Player Matchup

Ne Zha
Ne Zha
InvOpAmp
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Janus
Janus
Mrakella
Janus
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 80L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tenebrie
Morgan Le Fay
Level 153
God Stats
5W - 5L
1,500 SR
Queue Stats
300W - 326L
1,801 Elo+
Solo
Kali
Kali
themanager55
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Susano
Susano
xXDaBeastXx
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,554 Elo+

VS

Team Averages
Level 152
1,500 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ELFØ
Kuzenbo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
oasis121
Chaac
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
InvOpAmp
Ne Zha
10
1 / 6 / 7
6,444
806
8,260
13,416
7,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Mrakella
Janus
12
3 / 5 / 3
7,025
878
9,757
7,669
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
tenebrie
Morgan Le Fay
12
3 / 6 / 2
7,050
881
11,218
8,630
3,394
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 6
6,771
846
6,549
11,881
5,782
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
11
4 / 5 / 6
6,866
858
6,700
12,019
4,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
10 / 2 / 14
9,351
1,169
17,369
8,246
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
 
Hachiman
14
7 / 4 / 17
8,956
1,120
12,173
11,647
5,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
 
Fenrir
13
7 / 4 / 14
8,432
1,054
6,447
11,517
9,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
ELFØ
Kuzenbo
13
4 / 2 / 16
8,178
1,022
5,778
10,373
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
oasis121
Chaac
15
2 / 1 / 23
8,508
1,064
8,289
14,266
13,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
13
Kills
30
30
Deaths
13
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
14
8.5
W
Hachiman
 
Hachiman
7
4
17
3.88
W
Fenrir
 
Fenrir
7
4
14
3.5
W
Kuzenbo
ELFØ
Kuzenbo
4
2
16
6
L
Ne Zha
InvOpAmp
Ne Zha
1
6
7
0.75
L
Janus
Mrakella
Janus
3
5
3
0.9
W
Chaac
oasis121
Chaac
2
1
23
13.5
L
Morgan Le Fay
tenebrie
Morgan Le Fay
3
6
2
0.67
L
2
8
6
0.63
L
Susano
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,484
Damage
50,056
53,615
Taken
56,049
23,877
Mitigated
46,947
12,524
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,369
1,528
1,298
754
8,246
3,538
1,007
2,898
5,274
32,364
0
W
Hachiman
 
Hachiman
12,173
6,514
1,086
3,135
11,647
5,098
1,450
3,767
7,610
0
22,096
W
Fenrir
 
Fenrir
6,447
1,802
2,113
2,254
11,517
9,720
1,101
3,304
7,986
0
10,052
W
Kuzenbo
ELFØ
Kuzenbo
5,778
2,154
1,260
1,119
10,373
15,372
428
4,074
6,101
9,668
0
L
Ne Zha
InvOpAmp
Ne Zha
8,260
1,615
1,620
3,439
13,416
7,542
0
4,347
8,629
0
12,538
L
Janus
Mrakella
Janus
9,757
527
0
1,079
7,669
2,473
0
3,713
3,801
18,560
0
W
Chaac
oasis121
Chaac
8,289
1,029
537
5,715
14,266
13,219
952
6,932
7,300
0
17,928
L
Morgan Le Fay
tenebrie
Morgan Le Fay
11,218
1,361
262
935
8,630
3,394
0
5,113
3,281
19,990
0
L
6,549
2,342
465
2,558
11,881
5,782
0
5,468
6,107
0
8,709
L
Susano
6,700
963
272
1,894
12,019
4,686
0
4,506
7,264
0
11,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
43,425
69
Minions Killed
88
0
Camps Cleared
0
642,509
Distance Traveled
856,326
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,351
1,169
36
5
0
177,883
0
W
Hachiman
8,956
1,120
26
3
0
150,939
0
W
Fenrir
8,432
1,054
7
1
0
168,523
1
W
Kuzenbo
8,178
1,022
3
0
0
183,381
0
L
Ne Zha
6,444
806
4
1
0
125,274
4
L
Janus
7,025
878
25
3
0
148,331
2
W
Chaac
8,508
1,064
16
2
0
175,600
2
L
Morgan Le Fay
7,050
881
31
4
0
139,712
3
L
Kali
6,771
846
4
1
0
122,744
0
L
Susano
6,866
858
5
1
0
106,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role