Player Matchup

Artemis
Artemis
Carry0rTroll
Artemis
Level 40
God Stats
6W - 5L
1,207 SR
Queue Stats
191W - 214L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
DUSTINthewindOOF
Sun Wukong
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 356L
1,399 Elo+
Party 1
Janus
Janus
DirtyLemur
Janus
Level 89
God Stats
13W - 12L
1,500 SR
Queue Stats
135W - 130L
1,500 Elo+
Party 2
Ares
Ares
jalisa0907
Ares
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Loki
Loki
marvmarvdadragon
Loki
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
186W - 194L
1,395 Elo+
Party 1
Team Averages
Level 57
1,441 SR
1,427 Elo+

VS

Team Averages
Level 93
1,533 SR
1,483 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Clurd
Sylvanus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,608 Elo+
Solo
Thanatos
Thanatos
Holyscoopula
Thanatos
Level 107
God Stats
1W - 4L
1,717 SR
Queue Stats
105W - 93L
1,438 Elo+
Solo
Chaac
Chaac
Mr Jekyll6561
Chaac
Level 60
God Stats
5W - 2L
1,715 SR
Queue Stats
117W - 123L
1,500 Elo+
Solo
Cupid
Cupid
SuperAdobo
Cupid
Level 134
God Stats
3W - 5L
1,234 SR
Queue Stats
323W - 306L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carry0rTroll
Artemis
8
2 / 1 / 1
4,993
624
3,829
3,226
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
DUSTINthewindOOF
Sun Wukong
9
0 / 1 / 0
4,671
584
1,039
4,666
1,798
Janus
7
2 / 3 / 1
4,321
540
3,316
3,608
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 2
4,741
593
1,470
4,557
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 3
4,496
562
2,246
5,213
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 1
4,903
613
2,301
5,960
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Clurd
Sylvanus
7
0 / 0 / 1
4,534
567
1,145
5,753
1,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Holyscoopula
Thanatos
8
3 / 0 / 1
4,988
624
2,789
4,116
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 1
4,063
508
1,191
2,339
1,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
8
1 / 3 / 0
4,515
564
2,446
5,207
927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
6
6
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
Artemis
Carry0rTroll
Artemis
2
1
1
2.5
L
Sylvanus
Clurd
Sylvanus
0
0
1
0.5
W
Sun Wukong
DUSTINthewindOOF
Sun Wukong
0
1
0
0
W
Janus
2
3
1
0.83
L
Thanatos
Holyscoopula
Thanatos
3
0
1
3.5
L
0
1
1
0.5
L
Cupid
1
3
0
0.33
W
1
0
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,900
Damage
9,872
21,270
Taken
23,375
6,443
Mitigated
6,688
5,666
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,301
1,474
0
1,353
5,960
2,041
0
2,006
3,786
0
18,706
W
Artemis
Carry0rTroll
Artemis
3,829
1,876
0
497
3,226
735
0
437
2,789
0
26,324
L
Sylvanus
Clurd
Sylvanus
1,145
626
858
2,293
5,753
1,512
0
1,532
4,165
11,753
0
W
Sun Wukong
DUSTINthewindOOF
Sun Wukong
1,039
472
0
482
4,666
1,798
0
0
4,666
0
23,919
W
Janus
3,316
765
0
728
3,608
644
0
0
3,608
12,983
0
L
Thanatos
Holyscoopula
Thanatos
2,789
789
0
4,387
4,116
1,123
0
116
3,960
0
17,325
L
1,191
436
0
661
2,339
1,085
0
0
2,339
0
11,439
L
Cupid
2,446
944
121
1,094
5,207
927
0
826
4,339
0
22,616
W
1,470
65
0
1,658
4,557
1,991
0
708
3,849
7,632
0
W
2,246
853
0
2,301
5,213
1,275
0
0
5,213
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
23,003
176
Minions Killed
191
0
Camps Cleared
0
809,012
Distance Traveled
707,333
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,903
613
41
5
0
161,660
3
W
Artemis
4,993
624
50
6
0
135,280
3
L
Sylvanus
4,534
567
22
3
0
130,864
1
W
Sun Wukong
4,671
584
49
6
0
167,538
1
W
Janus
4,321
540
14
2
0
162,744
1
L
Thanatos
4,988
624
51
6
0
170,776
2
L
Chaac
4,063
508
27
3
0
105,276
0
L
Cupid
4,515
564
50
6
0
138,757
1
W
Ares
4,741
593
17
2
0
176,394
2
W
Loki
4,496
562
46
6
0
167,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role