Player Matchup

Baron Samedi
Baron Samedi
Guincimund
Baron Samedi
Level 96
God Stats
1W - 1L
1,205 SR
Queue Stats
37W - 36L
1,616 Elo+
Party 1
Izanami
Izanami
HrBrodersen
Izanami
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
296W - 252L
1,657 Elo+
Party 1
Agni
Agni
PandaFistMonkey
Agni
Level 108
God Stats
18W - 14L
1,614 SR
Queue Stats
156W - 113L
1,634 Elo+
Party 1
Atlas
Atlas
dremzy96
Atlas
Level 87
God Stats
25W - 10L
1,755 SR
Queue Stats
183W - 153L
1,558 Elo+
Party 1
Mulan
Mulan
p1nh3ad3
Mulan
Level 62
God Stats
13W - 6L
1,948 SR
Queue Stats
191W - 112L
1,429 Elo+
Party 1
Team Averages
Level 76
1,604 SR
1,579 Elo+

VS

Team Averages
Level 29
1,558 SR
1,650 Elo+
Neith
Neith
Jumbaas
Neith
Level 24
God Stats
6W - 7L
1,540 SR
Queue Stats
18W - 24L
1,374 Elo+
Solo
Sobek
Sobek
SIMonSaga
Sobek
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
8W - 8L
1,702 Elo+
Solo
Agni
Agni
Shidew
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,756 Elo+
Solo
Kukulkan
Kukulkan
galaroxxanne
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,797 Elo+
Solo
Bellona
Bellona
pikachy278
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guincimund
Baron Samedi
17
2 / 5 / 12
10,841
723
10,865
13,679
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HrBrodersen
Izanami
20
8 / 3 / 19
12,434
829
23,276
10,535
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 16
13,071
871
15,902
11,852
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
dremzy96
Atlas
19
8 / 1 / 24
12,899
860
14,027
18,693
24,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
p1nh3ad3
Mulan
19
9 / 1 / 23
12,544
836
20,221
20,238
22,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jumbaas
Neith
19
7 / 6 / 3
12,013
801
14,944
16,666
7,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
SIMonSaga
Sobek
17
2 / 5 / 5
10,904
727
12,715
28,746
32,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Shidew
Agni
17
3 / 10 / 6
10,875
725
14,231
14,946
6,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
galaroxxanne
Kukulkan
18
2 / 7 / 5
10,681
712
9,519
15,382
6,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
pikachy278
Bellona
16
0 / 8 / 6
9,897
660
3,973
22,520
20,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
36
Kills
14
14
Deaths
36
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Guincimund
Baron Samedi
2
5
12
1.6
W
Izanami
HrBrodersen
Izanami
8
3
19
5.83
L
Neith
Jumbaas
Neith
7
6
3
1.42
W
9
4
16
4.25
L
Sobek
SIMonSaga
Sobek
2
5
5
0.9
L
Agni
Shidew
Agni
3
10
6
0.6
W
Atlas
dremzy96
Atlas
8
1
24
20
L
Kukulkan
galaroxxanne
Kukulkan
2
7
5
0.64
W
Mulan
p1nh3ad3
Mulan
9
1
23
20.5
L
Bellona
pikachy278
Bellona
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,291
Damage
55,382
74,997
Taken
98,260
61,707
Mitigated
72,917
23,287
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Guincimund
Baron Samedi
10,865
1,164
3,476
4,276
13,679
5,857
1,808
5,699
7,980
34,758
0
W
Izanami
HrBrodersen
Izanami
23,276
17,116
0
560
10,535
4,058
4,921
7,021
3,514
0
58,401
L
Neith
Jumbaas
Neith
14,944
6,025
189
3,464
16,666
7,282
0
7,594
8,770
0
43,293
W
15,902
1,437
242
1,541
11,852
5,072
2,221
4,773
7,079
60,790
0
L
Sobek
SIMonSaga
Sobek
12,715
448
37
8,850
28,746
32,168
0
11,689
16,737
32,143
0
L
Agni
Shidew
Agni
14,231
753
0
1,551
14,946
6,202
0
5,880
8,665
30,360
0
W
Atlas
dremzy96
Atlas
14,027
5,089
1,366
5,706
18,693
24,222
340
8,905
9,788
27,846
0
L
Kukulkan
galaroxxanne
Kukulkan
9,519
446
312
890
15,382
6,355
0
6,329
8,813
37,272
0
W
Mulan
p1nh3ad3
Mulan
20,221
1,917
364
5,756
20,238
22,498
1,363
10,067
10,171
425
44,368
L
Bellona
pikachy278
Bellona
3,973
575
1,441
3,360
22,520
20,910
267
9,624
12,674
0
19,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,789
Gold Earned
54,370
295
Minions Killed
229
0
Camps Cleared
0
1,588,174
Distance Traveled
1,394,236
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,841
723
42
3
0
298,937
3
W
Izanami
12,434
829
73
5
0
309,610
0
L
Neith
12,013
801
61
4
0
273,575
0
W
Agni
13,071
871
101
7
0
300,160
0
L
Sobek
10,904
727
40
3
0
295,909
2
L
Agni
10,875
725
42
3
0
251,516
2
W
Atlas
12,899
860
31
2
0
342,389
0
L
Kukulkan
10,681
712
62
4
0
277,848
0
W
Mulan
12,544
836
48
3
0
337,078
1
L
Bellona
9,897
660
24
2
0
295,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role