Player Matchup

Janus
Janus
Badkarmaox
Janus
Level 160
God Stats
0W - 7L
1,305 SR
Queue Stats
30W - 37L
1,645 Elo+
Solo
Bakasura
Bakasura
PacoBlack1
Bakasura
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,948 Elo+
Solo
Achilles
Achilles
X1Aquiles1X
Achilles
Level 84
God Stats
1W - 2L
1,519 SR
Queue Stats
14W - 25L
1,796 Elo+
Solo
Izanami
Izanami
xxGrimmSniperxx
Izanami
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 67L
1,218 Elo+
Solo
King Arthur
King Arthur
ygb don
King Arthur
Level 144
God Stats
11W - 10L
1,635 SR
Queue Stats
25W - 29L
1,627 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,647 Elo+

VS

Team Averages
Level 107
1,548 SR
1,487 Elo+
Kali
Kali
CrankyAir
Kali
Level 127
God Stats
1W - 1L
1,508 SR
Queue Stats
12W - 13L
1,294 Elo+
Party 1
Agni
Agni
HenriqueMouraBR
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,195 Elo+
Party 1
Ravana
Ravana
MeatTown
Ravana
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 138L
1,560 Elo+
Party 2
Hera
Hera
TRod17350
Hera
Level 123
God Stats
8W - 12L
1,500 SR
Queue Stats
136W - 176L
1,468 Elo+
Party 2
Atlas
Atlas
ThunderClap4451
Atlas
Level 127
God Stats
2W - 5L
1,734 SR
Queue Stats
60W - 62L
1,917 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 2 / 0
5,521
920
2,910
2,990
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PacoBlack1
Bakasura
10
0 / 5 / 2
5,009
835
2,296
6,691
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
X1Aquiles1X
Achilles
11
0 / 1 / 2
5,274
879
2,692
4,978
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
3 / 2 / 1
5,873
979
6,920
6,253
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ygb don
King Arthur
8
0 / 2 / 1
4,605
768
610
1,878
916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
6 / 1 / 3
6,613
1,102
3,309
4,731
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 6
6,147
1,025
3,934
3,720
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
MeatTown
Ravana
10
1 / 1 / 4
5,021
837
1,214
3,812
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
1 / 1 / 7
5,331
889
5,588
3,340
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 6
5,746
958
4,220
7,212
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
12
12
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
0
0
W
Kali
6
1
3
7.5
W
1
1
6
4
W
Ravana
MeatTown
Ravana
1
1
4
3
L
Bakasura
PacoBlack1
Bakasura
0
5
2
0.2
W
Hera
1
1
7
4.5
W
3
0
6
6
L
Achilles
X1Aquiles1X
Achilles
0
1
2
1
L
3
2
1
1.75
L
King Arthur
ygb don
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
18,265
22,790
Taken
22,815
8,960
Mitigated
8,401
2,840
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,910
34
0
118
2,990
837
0
1,850
1,140
20,724
0
W
Kali
3,309
1,731
0
2,279
4,731
1,925
0
423
4,227
0
19,957
W
3,934
328
0
340
3,720
882
0
539
2,995
20,229
0
W
Ravana
MeatTown
Ravana
1,214
415
0
750
3,812
1,062
0
494
3,112
0
4,323
L
Bakasura
PacoBlack1
Bakasura
2,296
1,458
0
1,027
6,691
2,303
0
3,397
3,294
0
8,124
W
Hera
5,588
688
299
249
3,340
741
17
233
2,934
17,012
0
W
4,220
1,557
0
1,619
7,212
3,791
0
989
5,830
9,185
0
L
Achilles
X1Aquiles1X
Achilles
2,692
449
278
577
4,978
2,778
0
3,145
1,833
1,327
12,579
L
6,920
4,700
0
780
6,253
2,126
0
4,150
2,103
0
20,262
L
King Arthur
ygb don
King Arthur
610
115
0
60
1,878
916
0
1,200
678
0
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
28,858
128
Minions Killed
121
0
Camps Cleared
0
613,329
Distance Traveled
708,769
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,521
920
44
7
0
156,303
0
W
Kali
6,613
1,102
30
5
0
153,917
0
W
Agni
6,147
1,025
46
8
0
142,017
1
W
Ravana
5,021
837
10
2
0
136,497
0
L
Bakasura
5,009
835
20
3
0
139,988
1
W
Hera
5,331
889
25
4
0
136,008
1
W
Atlas
5,746
958
10
2
0
140,330
0
L
Achilles
5,274
879
29
5
0
147,784
0
L
Izanami
5,873
979
31
5
0
128,695
2
L
King Arthur
4,605
768
4
1
0
40,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role