Player Matchup

Cliodhna
Cliodhna
Fabio-Orochi
Cliodhna
Level 146
God Stats
4W - 6L
1,500 SR
Queue Stats
327W - 365L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
Reverion
Sun Wukong
Level 143
God Stats
2W - 2L
1,715 SR
Queue Stats
54W - 61L
1,723 Elo+
Solo
Neith
Neith
angelcrack900
Neith
Level 108
God Stats
3W - 0L
1,750 SR
Queue Stats
61W - 68L
1,730 Elo+
Solo
Ymir
Ymir
sant1blanc0
Ymir
Level 87
God Stats
8W - 7L
1,637 SR
Queue Stats
101W - 126L
1,660 Elo+
Solo
Scylla
Scylla
thiagovikingking
Scylla
Level 49
God Stats
48W - 53L
1,374 SR
Queue Stats
98W - 120L
1,310 Elo+
Party 1
Team Averages
Level 107
1,595 SR
1,546 Elo+

VS

Team Averages
Level 71
1,543 SR
1,439 Elo+
Nike
Nike
 
Nike
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Macho11bebe1
Danzaburou
Level 66
God Stats
0W - 1L
1,705 SR
Queue Stats
4W - 26L
1,079 Elo+
Solo
The Morrigan
The Morrigan
adcscsad
The Morrigan
Level 43
God Stats
4W - 8L
1,511 SR
Queue Stats
4W - 13L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fabio-Orochi
Cliodhna
19
12 / 1 / 8
13,265
603
13,675
12,039
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Reverion
Sun Wukong
18
4 / 1 / 5
12,465
567
6,067
15,362
10,124
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 7
12,297
559
6,746
9,380
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 9
11,688
531
4,650
12,663
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 4 / 14
12,026
547
16,742
10,786
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
2 / 5 / 3
10,807
491
9,069
15,692
16,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
 
Bastet
15
3 / 9 / 5
9,767
444
8,424
20,673
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
 
Cabrakan
13
0 / 1 / 1
7,948
361
46
7,142
4,773
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Macho11bebe1
Danzaburou
2
0 / 9 / 1
4,189
190
0
6,136
432
The Morrigan
adcscsad
The Morrigan
13
2 / 11 / 2
9,002
409
5,358
11,289
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
35
Kills
7
8
Deaths
35
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
3
0.7
L
Bastet
 
Bastet
3
9
5
0.61
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Cliodhna
Fabio-Orochi
Cliodhna
12
1
8
16
L
Danzaburou
Macho11bebe1
Danzaburou
0
9
1
0.06
W
Sun Wukong
Reverion
Sun Wukong
4
1
5
6.5
L
The Morrigan
adcscsad
The Morrigan
2
11
2
0.27
W
5
1
7
8.5
W
3
1
9
7.5
W
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
22,897
60,230
Taken
60,932
38,271
Mitigated
29,284
14,557
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,069
1,333
0
4,167
15,692
16,284
23
3,903
11,540
0
81,118
L
Bastet
 
Bastet
8,424
2,734
0
2,726
20,673
5,483
0
6,728
13,717
0
35,112
L
Cabrakan
 
Cabrakan
46
46
427
128
7,142
4,773
0
1,755
5,351
16,772
0
W
Cliodhna
Fabio-Orochi
Cliodhna
13,675
263
0
5,768
12,039
5,100
1,070
1,208
9,961
0
102,814
L
Danzaburou
Macho11bebe1
Danzaburou
0
0
0
0
6,136
432
0
1,771
4,347
0
0
W
Sun Wukong
Reverion
Sun Wukong
6,067
474
0
2,338
15,362
10,124
3,404
556
14,293
0
82,467
L
The Morrigan
adcscsad
The Morrigan
5,358
1,084
0
250
11,289
2,312
0
5,576
4,344
33,156
0
W
6,746
2,120
0
3,186
9,380
5,063
9,753
222
8,951
0
74,569
W
4,650
1,508
0
1,660
12,663
14,696
595
511
11,929
52,038
0
W
16,742
1,189
0
1,605
10,786
3,288
0
2,551
7,883
61,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,741
Gold Earned
41,713
649
Minions Killed
310
0
Camps Cleared
0
2,047,769
Distance Traveled
1,442,685
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,807
491
158
7
0
401,215
4
L
Bastet
9,767
444
57
3
0
376,347
1
L
Cabrakan
7,948
361
35
2
0
428,067
3
W
Cliodhna
13,265
603
150
7
0
473,372
2
L
Danzaburou
4,189
190
0
0
0
0
0
W
Sun Wukong
12,465
567
183
8
0
405,798
2
L
The Morrigan
9,002
409
60
3
0
237,056
2
W
Neith
12,297
559
129
6
0
419,761
1
W
Ymir
11,688
531
87
4
0
349,645
2
W
Scylla
12,026
547
100
5
0
399,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role