Player Matchup

Hel
Hel
DeathSeraphim
Hel
Level 124
God Stats
5W - 9L
1,500 SR
Queue Stats
455W - 425L
1,388 Elo+
Party 1
Athena
Athena
EpicWithFail
Athena
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
239W - 252L
1,916 Elo+
Solo
Agni
Agni
GQQDGEAR159
Agni
Level 110
God Stats
0W - 6L
1,500 SR
Queue Stats
438W - 410L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
GumBear69
Ne Zha
Level 136
God Stats
32W - 35L
1,500 SR
Queue Stats
726W - 802L
1,514 Elo+
Solo
Discordia
Discordia
Pureephat_Thong
Discordia
Level 61
God Stats
18W - 3L
1,500 SR
Queue Stats
360W - 356L
1,271 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,495 Elo+

VS

Team Averages
Level 94
1,453 SR
1,410 Elo+
Yemoja
Yemoja
Alexgatilo19
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
DeepRessed_ThaNE
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
PCName1
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
XxRetro_RichyxX
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
hyperbite
Skadi
Level 18
God Stats
2W - 3L
1,267 SR
Queue Stats
152W - 129L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,667
810
1,650
4,673
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
0 / 3 / 2
5,849
836
383
6,784
5,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 1
5,077
725
2,648
3,173
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
GumBear69
Ne Zha
12
1 / 4 / 0
6,187
884
5,842
5,345
2,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Pureephat_Thong
Discordia
11
0 / 4 / 1
5,862
837
6,319
5,312
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 0 / 15
7,587
1,084
1,837
6,867
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 1 / 12
7,574
1,082
8,098
5,239
2,799
Bacchus
PCName1
Bacchus
12
0 / 0 / 17
7,259
1,037
4,531
7,158
8,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
4 / 0 / 13
7,635
1,091
2,279
3,715
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
hyperbite
Skadi
14
7 / 2 / 9
8,215
1,174
6,771
5,584
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
85
2
Kills
19
19
Deaths
3
5
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
15
9.5
L
1
5
1
0.3
W
6
1
12
12
L
Athena
0
3
2
0.33
L
0
3
1
0.17
L
Ne Zha
GumBear69
Ne Zha
1
4
0
0.25
W
Bacchus
PCName1
Bacchus
0
0
17
8.5
L
Discordia
Pureephat_Thong
Discordia
0
4
1
0.13
W
4
0
13
10.5
W
Skadi
hyperbite
Skadi
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
23,516
25,287
Taken
28,563
11,991
Mitigated
20,775
3,126
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,837
290
5,600
2,407
6,867
4,774
304
2,317
4,550
6,020
0
L
1,650
108
838
105
4,673
1,462
0
739
3,934
2,470
0
W
8,098
3,094
138
500
5,239
2,799
1,206
2,968
2,271
0
18,117
L
Athena
383
124
81
504
6,784
5,559
0
1,759
5,025
2,632
0
L
2,648
14
292
91
3,173
973
0
866
2,307
4,892
0
L
Ne Zha
GumBear69
Ne Zha
5,842
233
207
341
5,345
2,307
0
1,148
4,197
0
11,961
W
Bacchus
PCName1
Bacchus
4,531
0
982
1,350
7,158
8,900
396
1,530
5,386
7,288
0
L
Discordia
Pureephat_Thong
Discordia
6,319
57
277
390
5,312
1,690
0
1,856
3,456
16,271
0
W
2,279
935
1,763
1,117
3,715
1,782
630
1,243
2,472
0
9,316
W
Skadi
hyperbite
Skadi
6,771
3,445
817
323
5,584
2,520
1,581
2,942
2,642
0
21,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
38,270
41
Minions Killed
74
0
Camps Cleared
0
492,949
Distance Traveled
692,751
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,587
1,084
11
2
0
120,438
0
L
Hel
5,667
810
3
0
0
101,066
0
W
Medusa
7,574
1,082
12
2
0
159,013
0
L
Athena
5,849
836
3
0
0
109,164
0
L
Agni
5,077
725
5
1
0
50,206
0
L
Ne Zha
6,187
884
9
1
0
135,870
1
W
Bacchus
7,259
1,037
3
0
0
150,056
0
L
Discordia
5,862
837
21
3
0
96,643
0
W
Anhur
7,635
1,091
13
2
0
135,966
0
W
Skadi
8,215
1,174
35
5
0
127,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role