Player Matchup

Medusa
Medusa
Cosmo_Bills
Medusa
Level 47
God Stats
4W - 9L
1,500 SR
Queue Stats
105W - 104L
1,526 Elo+
Solo
Bellona
Bellona
JacK-_-MieL-_-13
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Party 3
Chaac
Chaac
Pretor97
Chaac
Level 36
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 3L
1,794 Elo+
Solo
Cthulhu
Cthulhu
VienOnSarrange13
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Party 3
Sol
Sol
mathew3204
Sol
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,640 Elo+

VS

Team Averages
Level 64
1,527 SR
1,517 Elo+
Bakasura
Bakasura
DatCrunoke
Bakasura
Level 52
God Stats
2W - 4L
1,526 SR
Queue Stats
54W - 53L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
Mohr666
Sylvanus
Level 48
God Stats
2W - 9L
1,349 SR
Queue Stats
34W - 41L
1,609 Elo+
Party 2
Heimdallr
Heimdallr
Silenced Might
Heimdallr
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 104L
1,491 Elo+
Party 2
Olorun
Olorun
ThisIsTrunkz
Olorun
Level 48
God Stats
1W - 2L
1,526 SR
Queue Stats
24W - 37L
1,382 Elo+
Party 1
Fenrir
Fenrir
YATORO20
Fenrir
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 6L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 4 / 11
11,254
703
21,165
13,283
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 6 / 8
10,815
676
8,890
17,659
15,078
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Pretor97
Chaac
19
6 / 3 / 9
11,788
737
16,826
19,041
13,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 7
11,171
698
13,354
13,380
13,829
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 7
13,085
818
32,318
18,981
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DatCrunoke
Bakasura
16
2 / 6 / 10
10,273
642
8,415
18,060
7,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Mohr666
Sylvanus
17
2 / 4 / 9
10,807
675
8,963
21,429
26,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Silenced Might
Heimdallr
17
5 / 2 / 7
11,163
698
22,305
18,876
9,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
18
6 / 7 / 7
11,362
710
11,040
21,417
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
YATORO20
Fenrir
17
3 / 4 / 12
10,530
658
14,417
25,856
19,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
23
Kills
18
18
Deaths
23
42
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
4
11
1.88
L
Bakasura
DatCrunoke
Bakasura
2
6
10
1.17
W
2
6
8
1
L
Sylvanus
Mohr666
Sylvanus
2
4
9
1.63
W
Chaac
Pretor97
Chaac
6
3
9
3.5
L
Heimdallr
Silenced Might
Heimdallr
5
2
7
4.25
L
Olorun
6
7
7
1.36
W
4
4
7
1.88
L
Fenrir
YATORO20
Fenrir
3
4
12
2.25
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,553
Damage
65,140
82,344
Taken
105,638
54,786
Mitigated
71,145
30,163
Healing
33,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,165
9,275
0
2,870
13,283
5,774
622
4,378
8,618
0
49,783
L
Bakasura
DatCrunoke
Bakasura
8,415
5,028
711
2,758
18,060
7,406
0
8,178
9,738
0
18,092
W
8,890
2,282
342
2,568
17,659
15,078
0
4,023
13,386
0
22,109
L
Sylvanus
Mohr666
Sylvanus
8,963
3,387
5,817
7,204
21,429
26,480
216
10,931
10,288
21,852
0
W
Chaac
Pretor97
Chaac
16,826
3,526
374
7,353
19,041
13,365
597
5,391
13,450
0
34,375
L
Heimdallr
Silenced Might
Heimdallr
22,305
13,655
0
3,011
18,876
9,097
1,284
7,211
11,455
0
55,083
L
Olorun
11,040
6,418
538
5,710
21,417
8,786
0
6,630
14,666
43,421
0
W
13,354
836
1,332
1,374
13,380
13,829
486
2,830
10,016
28,899
0
L
Fenrir
YATORO20
Fenrir
14,417
1,855
0
8,033
25,856
19,376
0
12,343
13,071
279
17,852
W
32,318
12,637
0
13,950
18,981
6,740
2,787
3,660
15,032
95,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,113
Gold Earned
54,135
278
Minions Killed
176
0
Camps Cleared
0
1,661,426
Distance Traveled
1,561,506
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,254
703
60
4
0
307,290
1
L
Bakasura
10,273
642
28
2
0
318,894
3
W
Bellona
10,815
676
30
2
0
288,982
1
L
Sylvanus
10,807
675
24
2
0
304,041
0
W
Chaac
11,788
737
45
3
0
401,439
1
L
Heimdallr
11,163
698
51
3
0
335,530
0
L
Olorun
11,362
710
64
4
0
273,366
1
W
Cthulhu
11,171
698
32
2
0
297,478
1
L
Fenrir
10,530
658
9
1
0
329,675
5
W
Sol
13,085
818
111
7
0
366,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role