Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Amalthea3
Nu Wa
Level 120
God Stats
6W - 8L
1,715 SR
Queue Stats
30W - 62L
1,511 Elo+
Party 2
Fenrir
Fenrir
ToGoCa88
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
davimol999
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,658 Elo+
Party 2
Izanami
Izanami
halfday16
Izanami
Level 143
God Stats
5W - 6L
1,189 SR
Queue Stats
37W - 48L
1,271 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,488 Elo+

VS

Team Averages
Level 34
1,381 SR
1,338 Elo+
Amaterasu
Amaterasu
AhoyChipsso
Amaterasu
Level 5
God Stats
1W - 3L
1,108 SR
Queue Stats
3W - 6L
1,297 Elo+
Party 1
King Arthur
King Arthur
Filum26
King Arthur
Level 3
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Hel
Hel
Tomzlaty
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,297 Elo+
Party 1
Apollo
Apollo
ZeeGerNaud
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
stepa06
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 5 / 6
10,851
904
19,195
14,989
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Amalthea3
Nu Wa
17
1 / 2 / 13
9,871
823
13,936
5,707
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ToGoCa88
Fenrir
15
0 / 3 / 11
8,933
744
4,216
9,217
3,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 7
10,510
876
18,709
11,951
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
halfday16
Izanami
18
6 / 1 / 9
10,891
908
14,483
8,577
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AhoyChipsso
Amaterasu
14
3 / 6 / 3
8,677
723
7,066
18,561
9,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Filum26
King Arthur
14
1 / 4 / 5
8,169
681
5,315
17,449
13,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 2
8,469
706
7,847
14,995
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
ZeeGerNaud
Apollo
18
6 / 5 / 4
10,211
851
12,002
16,960
6,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
stepa06
Nemesis
13
1 / 5 / 2
7,750
646
3,751
13,721
7,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
21
Kills
13
13
Deaths
21
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
5
6
2.6
L
Amaterasu
AhoyChipsso
Amaterasu
3
6
3
0.75
W
Nu Wa
Amalthea3
Nu Wa
1
2
13
3.75
L
King Arthur
Filum26
King Arthur
1
4
5
0.88
W
Fenrir
ToGoCa88
Fenrir
0
3
11
1.83
L
2
1
2
3
L
Apollo
ZeeGerNaud
Apollo
6
5
4
1.6
W
4
2
7
3.75
W
Izanami
halfday16
Izanami
6
1
9
10.5
L
Nemesis
stepa06
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,539
Damage
35,981
50,441
Taken
81,686
26,912
Mitigated
42,359
12,983
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,195
4,862
0
1,701
14,989
12,864
450
3,357
11,169
0
35,156
L
Amaterasu
AhoyChipsso
Amaterasu
7,066
2,247
257
2,953
18,561
9,903
0
8,339
9,934
0
27,595
W
Nu Wa
Amalthea3
Nu Wa
13,936
4,309
420
764
5,707
2,178
1,745
90
5,617
30,327
0
L
King Arthur
Filum26
King Arthur
5,315
954
0
853
17,449
13,360
46
6,055
11,119
0
10,024
W
Fenrir
ToGoCa88
Fenrir
4,216
1,696
0
1,698
9,217
3,595
466
672
8,415
0
14,494
L
7,847
889
4,915
6,662
14,995
5,071
185
5,884
8,759
32,858
0
L
Apollo
ZeeGerNaud
Apollo
12,002
7,624
0
6,011
16,960
6,417
478
7,024
9,807
0
49,051
W
18,709
5,714
289
5,871
11,951
4,994
3,672
2,326
9,479
47,024
3,120
W
Izanami
halfday16
Izanami
14,483
10,263
0
2,240
8,577
3,281
4,108
1,402
7,090
0
50,922
L
Nemesis
stepa06
Nemesis
3,751
1,543
0
740
13,721
7,608
0
4,325
9,259
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
43,276
241
Minions Killed
204
0
Camps Cleared
0
1,291,746
Distance Traveled
1,222,574
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,851
904
34
3
0
264,878
3
L
Amaterasu
8,677
723
40
3
0
261,517
1
W
Nu Wa
9,871
823
35
3
0
237,272
2
L
King Arthur
8,169
681
8
1
0
257,445
0
W
Fenrir
8,933
744
26
2
0
273,258
1
L
Hel
8,469
706
47
4
0
268,792
1
L
Apollo
10,211
851
85
7
0
202,123
2
W
Sol
10,510
876
62
5
0
264,867
1
W
Izanami
10,891
908
84
7
0
251,471
2
L
Nemesis
7,750
646
24
2
0
232,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role