Player Matchup

Atlas
Atlas
Sergitooo
Atlas
Level 47
God Stats
2W - 0L
1,692 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Bacchus
Bacchus
h3ct0r3M
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
juanjesusg2
Sun Wukong
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Team Averages
Level 60
1,564 SR
1,665 Elo+

VS

Team Averages
Level 89
1,494 SR
1,362 Elo+
Bacchus
Bacchus
BaNaNaXQX
Bacchus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 121L
1,086 Elo+
Party 2
Scylla
Scylla
Dalokka
Scylla
Level 89
God Stats
0W - 1L
1,481 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 2
Da Ji
Da Ji
Sonorock45
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Sergitooo
Atlas
15
1 / 5 / 10
11,713
689
9,539
19,902
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bacchus
h3ct0r3M
Bacchus
15
3 / 1 / 9
11,428
672
9,445
14,815
15,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
juanjesusg2
Sun Wukong
17
9 / 4 / 3
13,072
769
14,518
23,507
19,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaNaNaXQX
Bacchus
16
3 / 4 / 7
11,452
674
13,476
18,987
20,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Dalokka
Scylla
17
6 / 5 / 4
11,829
696
18,599
13,301
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
11
1 / 4 / 8
9,630
566
4,087
6,626
2,131
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
10
10
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BaNaNaXQX
Bacchus
3
4
7
1.63
L
Scylla
Dalokka
Scylla
6
5
4
1.6
W
Atlas
Sergitooo
Atlas
1
5
10
1.2
L
Da Ji
1
4
8
1.25
W
Bacchus
h3ct0r3M
Bacchus
3
1
9
7.5
W
Sun Wukong
juanjesusg2
Sun Wukong
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,502
Damage
36,162
58,224
Taken
38,914
53,813
Mitigated
27,111
16,775
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BaNaNaXQX
Bacchus
13,476
1,246
717
2,264
18,987
20,553
0
7,918
10,491
32,414
0
L
Scylla
Dalokka
Scylla
18,599
2,081
472
1,791
13,301
4,427
0
8,225
4,741
61,692
0
W
Atlas
Sergitooo
Atlas
9,539
3,526
1,406
4,568
19,902
18,350
578
11,784
8,118
28,035
0
L
Da Ji
4,087
796
0
882
6,626
2,131
0
3,467
2,876
0
10,873
W
Bacchus
h3ct0r3M
Bacchus
9,445
1,259
1,047
1,599
14,815
15,857
916
8,603
6,212
28,987
0
W
Sun Wukong
juanjesusg2
Sun Wukong
14,518
3,029
674
7,481
23,507
19,606
1,328
13,092
10,415
0
60,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
32,911
165
Minions Killed
131
8
Camps Cleared
5
909,386
Distance Traveled
691,148
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,452
674
25
1
2
285,732
0
L
Scylla
11,829
696
85
5
0
256,095
2
W
Atlas
11,713
689
31
2
1
284,821
0
L
Da Ji
9,630
566
21
1
3
149,321
3
W
Bacchus
11,428
672
54
3
4
320,148
4
W
Sun Wukong
13,072
769
80
5
3
304,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role