Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NoOkitOs
Apollo
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
139W - 154L
1,500 Elo+
Solo
Hades
Hades
fdsa019
Hades
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,496 Elo+
Solo
Ares
Ares
inykapo9
Ares
Level 94
God Stats
19W - 10L
1,494 SR
Queue Stats
599W - 570L
1,603 Elo+
Solo
Team Averages
Level 102
1,499 SR
1,520 Elo+

VS

Team Averages
Level 108
1,456 SR
1,530 Elo+
Tyr
Tyr
CFE15
Tyr
Level 109
God Stats
4W - 4L
1,495 SR
Queue Stats
241W - 228L
1,465 Elo+
Solo
Agni
Agni
Necrocancer_
Agni
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 110L
1,500 Elo+
Solo
Thor
Thor
marcel97p
Thor
Level 107
God Stats
6W - 4L
1,285 SR
Queue Stats
119W - 126L
1,617 Elo+
Solo
Izanami
Izanami
mrjamesdiamond
Izanami
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 243L
1,349 Elo+
Solo
Zeus
Zeus
seblass_2
Zeus
Level 119
God Stats
3W - 9L
1,500 SR
Queue Stats
35W - 37L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 4
6,370
637
5,144
3,741
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,361
636
2,374
3,213
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
NoOkitOs
Apollo
10
0 / 2 / 1
5,422
542
3,220
5,219
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
fdsa019
Hades
10
2 / 0 / 0
6,107
611
2,187
4,133
2,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
1 / 0 / 1
5,175
518
3,902
6,435
1,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CFE15
Tyr
6
0 / 3 / 1
4,552
455
1,512
8,469
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,824
182
0
366
112
Thor
10
0 / 3 / 0
5,320
532
823
6,301
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 0
5,831
583
5,008
5,034
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
9
1 / 3 / 0
5,475
548
2,602
4,064
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Tyr
CFE15
Tyr
0
3
1
0.17
L
0
0
0
0
W
Apollo
NoOkitOs
Apollo
0
2
1
0.25
W
Hades
fdsa019
Hades
2
0
0
2
W
Ares
1
0
1
1.5
L
Thor
0
3
0
0
L
2
0
0
2
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
9,945
22,741
Taken
24,234
7,110
Mitigated
8,355
8,365
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,144
1,790
0
644
3,741
964
0
535
3,163
0
36,256
W
Nu Wa
 
Nu Wa
2,374
521
0
296
3,213
952
53
1,857
1,189
39,903
0
L
Tyr
CFE15
Tyr
1,512
222
120
2,210
8,469
3,531
0
2,673
5,796
0
9,645
L
0
0
0
0
366
112
0
366
0
0
0
W
Apollo
NoOkitOs
Apollo
3,220
2,706
0
1,123
5,219
1,138
444
0
5,219
0
31,620
W
Hades
fdsa019
Hades
2,187
364
0
2,468
4,133
2,170
0
0
4,133
27,266
0
W
Ares
3,902
93
1,068
2,766
6,435
1,886
0
0
6,435
11,202
0
L
Thor
823
263
0
1,344
6,301
2,423
220
2,538
3,763
0
26,179
L
5,008
3,632
0
3,080
5,034
1,299
0
1,788
3,246
0
40,849
L
Zeus
2,602
284
0
580
4,064
990
0
1,098
2,966
29,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
23,002
310
Minions Killed
231
0
Camps Cleared
0
927,882
Distance Traveled
708,802
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,370
637
69
7
0
211,516
5
W
Nu Wa
6,361
636
88
9
0
190,899
2
L
Tyr
4,552
455
17
2
0
187,466
6
L
Agni
1,824
182
0
0
0
0
0
W
Apollo
5,422
542
62
6
0
185,148
2
W
Hades
6,107
611
72
7
0
151,713
3
W
Ares
5,175
518
19
2
0
188,606
3
L
Thor
5,320
532
64
6
0
195,934
4
L
Izanami
5,831
583
86
9
0
177,730
0
L
Zeus
5,475
548
64
6
0
147,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role