Player Matchup

Baron Samedi
Baron Samedi
Billyw564
Baron Samedi
Level 87
God Stats
73W - 59L
1,695 SR
Queue Stats
97W - 84L
1,659 Elo+
Party 2
Thanatos
Thanatos
The_play_champ
Thanatos
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 227L
1,659 Elo+
Party 2
Zeus
Zeus
cocolisilloo
Zeus
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Medusa
Medusa
dylanspr10
Medusa
Level 101
God Stats
4W - 2L
1,695 SR
Queue Stats
246W - 264L
1,486 Elo+
Party 2
Odin
Odin
temp-894937
Odin
Level 65
God Stats
2W - 1L
1,222 SR
Queue Stats
46W - 38L
1,500 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,561 Elo+

VS

Team Averages
Level 103
1,634 SR
1,459 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Corridorman_28
Hun Batz
Level 139
God Stats
1W - 2L
1,725 SR
Queue Stats
18W - 16L
1,459 Elo+
Party 3
Camazotz
Camazotz
Zaako Ohw
Camazotz
Level 97
God Stats
5W - 4L
1,701 SR
Queue Stats
392W - 393L
1,614 Elo+
Solo
Hachiman
Hachiman
esterfdr0303
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,459 Elo+
Party 3
Nu Wa
Nu Wa
l-Exp3rt--
Nu Wa
Level 88
God Stats
4W - 6L
1,743 SR
Queue Stats
152W - 172L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billyw564
Baron Samedi
12
3 / 1 / 10
7,909
565
6,588
8,665
4,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
14
6 / 1 / 3
8,334
595
7,655
10,324
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 7
8,920
637
10,270
6,256
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dylanspr10
Medusa
15
8 / 2 / 7
8,651
618
6,051
8,920
2,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 1 / 0
7,145
510
5,935
10,758
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 6 / 2
5,715
408
3,168
8,920
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
13
5 / 4 / 1
7,758
554
8,649
10,889
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
Zaako Ohw
Camazotz
11
0 / 3 / 1
6,863
490
7,235
14,778
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
esterfdr0303
Hachiman
9
1 / 4 / 2
5,691
407
2,600
7,682
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
0 / 5 / 1
6,113
437
4,875
7,659
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
6
6
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
2
0.17
W
Baron Samedi
Billyw564
Baron Samedi
3
1
10
8
L
Hun Batz
5
4
1
1.38
W
Thanatos
6
1
3
7.5
L
Camazotz
Zaako Ohw
Camazotz
0
3
1
0.17
W
5
1
7
8.5
W
Medusa
dylanspr10
Medusa
8
2
7
5.75
L
Hachiman
esterfdr0303
Hachiman
1
4
2
0.5
L
Nu Wa
0
5
1
0.1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
26,527
44,923
Taken
49,928
18,415
Mitigated
16,393
18,108
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,168
209
973
2,548
8,920
4,692
0
3,449
5,425
28,585
0
W
Baron Samedi
Billyw564
Baron Samedi
6,588
794
714
2,550
8,665
4,112
920
1,976
6,507
22,546
0
L
Hun Batz
8,649
2,600
0
2,902
10,889
2,977
0
3,627
7,113
0
43,735
W
Thanatos
7,655
2,111
0
8,336
10,324
3,335
0
1,063
8,921
0
52,499
L
Camazotz
Zaako Ohw
Camazotz
7,235
2,028
0
7,492
14,778
5,364
0
1,592
12,329
0
36,644
W
10,270
1,503
0
1,325
6,256
2,040
318
1,565
4,609
56,648
0
W
Medusa
dylanspr10
Medusa
6,051
2,704
0
2,417
8,920
2,764
2,043
2,630
6,072
0
54,025
L
Hachiman
esterfdr0303
Hachiman
2,600
1,481
0
944
7,682
1,818
0
4,859
2,741
0
15,988
L
Nu Wa
4,875
782
0
563
7,659
1,542
0
2,901
4,610
33,412
0
W
5,935
1,367
0
2,766
10,758
6,164
893
329
9,687
0
32,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
32,140
396
Minions Killed
307
0
Camps Cleared
0
1,415,224
Distance Traveled
1,294,969
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,715
408
51
4
0
244,956
8
W
Baron Samedi
7,909
565
39
3
0
278,871
0
L
Hun Batz
7,758
554
81
6
0
274,043
2
W
Thanatos
8,334
595
79
6
0
299,649
4
L
Camazotz
6,863
490
82
6
0
266,940
5
W
Zeus
8,920
637
113
8
0
286,217
2
W
Medusa
8,651
618
95
7
0
282,763
0
L
Hachiman
5,691
407
27
2
0
263,362
0
L
Nu Wa
6,113
437
66
5
0
245,668
2
W
Odin
7,145
510
70
5
0
267,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role