Player Matchup

Xbalanque
Xbalanque
GinebraBellucci
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Manu_Jump
Kukulkan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
PeliRed69
Hercules
Level 115
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
jamrak2
Baba Yaga
Level 24
God Stats
5W - 8L
1,817 SR
Queue Stats
75W - 117L
1,653 Elo+
Solo
Awilix
Awilix
javiotomaroto
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,531 Elo+

VS

Team Averages
Level 31
1,501 SR
1,526 Elo+
Ra
Ra
AragisSss
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,498 Elo+
Solo
Mulan
Mulan
aToMic_pr0plA
Mulan
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 2
Fenrir
Fenrir
bacatzuaca1
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
marco80
Merlin
Level 67
God Stats
0W - 1L
1,287 SR
Queue Stats
101W - 115L
1,428 Elo+
Solo
Susano
Susano
patalonesman
Susano
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GinebraBellucci
Xbalanque
16
6 / 1 / 13
8,668
867
11,283
5,526
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Manu_Jump
Kukulkan
13
0 / 2 / 9
7,229
723
4,319
5,816
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
PeliRed69
Hercules
15
3 / 2 / 13
8,305
831
3,832
7,933
3,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
jamrak2
Baba Yaga
14
2 / 1 / 6
7,770
777
5,267
5,107
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
19 / 2 / 7
10,275
1,028
22,838
8,341
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
7,658
766
1,778
6,532
2,292
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 7 / 1
6,540
654
3,534
12,415
12,084
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
12
2 / 4 / 4
6,942
694
5,786
11,679
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
marco80
Merlin
14
0 / 6 / 3
7,333
733
5,691
10,831
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
4 / 8 / 2
7,428
743
4,474
10,413
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
30
Kills
7
8
Deaths
30
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Xbalanque
GinebraBellucci
Xbalanque
6
1
13
12.5
W
Kukulkan
Manu_Jump
Kukulkan
0
2
9
2.25
W
Hercules
PeliRed69
Hercules
3
2
13
4.75
L
1
7
1
0.21
L
Fenrir
2
4
4
1
W
Baba Yaga
jamrak2
Baba Yaga
2
1
6
5
W
19
2
7
11.25
L
Merlin
marco80
Merlin
0
6
3
0.25
L
Susano
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
21,263
32,723
Taken
51,870
14,461
Mitigated
29,246
7,188
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,778
102
158
649
6,532
2,292
0
966
5,359
25,587
0
W
Xbalanque
GinebraBellucci
Xbalanque
11,283
4,752
0
1,608
5,526
1,867
162
1,210
4,285
0
37,693
W
Kukulkan
Manu_Jump
Kukulkan
4,319
403
0
250
5,816
2,336
614
1,875
3,791
16,372
0
W
Hercules
PeliRed69
Hercules
3,832
2,372
0
1,365
7,933
3,896
462
1,338
6,474
0
22,555
L
3,534
523
226
1,407
12,415
12,084
0
3,286
8,873
0
6,463
L
Fenrir
5,786
822
301
2,877
11,679
7,466
0
2,272
9,217
0
9,935
W
Baba Yaga
jamrak2
Baba Yaga
5,267
147
0
2,053
5,107
2,351
837
1,065
3,971
16,892
0
W
22,838
8,614
118
1,794
8,341
4,011
0
1,981
6,285
0
33,927
L
Merlin
marco80
Merlin
5,691
503
0
1,991
10,831
3,705
501
2,019
8,531
23,757
0
L
Susano
4,474
765
0
305
10,413
3,699
0
1,043
9,201
0
14,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
35,901
193
Minions Killed
144
0
Camps Cleared
0
1,104,441
Distance Traveled
903,251
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,658
766
68
7
0
192,251
1
W
Xbalanque
8,668
867
55
6
0
203,997
1
W
Kukulkan
7,229
723
31
3
0
196,133
0
W
Hercules
8,305
831
50
5
0
234,992
4
L
Mulan
6,540
654
6
1
0
184,021
0
L
Fenrir
6,942
694
12
1
0
192,712
0
W
Baba Yaga
7,770
777
30
3
0
215,463
0
W
Awilix
10,275
1,028
27
3
0
253,856
2
L
Merlin
7,333
733
40
4
0
173,120
1
L
Susano
7,428
743
18
2
0
161,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role