Player Matchup

Jing Wei
Jing Wei
Esquitay
Jing Wei
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 71L
1,698 Elo+
Party 2
Baron Samedi
Baron Samedi
Eternity_imp3R1a
Baron Samedi
Level 69
God Stats
1W - 0L
1,858 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Horusmicko
Mercury
Level 115
God Stats
3W - 3L
1,673 SR
Queue Stats
168W - 161L
1,777 Elo+
Party 2
Nike
Nike
Lunat1K-Karnage
Nike
Level 117
God Stats
5W - 5L
1,713 SR
Queue Stats
195W - 156L
1,708 Elo+
Party 2
Ares
Ares
powa1400
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 81
1,649 SR
1,637 Elo+

VS

Team Averages
Level 66
1,445 SR
1,446 Elo+
Chiron
Chiron
BeckoningCow472
Chiron
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 233L
1,499 Elo+
Party 1
Loki
Loki
ConorInCrocs
Loki
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 119L
1,677 Elo+
Party 1
Ymir
Ymir
DyslexicPlayer
Ymir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,275 Elo+
Party 3
Sylvanus
Sylvanus
YouAreBad6911
Sylvanus
Level 28
God Stats
21W - 21L
1,363 SR
Queue Stats
322W - 361L
1,275 Elo+
Party 3
Eset
Eset
laneledge
Eset
Level 19
God Stats
19W - 16L
1,365 SR
Queue Stats
255W - 226L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Esquitay
Jing Wei
8
0 / 0 / 0
4,484
498
4,181
5,137
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Eternity_imp3R1a
Baron Samedi
9
0 / 3 / 2
4,866
541
1,710
4,233
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Horusmicko
Mercury
10
3 / 0 / 1
5,650
628
2,340
6,408
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 1
6,045
672
6,188
6,693
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
7
0 / 1 / 0
4,369
485
2,335
4,463
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,804
534
4,995
5,668
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
4,136
460
751
3,256
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
4,694
522
1,235
5,764
2,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
YouAreBad6911
Sylvanus
8
0 / 2 / 0
4,904
545
3,808
7,837
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
9
2 / 3 / 0
5,782
642
2,803
4,775
1,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
1
0
0
L
0
0
1
0.5
W
Jing Wei
Esquitay
Jing Wei
0
0
0
0
W
Baron Samedi
Eternity_imp3R1a
Baron Samedi
0
3
2
0.33
W
Mercury
Horusmicko
Mercury
3
0
1
3.5
W
3
0
1
3.5
L
Sylvanus
YouAreBad6911
Sylvanus
0
2
0
0
L
Eset
2
3
0
0.67
W
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
13,592
26,934
Taken
27,300
9,659
Mitigated
8,859
13,543
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,995
2,859
597
4,857
5,668
1,084
25
498
5,170
0
30,423
L
751
191
0
1,996
3,256
640
0
0
3,176
0
14,322
L
1,235
137
36
1,684
5,764
2,315
0
1,837
3,927
9,451
0
W
Jing Wei
Esquitay
Jing Wei
4,181
3,281
0
2,963
5,137
1,142
0
812
4,325
0
28,874
W
Baron Samedi
Eternity_imp3R1a
Baron Samedi
1,710
176
0
787
4,233
1,386
135
1,920
2,313
24,094
0
W
Mercury
Horusmicko
Mercury
2,340
949
0
3,707
6,408
1,801
0
1,545
4,863
0
28,087
W
6,188
424
0
4,893
6,693
2,824
0
2,755
3,938
0
34,122
L
Sylvanus
YouAreBad6911
Sylvanus
3,808
953
0
3,697
7,837
3,103
0
0
7,201
21,462
5,222
L
Eset
2,803
156
0
1,234
4,775
1,717
0
1,710
3,033
29,030
0
W
Ares
2,335
58
0
1,193
4,463
2,506
0
423
4,040
6,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
24,320
260
Minions Killed
251
0
Camps Cleared
0
959,467
Distance Traveled
755,497
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,804
534
58
6
0
150,506
2
L
Loki
4,136
460
33
4
0
110,693
0
L
Ymir
4,694
522
23
3
0
168,430
0
W
Jing Wei
4,484
498
56
6
0
163,849
5
W
Baron Samedi
4,866
541
37
4
0
179,038
0
W
Mercury
5,650
628
77
9
0
217,512
5
W
Nike
6,045
672
80
9
0
219,213
1
L
Sylvanus
4,904
545
65
7
0
161,343
3
L
Eset
5,782
642
72
8
0
164,525
2
W
Ares
4,369
485
10
1
0
179,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role