Player Matchup

Camazotz
Camazotz
ByXaviarty22
Camazotz
Level 84
God Stats
2W - 1L
1,519 SR
Queue Stats
159W - 149L
1,732 Elo+
Party 2
Artio
Artio
ErFaia
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
LordZoor
Scylla
Level 44
God Stats
14W - 10L
1,285 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 2
Anhur
Anhur
Vasilevsk91
Anhur
Level 57
God Stats
1W - 3L
1,294 SR
Queue Stats
164W - 177L
1,290 Elo+
Solo
Bastet
Bastet
jj170771
Bastet
Level 35
God Stats
4W - 5L
1,339 SR
Queue Stats
40W - 36L
1,500 Elo+
Party 3
Team Averages
Level 49
1,387 SR
1,504 Elo+

VS

Team Averages
Level 31
1,460 SR
1,393 Elo+
Nu Wa
Nu Wa
EthanRai879
Nu Wa
Level 68
God Stats
10W - 6L
1,500 SR
Queue Stats
49W - 49L
1,835 Elo+
Solo
Artemis
Artemis
TheLazyDanker
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
Twistedjockey
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 1
Kali
Kali
iTZZ_TheFaLLeN
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
patrocliñu
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ByXaviarty22
Camazotz
16
12 / 0 / 2
10,173
678
11,290
13,833
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
ErFaia
Artio
12
0 / 2 / 11
8,125
542
4,765
14,887
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
LordZoor
Scylla
13
6 / 3 / 7
8,625
575
8,315
7,110
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 5 / 4
8,521
568
5,676
13,010
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
jj170771
Bastet
15
6 / 0 / 3
9,823
655
10,557
9,222
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
7,700
513
10,716
11,974
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
10
4 / 5 / 1
6,938
463
7,355
7,838
1,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
10
1 / 2 / 6
7,166
478
7,962
10,988
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 6 / 2
7,126
475
3,532
13,041
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
patrocliñu
Morgan Le Fay
10
0 / 8 / 0
6,463
431
2,818
9,059
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
28
Kills
10
10
Deaths
28
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ByXaviarty22
Camazotz
12
0
2
13
W
Artio
ErFaia
Artio
0
2
11
2.75
L
3
7
1
0.5
W
Scylla
LordZoor
Scylla
6
3
7
3.17
L
Artemis
4
5
1
0.9
L
Cthulhu
1
2
6
2
W
4
5
4
1.2
L
2
6
2
0.5
W
Bastet
jj170771
Bastet
6
0
3
7.5
L
Morgan Le Fay
patrocliñu
Morgan Le Fay
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
32,383
58,062
Taken
52,900
26,663
Mitigated
22,414
24,338
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ByXaviarty22
Camazotz
11,290
3,812
0
8,077
13,833
5,308
0
4,106
9,607
0
77,421
W
Artio
ErFaia
Artio
4,765
303
750
5,611
14,887
11,749
0
6,092
8,637
25,171
0
L
10,716
1,803
0
1,579
11,974
3,164
0
2,348
9,158
49,291
0
W
Scylla
LordZoor
Scylla
8,315
191
0
1,380
7,110
2,312
0
3,055
3,891
30,998
940
L
Artemis
7,355
4,442
0
550
7,838
1,994
2,388
2,610
5,163
0
25,211
L
Cthulhu
7,962
843
92
2,794
10,988
9,581
526
2,244
8,624
23,541
0
W
5,676
3,302
0
4,673
13,010
3,642
940
4,453
8,431
0
41,994
L
3,532
1,543
0
3,686
13,041
4,880
0
2,428
10,391
0
30,590
W
Bastet
jj170771
Bastet
10,557
1,985
0
3,847
9,222
3,652
0
3,092
6,000
0
53,559
L
Morgan Le Fay
patrocliñu
Morgan Le Fay
2,818
440
0
273
9,059
2,795
566
2,713
5,863
24,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
35,393
377
Minions Killed
262
0
Camps Cleared
0
1,567,971
Distance Traveled
1,356,171
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,173
678
102
7
0
358,699
4
W
Artio
8,125
542
38
3
0
301,142
0
L
Nu Wa
7,700
513
77
5
0
262,341
5
W
Scylla
8,625
575
63
4
0
305,278
3
L
Artemis
6,938
463
52
3
0
264,543
0
L
Cthulhu
7,166
478
20
1
0
289,791
3
W
Anhur
8,521
568
74
5
0
272,047
7
L
Kali
7,126
475
62
4
0
296,238
0
W
Bastet
9,823
655
100
7
0
330,805
5
L
Morgan Le Fay
6,463
431
51
3
0
243,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role