Player Matchup

Nu Wa
Nu Wa
DrivenLime0467
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
T3LE Riot
Gilgamesh
Level 125
God Stats
9W - 3L
1,629 SR
Queue Stats
128W - 72L
2,027 Elo+
Party 1
Kuzenbo
Kuzenbo
Vlone Amir
Kuzenbo
Level 160
God Stats
2W - 0L
1,496 SR
Queue Stats
73W - 46L
1,953 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,827 Elo+

VS

Team Averages
Level 67
1,390 SR
1,340 Elo+
Cthulhu
Cthulhu
Ar Betocsk
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,600 Elo+
Solo
Bastet
Bastet
EdxoticDevil
Bastet
Level 69
God Stats
12W - 19L
1,500 SR
Queue Stats
31W - 43L
1,270 Elo+
Solo
Zhong Kui
Zhong Kui
GimmetheTacos
Zhong Kui
Level 69
God Stats
3W - 9L
1,171 SR
Queue Stats
89W - 109L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 8
11,231
624
7,507
16,237
5,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
T3LE Riot
Gilgamesh
19
10 / 2 / 7
13,941
775
25,879
22,767
22,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Vlone Amir
Kuzenbo
18
6 / 2 / 11
12,822
712
17,666
26,232
39,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ar Betocsk
Cthulhu
13
2 / 5 / 8
10,539
586
10,083
16,976
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
17
10 / 4 / 4
12,707
706
20,560
23,015
23,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
GimmetheTacos
Zhong Kui
15
4 / 10 / 9
11,709
651
17,759
22,015
11,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
16
16
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ar Betocsk
Cthulhu
2
5
8
1.2
W
3
12
8
0.58
L
Bastet
10
4
4
3
L
Zhong Kui
GimmetheTacos
Zhong Kui
4
10
9
0.85
W
Gilgamesh
T3LE Riot
Gilgamesh
10
2
7
6.75
W
Kuzenbo
Vlone Amir
Kuzenbo
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
48,402
65,236
Taken
62,006
67,711
Mitigated
44,814
13,479
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ar Betocsk
Cthulhu
10,083
1,582
427
5,035
16,976
10,064
0
7,017
9,959
27,871
0
W
7,507
3,615
965
1,579
16,237
5,258
28
6,854
8,647
18,808
0
L
Bastet
20,560
5,786
129
5,035
23,015
23,559
0
8,536
14,479
0
48,833
L
Zhong Kui
GimmetheTacos
Zhong Kui
17,759
1,015
301
5,927
22,015
11,191
687
9,932
12,083
52,551
0
W
Gilgamesh
T3LE Riot
Gilgamesh
25,879
9,491
1,686
2,770
22,767
22,655
1,497
9,551
12,153
0
64,699
W
Kuzenbo
Vlone Amir
Kuzenbo
17,666
6,240
1,680
4,799
26,232
39,798
925
10,641
14,640
41,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
34,955
136
Minions Killed
175
5
Camps Cleared
7
922,531
Distance Traveled
831,864
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,539
586
36
2
1
203,918
0
W
Nu Wa
11,231
624
23
1
0
234,251
3
L
Bastet
12,707
706
70
4
5
357,328
0
L
Zhong Kui
11,709
651
69
4
1
270,618
1
W
Gilgamesh
13,941
775
70
4
5
356,030
0
W
Kuzenbo
12,822
712
43
2
0
332,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role