages
Level 52
1,520 SR
1,640 Elo+

VS

Team Averages
Level 50
1,500 SR
1,547 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
gnouillle
Anhur
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 105L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lyssilsa
Athena
13
0 / 0 / 9
9,106
759
6,370
13,285
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Senor Fatty
Ah Muzen Cab
15
6 / 3 / 4
9,944
829
16,720
10,192
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 3 / 4
10,037
836
14,990
10,100
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 6 / 4
8,404
700
10,394
14,207
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
 
Fafnir
10
0 / 2 / 2
7,018
585
3,086
14,915
13,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
gnouillle
Anhur
13
4 / 5 / 1
8,497
708
9,880
14,937
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
4
0.67
L
Fafnir
 
Fafnir
0
2
2
0.5
W
Athena
Lyssilsa
Athena
0
0
9
4.5
W
Ah Muzen Cab
Senor Fatty
Ah Muzen Cab
6
3
4
2.67
W
7
3
4
3
L
Anhur
gnouillle
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
23,360
33,577
Taken
44,059
23,495
Mitigated
22,937
9,461
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,394
985
2,482
3,516
14,207
5,592
0
7,922
5,906
31,430
0
L
Fafnir
 
Fafnir
3,086
1,030
525
4,370
14,915
13,057
0
5,463
9,152
10,200
0
W
Athena
Lyssilsa
Athena
6,370
2,008
435
2,988
13,285
13,157
108
5,327
7,958
14,850
0
W
Ah Muzen Cab
Senor Fatty
Ah Muzen Cab
16,720
6,897
297
2,863
10,192
3,387
2,193
4,088
6,104
0
44,292
W
14,990
1,731
239
2,639
10,100
6,951
0
4,412
5,688
33,163
0
L
Anhur
gnouillle
Anhur
9,880
5,628
0
2,472
14,937
4,288
0
7,326
7,359
0
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
23,919
128
Minions Killed
119
7
Camps Cleared
3
707,809
Distance Traveled
578,864
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,404
700
53
4
1
194,402
1
L
Fafnir
7,018
585
18
2
0
177,428
0
W
Athena
9,106
759
12
1
1
267,584
3
W
Ah Muzen Cab
9,944
829
60
5
5
219,191
3
W
Tiamat
10,037
836
56
5
1
221,034
4
L
Anhur
8,497
708
48
4
2
207,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role