Player Matchup

Cerberus
Cerberus
ArtemisaLaLisa
Cerberus
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 91L
1,376 Elo+
Party 1
Chaac
Chaac
Bombastisk
Chaac
Level 64
God Stats
2W - 1L
1,797 SR
Queue Stats
2W - 6L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
Goeber
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,471 Elo+
Party 2
Artemis
Artemis
Mangotash-reborn
Artemis
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,688 Elo+
Solo
Kali
Kali
clouddestructor
Kali
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 84L
1,376 Elo+
Party 1
Team Averages
Level 96
1,559 SR
1,477 Elo+

VS

Team Averages
Level 124
1,437 SR
1,491 Elo+
Charybdis
Charybdis
AlexMazeraty
Charybdis
Level 124
God Stats
0W - 3L
1,185 SR
Queue Stats
67W - 59L
1,395 Elo+
Solo
Kukulkan
Kukulkan
CHENIBOOD
Kukulkan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,313 Elo+
Party 3
Susano
Susano
DutyPaz
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Ares
Ares
PurganPaz
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,313 Elo+
Party 3
Ah Puch
Ah Puch
shinceselei
Ah Puch
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 79L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 3 / 15
11,098
740
5,413
21,791
20,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
20
9 / 6 / 11
12,822
855
15,918
24,914
18,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Goeber
Ah Puch
17
1 / 7 / 10
10,714
714
12,151
14,501
4,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 2 / 6
11,801
787
14,556
14,939
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 2 / 6
13,736
916
14,732
16,773
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlexMazeraty
Charybdis
16
1 / 3 / 5
9,883
659
7,093
8,437
3,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
CHENIBOOD
Kukulkan
18
4 / 4 / 11
11,127
742
27,813
15,268
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
DutyPaz
Susano
20
11 / 7 / 7
12,891
859
17,722
16,753
8,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
16
1 / 5 / 12
10,632
709
7,873
16,050
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
shinceselei
Ah Puch
17
2 / 8 / 7
10,207
680
15,763
16,672
6,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
61
27
Kills
19
20
Deaths
27
48
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlexMazeraty
Charybdis
1
3
5
1.17
W
Cerberus
1
3
15
2.83
W
Chaac
9
6
11
2.42
L
Kukulkan
CHENIBOOD
Kukulkan
4
4
11
2.38
L
Susano
DutyPaz
Susano
11
7
7
2.07
W
Ah Puch
Goeber
Ah Puch
1
7
10
0.86
W
5
2
6
4
L
Ares
1
5
12
1.4
W
11
2
6
7
L
Ah Puch
shinceselei
Ah Puch
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,770
Damage
76,264
92,918
Taken
73,180
57,062
Mitigated
42,422
27,168
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlexMazeraty
Charybdis
7,093
4,878
0
0
8,437
3,745
0
1,054
7,352
0
35,912
W
Cerberus
5,413
262
0
2,996
21,791
20,669
0
13,223
8,052
16,220
0
W
Chaac
15,918
4,029
1,300
7,697
24,914
18,993
338
14,332
10,325
0
39,206
L
Kukulkan
CHENIBOOD
Kukulkan
27,813
2,647
83
4,143
15,268
7,055
279
4,119
11,058
61,698
0
L
Susano
DutyPaz
Susano
17,722
4,086
0
0
16,753
8,611
218
5,854
10,845
652
35,006
W
Ah Puch
Goeber
Ah Puch
12,151
1,126
933
2,000
14,501
4,745
528
8,481
5,766
37,159
0
W
14,556
6,471
0
3,762
14,939
5,640
519
6,077
8,683
0
60,233
L
Ares
7,873
722
0
808
16,050
16,370
202
5,120
10,780
18,376
0
W
14,732
9,048
0
8,480
16,773
7,015
1,500
8,589
7,992
0
58,523
L
Ah Puch
shinceselei
Ah Puch
15,763
280
0
2,042
16,672
6,641
0
1,327
15,249
47,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,171
Gold Earned
54,740
306
Minions Killed
265
0
Camps Cleared
0
1,579,375
Distance Traveled
1,420,723
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,883
659
71
5
0
250,328
1
W
Cerberus
11,098
740
13
1
0
340,707
1
W
Chaac
12,822
855
41
3
0
312,331
2
L
Kukulkan
11,127
742
86
6
0
321,341
7
L
Susano
12,891
859
29
2
0
287,214
8
W
Ah Puch
10,714
714
55
4
0
265,711
2
W
Artemis
11,801
787
91
6
0
262,552
2
L
Ares
10,632
709
13
1
0
278,065
8
W
Kali
13,736
916
106
7
0
398,074
0
L
Ah Puch
10,207
680
66
4
0
283,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role