Player Matchup

Apollo
Apollo
Cold Blooded 00
Apollo
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Solo
Poseidon
Poseidon
EcoScience
Poseidon
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 206L
1,931 Elo+
Solo
Cthulhu
Cthulhu
KING_LIL_RUBEN16
Cthulhu
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 135L
1,635 Elo+
Party 2
Tsukuyomi
Tsukuyomi
L3THAL-DUUCK
Tsukuyomi
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
141W - 144L
1,701 Elo+
Party 2
Hun Batz
Hun Batz
cshipp35
Hun Batz
Level 111
God Stats
13W - 5L
1,715 SR
Queue Stats
675W - 647L
1,760 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,705 Elo+

VS

Team Averages
Level 47
1,440 SR
1,392 Elo+
Apollo
Apollo
Chris_svart258
Apollo
Level 39
God Stats
16W - 4L
1,824 SR
Queue Stats
674W - 661L
1,630 Elo+
Solo
Ao Kuang
Ao Kuang
Farnsworth39
Ao Kuang
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 25L
1,303 Elo+
Party 1
Vulcan
Vulcan
academic-snake25
Vulcan
Level 37
God Stats
6W - 10L
1,293 SR
Queue Stats
31W - 43L
1,419 Elo+
Solo
Sylvanus
Sylvanus
devildog11x
Sylvanus
Level 67
God Stats
3W - 7L
1,291 SR
Queue Stats
23W - 31L
1,303 Elo+
Party 1
Skadi
Skadi
jayfeather222
Skadi
Level 45
God Stats
2W - 6L
1,291 SR
Queue Stats
42W - 46L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,172
565
5,743
10,550
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
EcoScience
Poseidon
16
6 / 3 / 5
10,095
561
12,660
10,515
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 12
9,944
552
10,860
17,388
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
L3THAL-DUUCK
Tsukuyomi
18
5 / 2 / 3
11,139
619
8,361
13,262
7,508
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
cshipp35
Hun Batz
17
6 / 1 / 7
10,482
582
8,683
11,935
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,469
526
5,670
13,191
4,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Farnsworth39
Ao Kuang
13
6 / 9 / 0
8,931
496
10,760
16,224
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 2 / 4
9,584
532
11,845
8,079
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
devildog11x
Sylvanus
12
0 / 5 / 6
7,612
423
3,433
12,902
10,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 3
8,184
455
3,814
9,064
2,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
10
10
Deaths
26
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
4
1
4
6
W
Poseidon
EcoScience
Poseidon
6
3
5
2.83
L
Ao Kuang
Farnsworth39
Ao Kuang
6
9
0
0.67
W
5
3
12
3.67
W
Tsukuyomi
L3THAL-DUUCK
Tsukuyomi
5
2
3
3.25
L
2
2
4
2
W
Hun Batz
cshipp35
Hun Batz
6
1
7
9.5
L
Sylvanus
devildog11x
Sylvanus
0
5
6
0.6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,307
Damage
35,522
63,650
Taken
59,460
33,158
Mitigated
26,568
24,688
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,670
3,481
0
2,805
13,191
4,887
1,152
1,900
11,255
0
60,921
W
5,743
2,478
0
2,472
10,550
3,908
3,976
3,699
6,851
0
73,803
W
Poseidon
EcoScience
Poseidon
12,660
1,299
0
2,883
10,515
3,632
899
5,729
4,614
67,312
0
L
Ao Kuang
Farnsworth39
Ao Kuang
10,760
3,480
0
3,862
16,224
5,574
0
5,898
10,188
32,132
8,440
W
10,860
553
1,010
8,318
17,388
13,541
92
8,476
8,756
33,274
0
W
Tsukuyomi
L3THAL-DUUCK
Tsukuyomi
8,361
2,408
0
4,705
13,262
7,508
0
2,865
10,331
0
73,626
L
11,845
1,494
0
917
8,079
2,794
0
4,502
3,345
75,075
0
W
Hun Batz
cshipp35
Hun Batz
8,683
2,937
0
5,300
11,935
4,569
0
3,824
8,083
0
77,684
L
Sylvanus
devildog11x
Sylvanus
3,433
648
1,276
2,422
12,902
10,759
144
6,406
6,266
16,291
0
L
3,814
1,373
212
1,943
9,064
2,554
540
4,118
4,886
0
43,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
43,780
608
Minions Killed
448
0
Camps Cleared
0
1,804,857
Distance Traveled
1,609,308
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,469
526
133
7
0
291,012
3
W
Apollo
10,172
565
144
8
0
328,618
0
W
Poseidon
10,095
561
150
8
0
324,960
6
L
Ao Kuang
8,931
496
58
3
0
309,362
4
W
Cthulhu
9,944
552
30
2
0
370,105
6
W
Tsukuyomi
11,139
619
162
9
0
359,644
9
L
Vulcan
9,584
532
140
8
0
349,219
3
W
Hun Batz
10,482
582
122
7
0
421,530
2
L
Sylvanus
7,612
423
19
1
0
296,884
2
L
Skadi
8,184
455
98
5
0
362,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role