Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CROSSLEY2000
Ymir
Level 46
God Stats
7W - 1L
1,500 SR
Queue Stats
226W - 207L
1,430 Elo+
Party 2
Artemis
Artemis
Carbani
Artemis
Level 42
God Stats
1W - 2L
1,356 SR
Queue Stats
20W - 24L
1,491 Elo+
Party 1
Merlin
Merlin
CastleDude58
Merlin
Level 83
God Stats
9W - 4L
1,500 SR
Queue Stats
210W - 183L
1,637 Elo+
Party 2
Sobek
Sobek
TheJniTM
Sobek
Level 106
God Stats
9W - 13L
1,508 SR
Queue Stats
580W - 569L
1,629 Elo+
Party 2
Team Averages
Level 87
1,473 SR
1,538 Elo+

VS

Team Averages
Level 62
1,413 SR
1,558 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
AcolyteNinja
Ares
Level 125
God Stats
2W - 2L
1,268 SR
Queue Stats
30W - 21L
1,528 Elo+
Party 4
Izanami
Izanami
AnaTheGam3r
Izanami
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 121L
1,669 Elo+
Party 3
Janus
Janus
Drinaru
Janus
Level 39
God Stats
1W - 6L
1,300 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 69L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 4 / 8
10,676
628
8,812
14,039
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 7
9,012
530
5,828
12,233
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Carbani
Artemis
16
2 / 3 / 8
9,378
552
10,146
9,339
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
9 / 1 / 4
11,370
669
11,911
7,728
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TheJniTM
Sobek
16
3 / 2 / 2
9,790
576
7,195
13,044
12,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 0 / 1
8,892
523
3,966
10,919
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 5
8,914
524
9,000
18,117
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
AnaTheGam3r
Izanami
13
4 / 6 / 2
8,656
509
6,306
10,999
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Drinaru
Janus
15
5 / 6 / 1
9,511
559
8,295
9,696
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
14
1 / 7 / 4
8,393
494
7,119
14,873
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
13
13
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
8
2.5
L
Amaterasu
 
Amaterasu
1
0
1
1.5
L
2
4
5
1.13
L
Izanami
AnaTheGam3r
Izanami
4
6
2
0.83
W
3
3
7
2.17
W
Artemis
Carbani
Artemis
2
3
8
2
W
Merlin
9
1
4
11
L
Janus
Drinaru
Janus
5
6
1
0.92
L
Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
1
7
4
0.43
W
Sobek
TheJniTM
Sobek
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
34,686
56,383
Taken
64,604
29,143
Mitigated
34,560
19,689
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,812
2,779
0
4,556
14,039
4,761
1,682
2,383
11,656
0
81,035
L
Amaterasu
 
Amaterasu
3,966
1,560
85
6,285
10,919
9,735
294
5,390
5,529
0
45,859
L
9,000
548
0
4,986
18,117
14,548
333
7,249
10,868
21,600
0
L
Izanami
AnaTheGam3r
Izanami
6,306
4,393
0
1,335
10,999
2,913
883
1,432
9,567
0
49,637
W
5,828
1,320
78
1,950
12,233
7,510
112
3,648
7,663
24,341
0
W
Artemis
Carbani
Artemis
10,146
6,160
0
3,881
9,339
2,518
2,090
2,701
6,535
0
64,218
W
Merlin
11,911
508
87
2,497
7,728
1,879
75
4,861
2,756
79,328
2,457
L
Janus
Drinaru
Janus
8,295
627
0
625
9,696
2,802
0
4,158
5,538
65,824
0
L
Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
7,119
2,207
0
4,121
14,873
4,562
0
6,596
8,277
0
61,474
W
Sobek
TheJniTM
Sobek
7,195
452
0
6,640
13,044
12,475
0
2,189
10,478
53,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
44,366
535
Minions Killed
473
0
Camps Cleared
0
1,708,729
Distance Traveled
1,643,483
6
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,676
628
124
7
0
402,643
2
L
Amaterasu
8,892
523
100
6
0
330,219
2
L
Ares
8,914
524
31
2
0
334,891
4
L
Izanami
8,656
509
99
6
0
291,797
6
W
Ymir
9,012
530
34
2
0
325,524
0
W
Artemis
9,378
552
115
7
0
315,560
0
W
Merlin
11,370
669
153
9
0
351,354
3
L
Janus
9,511
559
135
8
0
334,036
10
L
Tsukuyomi
8,393
494
108
6
0
352,540
5
W
Sobek
9,790
576
109
6
0
313,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role