Player Matchup

Neith
Neith
BurgDaddy5
Neith
Level 25
God Stats
4W - 4L
1,783 SR
Queue Stats
4W - 5L
1,690 Elo+
Party 1
Scylla
Scylla
Epicsoul24
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,734 Elo+
Solo
Thanatos
Thanatos
NAJIRAMBA
Thanatos
Level 160
God Stats
5W - 11L
1,500 SR
Queue Stats
303W - 329L
1,204 Elo+
Solo
Cliodhna
Cliodhna
ParvulusJ
Cliodhna
Level 10
God Stats
2W - 4L
1,783 SR
Queue Stats
7W - 13L
1,690 Elo+
Party 1
Ymir
Ymir
xTomah
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 59L
1,808 Elo+
Solo
Team Averages
Level 51
1,613 SR
1,625 Elo+

VS

Team Averages
Level 78
1,632 SR
1,713 Elo+
Vamana
Vamana
GodMaster2959
Vamana
Level 29
God Stats
24W - 18L
1,714 SR
Queue Stats
24W - 19L
1,802 Elo+
Solo
Janus
Janus
HopInDaWhip
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,826 Elo+
Party 2
Sobek
Sobek
JohnDavidson
Sobek
Level 121
God Stats
9W - 10L
1,729 SR
Queue Stats
207W - 171L
1,705 Elo+
Party 2
Ullr
Ullr
Schwagnum
Ullr
Level 120
God Stats
1W - 0L
1,717 SR
Queue Stats
45W - 47L
1,524 Elo+
Solo
Thanatos
Thanatos
Takkî
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 7 / 5
10,664
711
8,855
13,871
5,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Epicsoul24
Scylla
15
1 / 7 / 2
9,129
609
4,574
11,360
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NAJIRAMBA
Thanatos
17
5 / 7 / 6
10,650
710
15,221
15,841
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
ParvulusJ
Cliodhna
15
2 / 8 / 3
9,437
629
5,792
15,396
6,350
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
xTomah
Ymir
16
1 / 4 / 4
10,278
685
8,763
19,462
22,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 15
11,618
775
10,219
18,402
26,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 12
10,800
720
10,800
10,658
3,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 1 / 18
11,750
783
13,306
14,310
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
18
6 / 3 / 17
11,252
750
14,019
9,712
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Takkî
Thanatos
20
11 / 2 / 12
12,684
846
19,040
14,710
9,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
12
Kills
33
33
Deaths
12
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
3
7
5
0.79
L
Scylla
Epicsoul24
Scylla
1
7
2
0.29
W
4
1
15
11.5
W
5
5
12
2.2
W
7
1
18
16
L
Thanatos
NAJIRAMBA
Thanatos
5
7
6
1.14
L
Cliodhna
ParvulusJ
Cliodhna
2
8
3
0.44
W
Ullr
6
3
17
4.83
W
Thanatos
Takkî
Thanatos
11
2
12
8.5
L
Ymir
xTomah
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
67,384
75,930
Taken
67,792
46,414
Mitigated
60,675
17,877
Healing
30,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,855
2,688
284
1,721
13,871
5,338
0
4,335
9,464
0
31,641
L
Scylla
Epicsoul24
Scylla
4,574
594
0
282
11,360
4,084
368
3,445
7,827
14,215
0
W
10,219
3,507
765
7,846
18,402
26,166
1,208
3,774
14,446
0
49,705
W
10,800
287
0
546
10,658
3,069
2,720
1,652
8,652
28,953
0
W
13,306
389
0
4,706
14,310
18,224
784
2,618
11,435
25,955
0
L
Thanatos
NAJIRAMBA
Thanatos
15,221
1,426
0
8,851
15,841
8,556
0
5,253
10,435
0
32,807
L
Cliodhna
ParvulusJ
Cliodhna
5,792
209
414
1,667
15,396
6,350
0
5,433
9,772
0
16,252
W
Ullr
14,019
4,114
0
2,388
9,712
3,740
2,684
2,842
6,484
0
33,087
W
Thanatos
Takkî
Thanatos
19,040
6,045
0
14,019
14,710
9,476
1,029
2,069
12,294
0
57,105
L
Ymir
xTomah
Ymir
8,763
1,505
389
4,269
19,462
22,086
0
5,230
13,684
31,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
58,104
215
Minions Killed
246
0
Camps Cleared
0
1,343,309
Distance Traveled
1,526,752
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,664
711
65
4
0
253,243
0
L
Scylla
9,129
609
28
2
0
260,203
0
W
Vamana
11,618
775
79
5
0
326,939
0
W
Janus
10,800
720
42
3
0
286,396
0
W
Sobek
11,750
783
23
2
0
321,399
3
L
Thanatos
10,650
710
48
3
0
290,061
1
L
Cliodhna
9,437
629
24
2
0
276,507
0
W
Ullr
11,252
750
32
2
0
282,527
2
W
Thanatos
12,684
846
70
5
0
309,491
2
L
Ymir
10,278
685
50
3
0
263,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role