Player Matchup

Tiamat
Tiamat
Meat-Girl1171
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,187 Elo+
Party 2
Neith
Neith
meatboy1171
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
nerf_me_plz_jeff
Gilgamesh
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 79L
1,187 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,291 Elo+

VS

Team Averages
Level 36
1,427 SR
1,446 Elo+
Ne Zha
Ne Zha
Cermbyl_
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Ganesha
Ganesha
Hunthor_213
Ganesha
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 71L
1,438 Elo+
Party 1
Ra
Ra
Tsuyu-chan_kero
Ra
Level 28
God Stats
1W - 5L
1,281 SR
Queue Stats
31W - 54L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 10
8,469
847
10,433
7,012
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 17
8,437
844
6,198
3,776
1,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
13
10 / 2 / 9
8,696
870
10,558
10,661
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cermbyl_
Ne Zha
9
0 / 8 / 3
6,245
625
4,534
9,525
2,395
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Hunthor_213
Ganesha
10
2 / 6 / 1
6,886
689
3,478
11,679
8,166
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 1
7,185
719
4,160
7,658
2,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
3
3
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cermbyl_
Ne Zha
0
8
3
0.19
L
Ganesha
Hunthor_213
Ganesha
2
6
1
0.42
W
8
1
10
13
L
1
7
1
0.21
W
3
0
17
11.5
W
Gilgamesh
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
12,172
21,449
Taken
28,862
14,954
Mitigated
12,597
7,828
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cermbyl_
Ne Zha
4,534
1,959
333
413
9,525
2,395
0
3,666
5,571
0
11,324
L
Ganesha
Hunthor_213
Ganesha
3,478
399
332
1,270
11,679
8,166
0
4,389
6,688
12,099
0
W
10,433
763
55
2,334
7,012
4,695
280
2,750
4,262
28,653
0
L
4,160
726
774
573
7,658
2,036
0
1,955
5,237
23,252
0
W
6,198
2,644
386
1,997
3,776
1,330
734
2,064
1,712
0
21,977
W
Gilgamesh
10,558
2,964
458
2,598
10,661
8,929
31
3,225
7,436
0
20,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
20,316
116
Minions Killed
89
6
Camps Cleared
2
530,265
Distance Traveled
438,358
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,245
625
21
2
1
155,966
0
L
Ganesha
6,886
689
6
1
0
144,818
2
W
Tiamat
8,469
847
37
4
3
174,272
1
L
Ra
7,185
719
62
6
1
137,574
1
W
Neith
8,437
844
58
6
0
175,082
0
W
Gilgamesh
8,696
870
21
2
3
180,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role