Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnOpGranny
Tiamat
Level 107
God Stats
1W - 1L
1,727 SR
Queue Stats
34W - 33L
1,933 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AutumnPrinceXP
Ah Muzen Cab
Level 123
God Stats
5W - 1L
1,745 SR
Queue Stats
142W - 164L
1,438 Elo+
Solo
Vamana
Vamana
Questicular
Vamana
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 128L
1,335 Elo+
Solo
Fenrir
Fenrir
snyderalex1234
Fenrir
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
235W - 224L
1,263 Elo+
Solo
Team Averages
Level 109
1,594 SR
1,494 Elo+

VS

Team Averages
Level 84
1,409 SR
1,531 Elo+
Cerberus
Cerberus
Flatline2952
Cerberus
Level 88
God Stats
10W - 8L
1,629 SR
Queue Stats
66W - 79L
1,606 Elo+
Party 1
Thanatos
Thanatos
Kuromaki1
Thanatos
Level 81
God Stats
11W - 11L
1,499 SR
Queue Stats
471W - 480L
1,567 Elo+
Solo
Charybdis
Charybdis
TheDankLordCthul
Charybdis
Level 90
God Stats
11W - 13L
1,500 SR
Queue Stats
135W - 162L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
Ulinga4Ever
Nu Wa
Level 61
God Stats
8W - 8L
1,245 SR
Queue Stats
50W - 77L
1,510 Elo+
Party 1
Achilles
Achilles
goof moof 321
Achilles
Level 99
God Stats
2W - 2L
1,173 SR
Queue Stats
38W - 39L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 3 / 0
7,002
539
6,576
10,330
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
AnOpGranny
Tiamat
9
1 / 2 / 0
5,935
457
4,919
7,421
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
AutumnPrinceXP
Ah Muzen Cab
10
0 / 3 / 1
6,245
480
6,329
7,472
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
13
1 / 2 / 1
7,460
574
4,936
10,491
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 2 / 1
5,965
459
4,592
10,473
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flatline2952
Cerberus
10
1 / 1 / 7
6,550
504
3,798
13,433
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Kuromaki1
Thanatos
12
3 / 1 / 5
7,032
541
6,100
9,991
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
12
6 / 0 / 4
7,309
562
9,009
9,568
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 5
6,275
483
5,377
4,721
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
goof moof 321
Achilles
11
2 / 1 / 0
6,642
511
4,321
6,214
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
12
12
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
0
1
L
Tiamat
AnOpGranny
Tiamat
1
2
0
0.5
L
Ah Muzen Cab
AutumnPrinceXP
Ah Muzen Cab
0
3
1
0.17
W
Cerberus
Flatline2952
Cerberus
1
1
7
4.5
W
Thanatos
Kuromaki1
Thanatos
3
1
5
5.5
L
Vamana
1
2
1
0.75
W
Charybdis
6
0
4
8
W
0
2
5
1.25
W
Achilles
goof moof 321
Achilles
2
1
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
28,605
46,187
Taken
43,927
19,765
Mitigated
22,954
14,810
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,576
1,639
0
1,737
10,330
3,039
0
813
9,398
0
42,405
L
Tiamat
AnOpGranny
Tiamat
4,919
451
0
3,448
7,421
4,858
7
2,534
4,887
31,694
0
L
Ah Muzen Cab
AutumnPrinceXP
Ah Muzen Cab
6,329
2,233
0
2,061
7,472
1,804
0
1,874
5,598
0
39,978
W
Cerberus
Flatline2952
Cerberus
3,798
210
197
5,936
13,433
12,673
546
560
12,243
23,429
0
W
Thanatos
Kuromaki1
Thanatos
6,100
1,111
0
8,842
9,991
3,252
1,526
1,208
8,476
0
30,984
L
Vamana
4,936
1,649
0
2,968
10,491
5,899
0
1,137
8,820
0
48,996
W
Charybdis
9,009
5,003
0
4,817
9,568
2,754
1,432
1,471
8,017
0
46,672
W
5,377
1,753
0
564
4,721
1,624
904
1,187
3,311
34,621
0
W
Achilles
goof moof 321
Achilles
4,321
787
0
1,606
6,214
2,651
513
168
5,584
635
29,715
L
4,592
416
1,363
3,233
10,473
4,165
0
2,817
7,656
0
17,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
33,808
326
Minions Killed
331
0
Camps Cleared
0
1,206,916
Distance Traveled
1,216,834
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,002
539
71
5
0
284,568
5
L
Tiamat
5,935
457
48
4
0
209,284
5
L
Ah Muzen Cab
6,245
480
74
6
0
229,641
1
W
Cerberus
6,550
504
46
4
0
239,262
0
W
Thanatos
7,032
541
67
5
0
296,172
0
L
Vamana
7,460
574
106
8
0
236,966
3
W
Charybdis
7,309
562
102
8
0
220,642
0
W
Nu Wa
6,275
483
64
5
0
210,008
0
W
Achilles
6,642
511
52
4
0
250,750
3
L
Fenrir
5,965
459
27
2
0
246,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role