Player Matchup

Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amolf1996
Neith
Level 54
God Stats
0W - 4L
1,586 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
Level 142
God Stats
21W - 11L
1,500 SR
Queue Stats
218W - 248L
1,765 Elo+
Solo
Athena
Athena
FakeFever
Athena
Level 123
God Stats
8W - 8L
1,704 SR
Queue Stats
184W - 195L
1,572 Elo+
Solo
Loki
Loki
erkanoezcan
Loki
Level 147
God Stats
493W - 517L
1,714 SR
Queue Stats
640W - 666L
1,830 Elo+
Solo
Team Averages
Level 106
1,601 SR
1,633 Elo+

VS

Team Averages
Level 91
1,616 SR
1,561 Elo+
Medusa
Medusa
ImNeonlight
Medusa
Level 112
God Stats
33W - 28L
1,500 SR
Queue Stats
398W - 437L
1,557 Elo+
Solo
Set
Set
Night_Karma_4
Set
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 70L
1,500 Elo+
Solo
Athena
Athena
lDarthPotatol
Athena
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
39W - 38L
1,859 Elo+
Solo
Izanami
Izanami
stepan_zenit
Izanami
Level 116
God Stats
19W - 23L
1,863 SR
Queue Stats
486W - 555L
1,576 Elo+
Solo
Merlin
Merlin
suri99bdb
Merlin
Level 69
God Stats
10W - 4L
1,715 SR
Queue Stats
63W - 68L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 2 / 0
3,938
563
817
3,058
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Amolf1996
Neith
4
0 / 2 / 1
3,373
482
1,127
3,950
711
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Belgarion50
Ah Muzen Cab
8
3 / 3 / 1
4,855
694
4,381
5,623
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
FakeFever
Athena
8
1 / 0 / 1
4,435
634
1,350
3,943
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
3,682
526
2,654
5,133
915
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
4 / 1 / 1
4,585
655
4,035
4,120
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 0
4,432
633
2,977
4,284
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 4
4,623
660
1,205
4,557
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
stepan_zenit
Izanami
9
1 / 0 / 0
4,854
693
1,007
3,107
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
suri99bdb
Merlin
8
2 / 1 / 2
4,608
658
2,975
2,610
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
L
Neith
Amolf1996
Neith
0
2
1
0.25
L
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
3
3
1
1.17
L
Athena
FakeFever
Athena
1
0
1
1.5
W
Medusa
4
1
1
4.5
W
2
2
0
1
L
0
3
0
0
W
1
0
4
3
W
Izanami
stepan_zenit
Izanami
1
0
0
1
W
Merlin
suri99bdb
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,329
Damage
12,199
21,707
Taken
18,678
4,944
Mitigated
7,329
8,134
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
817
0
0
1,213
3,058
733
238
749
2,139
16,832
0
L
Neith
Amolf1996
Neith
1,127
302
61
1,598
3,950
711
68
646
3,064
0
8,049
L
Ah Muzen Cab
Belgarion50
Ah Muzen Cab
4,381
1,469
0
2,157
5,623
1,332
0
659
4,797
0
21,731
L
Athena
FakeFever
Athena
1,350
408
0
1,773
3,943
1,253
0
479
3,332
16,289
0
W
Medusa
4,035
1,751
0
1,323
4,120
1,079
0
243
3,877
0
19,277
W
2,977
1,179
0
2,438
4,284
1,567
0
388
3,896
0
20,144
L
2,654
505
0
1,332
5,133
915
0
1,168
3,910
0
15,818
W
1,205
522
72
1,591
4,557
3,171
0
552
4,005
8,374
0
W
Izanami
stepan_zenit
Izanami
1,007
471
171
1,782
3,107
825
0
320
2,787
0
27,172
W
Merlin
suri99bdb
Merlin
2,975
186
0
670
2,610
687
0
664
1,946
17,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
23,102
142
Minions Killed
203
0
Camps Cleared
0
687,827
Distance Traveled
719,303
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,938
563
29
4
0
136,583
0
L
Neith
3,373
482
10
1
0
106,048
3
L
Ah Muzen Cab
4,855
694
38
5
0
132,772
0
L
Athena
4,435
634
44
6
0
165,333
0
W
Medusa
4,585
655
30
4
0
128,068
1
W
Set
4,432
633
50
7
0
140,847
2
L
Loki
3,682
526
21
3
0
147,091
0
W
Athena
4,623
660
24
3
0
155,884
2
W
Izanami
4,854
693
62
9
0
153,203
3
W
Merlin
4,608
658
37
5
0
141,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role