Player Matchup

Sun Wukong
Sun Wukong
DnPrime17
Sun Wukong
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,529 Elo+
Solo
Nu Wa
Nu Wa
DoctrolIHouse
Nu Wa
Level 89
God Stats
2W - 8L
1,322 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo
Da Ji
Da Ji
IYR7B
Da Ji
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
RDCA Ninja BL09
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,201 Elo+
Solo
Hou Yi
Hou Yi
Snakes-Duck
Hou Yi
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,214 Elo+
Party 2
Team Averages
Level 55
1,464 SR
1,370 Elo+

VS

Team Averages
Level 57
1,309 SR
1,342 Elo+
Fafnir
Fafnir
 
Fafnir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
OrphanHero
Guan Yu
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,112 Elo+
Party 1
Neith
Neith
Slythersy
Neith
Level 69
God Stats
53W - 57L
1,296 SR
Queue Stats
155W - 174L
1,370 Elo+
Solo
Sol
Sol
erictricity21
Sol
Level 26
God Stats
1W - 1L
1,153 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
n1cw3bb3r
Izanami
Level 28
God Stats
2W - 3L
1,096 SR
Queue Stats
3W - 6L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DnPrime17
Sun Wukong
14
2 / 4 / 3
7,612
761
7,656
13,734
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 1
7,377
738
10,322
2,599
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
IYR7B
Da Ji
12
0 / 7 / 2
6,990
699
3,415
10,386
3,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 5
7,129
713
6,364
12,544
4,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
15
3 / 1 / 3
8,097
810
10,831
10,028
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
5 / 0 / 8
8,118
812
4,179
12,881
15,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
OrphanHero
Guan Yu
13
2 / 1 / 14
7,649
765
6,910
8,874
11,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Slythersy
Neith
15
5 / 2 / 12
8,000
800
11,483
9,458
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 2 / 9
7,932
793
10,691
7,236
2,319
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
n1cw3bb3r
Izanami
14
3 / 2 / 12
7,757
776
8,325
8,716
3,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
7
Kills
20
20
Deaths
7
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
8
9
L
Sun Wukong
DnPrime17
Sun Wukong
2
4
3
0.88
L
1
1
1
1.5
L
Da Ji
IYR7B
Da Ji
0
7
2
0.14
W
Guan Yu
OrphanHero
Guan Yu
2
1
14
9
L
1
7
5
0.5
W
Neith
Slythersy
Neith
5
2
12
5.5
L
Hou Yi
3
1
3
4.5
W
5
2
9
4.75
W
Izanami
n1cw3bb3r
Izanami
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
41,588
49,291
Taken
47,165
22,490
Mitigated
36,672
10,334
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,179
823
588
4,704
12,881
15,705
126
2,838
9,703
13,186
0
L
Sun Wukong
DnPrime17
Sun Wukong
7,656
998
502
4,478
13,734
9,434
0
3,883
9,851
0
17,674
L
10,322
5,427
0
0
2,599
949
0
1,077
1,522
24,969
0
L
Da Ji
IYR7B
Da Ji
3,415
716
500
500
10,386
3,875
265
2,000
8,386
0
16,862
W
Guan Yu
OrphanHero
Guan Yu
6,910
177
2,922
2,049
8,874
11,051
0
1,142
7,484
0
13,242
L
6,364
303
0
460
12,544
4,403
0
3,698
8,846
0
18,793
W
Neith
Slythersy
Neith
11,483
4,694
0
1,249
9,458
3,759
626
2,886
6,448
0
34,649
L
Hou Yi
10,831
5,002
0
3,894
10,028
3,829
1,429
4,212
5,816
0
31,990
W
10,691
2,372
0
1,263
7,236
2,319
415
2,131
5,020
28,815
0
W
Izanami
n1cw3bb3r
Izanami
8,325
3,310
0
1,699
8,716
3,838
512
1,325
7,278
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
39,456
158
Minions Killed
155
0
Camps Cleared
0
952,879
Distance Traveled
1,014,753
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,118
812
16
2
0
216,883
1
L
Sun Wukong
7,612
761
37
4
0
214,621
1
L
Nu Wa
7,377
738
21
2
0
161,148
0
L
Da Ji
6,990
699
33
3
0
190,918
2
W
Guan Yu
7,649
765
9
1
0
214,688
1
L
Pele
7,129
713
17
2
0
194,322
2
W
Neith
8,000
800
53
5
0
173,869
0
L
Hou Yi
8,097
810
50
5
0
191,870
2
W
Sol
7,932
793
35
4
0
205,962
2
W
Izanami
7,757
776
42
4
0
203,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role